cave-story-randomizer/pre-edited-cs/data/ScriptSource/Head.txt

251 lines
6.3 KiB
Plaintext
Raw Normal View History

2019-03-15 06:54:40 +00:00
#0000
<END
#0001
2019-09-02 03:47:56 +00:00
<PRI<MSG<TUREmpty.<NOD<END
2019-03-15 06:54:40 +00:00
#0002
<AMJ0002:0003<PRI<MSG<TUR<GIT0002<AM+0002:0000
Got the =Polar Star=!<WAI0025<NOD<END
#0003
<PRI<MSG<TUR<GIT0013<TAM0002:0013:0000
=Polar Star= became the =Spur=!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0004
2019-03-16 12:40:34 +00:00
<PRI
<MSG<TUR<GIT0003
2019-03-15 06:54:40 +00:00
Got the =Fireball=!<WAI0025<NOD<CLR
2019-03-16 12:40:34 +00:00
<FLJ2801:0006<FL+2801<AM+0003:0000<END
2019-03-15 06:54:40 +00:00
#0005
2019-03-16 12:40:34 +00:00
<PRI
<MSG<TUR<GIT0001
2019-03-15 06:54:40 +00:00
Got the =Snake=!<WAI0025<NOD<CLR
2019-03-16 12:40:34 +00:00
<FLJ2801:0006<FL+2801<AM+0001:0000<END
2019-03-15 06:54:40 +00:00
#0006
2019-09-03 06:49:23 +00:00
<PRI<MSG<TURYou may trade the =Fireball=
2019-03-16 12:40:34 +00:00
with the =Snake= and vice-versa
2019-03-22 05:21:50 +00:00
at the computer in Arthur's House.<WAI0050<NOD<FL+2802<END
2019-03-15 06:54:40 +00:00
#0007
<PRI<MSG<TUR<GIT0007<AM+0007:0100<FL+2820
2019-03-15 06:54:40 +00:00
Got the =Bubbler=!<WAI0025<NOD<END
#0008
<PRI<MSG<TUR<GIT0004<AM+0004:0100
Got the =Machine Gun=!<WAI0025<NOD<END
#0009
2019-03-16 12:40:34 +00:00
<PRI
<MSG<TUR<GIT0009
2019-03-15 06:54:40 +00:00
Got the =Blade=!<WAI0025<NOD<CLR
<FLJ2810:0011<FL+2810<AM+0009:0000<END
#0010
2019-03-16 12:40:34 +00:00
<PRI
<MSG<TUR<GIT0012
2019-03-15 06:54:40 +00:00
Got the =Nemesis=!<WAI0025<NOD<CLR
<FLJ2810:0011<FL+2810<AM+0012:0000<END
#0011
2019-09-03 06:49:23 +00:00
<PRI<MSG<TURYou may trade the =Nemesis=
2019-03-16 12:40:34 +00:00
with the =Blade= and vice-versa
2019-03-22 05:21:50 +00:00
at the computer in Arthur's House.<WAI0050<NOD<FL+2811<END
#0012
<PRI<MSG<TUR<GIT1006Got a =Life Capsule=!<ML+0003
Max health increased by 3!<WAI0025<NOD<END
#0013
<PRI<MSG<TUR<GIT1006Got a =Life Capsule=!<ML+0004
Max health increased by 4!<WAI0025<NOD<END
#0014
<PRI<MSG<TUR<GIT1006Got a =Life Capsule=!<ML+0005
Max health increased by 5!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0016
<PRI<MSG<TUR
2019-03-15 06:54:40 +00:00
Do you want to save?<YNJ0000<FL+0431<SVP<CLRGame saved.<NOD<END
#0017
<PRI<SAT<FLJ0201:0018
2019-03-15 06:54:40 +00:00
<LI+1000<SOU0020<AE+<MSG
Health refilled.<NOD<END
#0018
<PRI
<LI+1000<SOU0020<AE+<MSG
Health and missiles refilled.<NOD<END
#0019
2019-09-08 03:21:48 +00:00
<KEY<MSG<TUR
Do you want to rest?<YNJ0000<FAO0004<CMU0000<WAI0020<CLR<TUR.....<NOD<CLO
2019-03-15 06:54:40 +00:00
<WAI0050
2019-09-08 03:21:48 +00:00
<LI+1000<SOU0020<MYD0002<MSG<TUR
2019-03-15 06:54:40 +00:00
Health restored.<NOD<CLO<RMU<FAI0004<END
#0020
<FL+0274<IT+0014<FLJ5006:0026<EVE0021
#0021
<FLJ5004:0025<FLJ5003:0024<FLJ5002:0023<FLJ5001:0022
<PRI<MSG<TUR<GIT1014<FL+5001
Got a =Puppy=!<WAI0025<NOD<END
#0022
<PRI<MSG<TUR<GIT1014<FL+5002
Got a second =Puppy=!<WAI0025<NOD<END
#0023
<PRI<MSG<TUR<GIT1014<FL+5003
Got a third =Puppy=!<WAI0025<NOD<END
#0024
2019-03-16 12:40:34 +00:00
<PRI<MSG<TUR<GIT1014<FL+5004
Got a fourth =Puppy=!<WAI0025<NOD<END
#0025
2019-03-16 12:40:34 +00:00
<PRI<MSG<TUR<GIT1014<FL+5005<FL+0593
Got the last =Puppy=!<WAI0025<NOD<END
#0026
<SNP0136:0000:0000:0000<EVE0021
2019-03-15 06:54:40 +00:00
#0030
<PRI<FLJ2420:0032<FLJ0201:0031<FL+0201<AM+0005:0010<MSG<TUR
<GIT0005Got the =Missile Launcher=!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0031
<PRI<AM+0005:0005<MSG<TUR
Add back some of the original dialogue (#68) * Add dialogue to Balrog 1 fight * Give a short dialogue to Jack * Add dialogue to Igor * Add dialogue to Sue (Egg No. 00) * Add dialogue in Power Room * Add dialogue to bomb cutscene * Add initial Curly encounter dialogue * Add pre-Curly fight dialogue Also shorten the leftmost Mimiga's dialogue in case a player accidentally talks to them * Add pre-Omega boss dialogue * Add Jenka2 dialogue * Add a small amount of pre-Toroko+ cutscene dialogue * Add dialogue to Labyrinth entry cutscene * Add pre-Balrog (Labyrinth) fight dialogue * Add dialogue to Core cutscenes * Tweak Waterway Cabin cutscenes * Add a line of dialogue before the Ma Pignon fight I would very much appreciate a cue before a boss spawns right in front of my face, thank you very much :3 * Remove the line about Sunstones Nobody even knows what they are, anyways (Keepo) * Add a little more dialogue to Kazuma (Egg No. 00) * Restore Itoh's signature line * Add dialogue to boss rush cutscenes * Add some ending scene dialogue Also, there's not really any need for the ending cutscenes to be <SAT'ed (and the best ending one isn't anyways), so I removed it from the normal ending cutscene as well. * Add <TURs in Prefab House * Tweak Balfrog cutscene dialogue The narrative I'm going for here is "Misery shows up and tries to start a conversation/confrontation, but then Balrog drops in suddenly, so Misery abruptly ends the conversation, turns Balrog into a frog, and then silently leaves". Dunno if this quite achives that, but it's the best I could do using only snippets of the vanilla dialogue. * Adjust wait time after "It won't STOOOOOOOOP!!" * Give Curly something to say upon entering Dark Place Because having her stay silent doesn't quite feel right * Re-<SAT best ending Seal Chamber cutscene I'm still not satisfied with how the best ending sequence as a whole is handled, but I don't know how to make it better. * Move Puu Black boss triggers lower (for speedrunning purposes) In the vanilla speedruns, the strat for Puu Black is to shoot four Fireballs while jumping to the chest from the door, so that the boss falls right into them when it spawns. In rando, there's a bit of a delay between opening the chest and the boss spawn, so this strat isn't quite as effective. Moving the triggers down makes the boss spawn timing a little closer to vanilla, so that the speedrun strat actually works. * Shorten dialogue and add <TURs in a few (mostly non-mandatory) places This doesn't cover all of them, but it does cover all of the remaining unchecked boxes in cave-story-randomizer/cave-story-randomizer#49. * Work around <TUR text-scrolling bug in Jenka's dialogue * Add more humor by taking (and/or omitting) fragments of the vanilla dialogue in amusing ways * Fix some bugs that I accidentally created (oops) Also fix Dr. Gero's dialogue (he was saying "Go look for some medicine" even after giving him the Cure-All), and remove the sparkly thing at the bottom of Plantation (Kanpachi was supposed to have fished it out). * Speed up dialogue in a couple more places * Shorten Ballos's dialogue * Add the same <WAI0025 delay after item gets to the missile expansions * More delay tweaks * A couple more text speedups I should really stop doing this before it gets too out of hand :P * Alex Jebailey had nothing to do with this But heavens, that felt good :3
2020-02-26 06:25:40 +00:00
<GIT0006Max missiles increased by 5!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0032
<PRI<AM+0010:0005<MSG<TUR
Add back some of the original dialogue (#68) * Add dialogue to Balrog 1 fight * Give a short dialogue to Jack * Add dialogue to Igor * Add dialogue to Sue (Egg No. 00) * Add dialogue in Power Room * Add dialogue to bomb cutscene * Add initial Curly encounter dialogue * Add pre-Curly fight dialogue Also shorten the leftmost Mimiga's dialogue in case a player accidentally talks to them * Add pre-Omega boss dialogue * Add Jenka2 dialogue * Add a small amount of pre-Toroko+ cutscene dialogue * Add dialogue to Labyrinth entry cutscene * Add pre-Balrog (Labyrinth) fight dialogue * Add dialogue to Core cutscenes * Tweak Waterway Cabin cutscenes * Add a line of dialogue before the Ma Pignon fight I would very much appreciate a cue before a boss spawns right in front of my face, thank you very much :3 * Remove the line about Sunstones Nobody even knows what they are, anyways (Keepo) * Add a little more dialogue to Kazuma (Egg No. 00) * Restore Itoh's signature line * Add dialogue to boss rush cutscenes * Add some ending scene dialogue Also, there's not really any need for the ending cutscenes to be <SAT'ed (and the best ending one isn't anyways), so I removed it from the normal ending cutscene as well. * Add <TURs in Prefab House * Tweak Balfrog cutscene dialogue The narrative I'm going for here is "Misery shows up and tries to start a conversation/confrontation, but then Balrog drops in suddenly, so Misery abruptly ends the conversation, turns Balrog into a frog, and then silently leaves". Dunno if this quite achives that, but it's the best I could do using only snippets of the vanilla dialogue. * Adjust wait time after "It won't STOOOOOOOOP!!" * Give Curly something to say upon entering Dark Place Because having her stay silent doesn't quite feel right * Re-<SAT best ending Seal Chamber cutscene I'm still not satisfied with how the best ending sequence as a whole is handled, but I don't know how to make it better. * Move Puu Black boss triggers lower (for speedrunning purposes) In the vanilla speedruns, the strat for Puu Black is to shoot four Fireballs while jumping to the chest from the door, so that the boss falls right into them when it spawns. In rando, there's a bit of a delay between opening the chest and the boss spawn, so this strat isn't quite as effective. Moving the triggers down makes the boss spawn timing a little closer to vanilla, so that the speedrun strat actually works. * Shorten dialogue and add <TURs in a few (mostly non-mandatory) places This doesn't cover all of them, but it does cover all of the remaining unchecked boxes in cave-story-randomizer/cave-story-randomizer#49. * Work around <TUR text-scrolling bug in Jenka's dialogue * Add more humor by taking (and/or omitting) fragments of the vanilla dialogue in amusing ways * Fix some bugs that I accidentally created (oops) Also fix Dr. Gero's dialogue (he was saying "Go look for some medicine" even after giving him the Cure-All), and remove the sparkly thing at the bottom of Plantation (Kanpachi was supposed to have fished it out). * Speed up dialogue in a couple more places * Shorten Ballos's dialogue * Add the same <WAI0025 delay after item gets to the missile expansions * More delay tweaks * A couple more text speedups I should really stop doing this before it gets too out of hand :P * Alex Jebailey had nothing to do with this But heavens, that felt good :3
2020-02-26 06:25:40 +00:00
<GIT0011Max missiles increased by 5!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0033
<FL+2421<AMJ0005:0034<EVE0030
2019-03-15 06:54:40 +00:00
#0034
<PRI<FL+2420<FL-2421<MSG<TUR<GIT0010<TAM0005:0010:0000
2019-03-15 06:54:40 +00:00
Your Missiles have been powered up!<WAI0025<NOD<END
#0035
<PRI<FLJ2420:0037<FLJ0201:0036<FL+0201<MSG<TUR<GIT0005<AM+0005:0029
2019-03-15 06:54:40 +00:00
Got the =Missile Launcher=!<WAI0025<NOD<END
#0036
<PRI<AM+0005:0024<MSG<TUR<GIT0006Max missiles increased by 24!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0037
<PRI<AM+0010:0024<MSG<TUR<GIT0011Max missiles increased by 24!<WAI0025<NOD<END
#0038
<FLJ2421:0034<EVE0030
2019-03-15 06:54:40 +00:00
#0040
<KEY<CMU0000<WAI0040<PRI<WAI0040<CMU0003
2019-09-02 03:47:56 +00:00
<MSG<TUR
2019-03-15 06:54:40 +00:00
You have died.<NOD<CLRWant to retry?<YNJ0049<CLO
<FAO0001<WAI0050<FLJ0431:0048<INI
2019-03-15 06:54:40 +00:00
#0041
<KEY<CMU0000<HMC<WAI0040<PRI<WAI0040<CMU0003
2019-09-02 03:47:56 +00:00
<MSG<TUR
2019-03-15 06:54:40 +00:00
You have drowned.<NOD<CLRWant to retry?<YNJ0049<CLO
<FAO0001<WAI0050<FLJ0431:0048<INI
2019-03-15 06:54:40 +00:00
#0042
<KEY<CMU0000<WAI0040<PRI<WAI0040<CMU0003
2019-09-02 03:47:56 +00:00
<MSG<TUR<HMC
2019-03-15 06:54:40 +00:00
You were never seen again...<NOD<CLRWant to retry?<YNJ0049<CLO
<FAO0001<WAI0050<FLJ0431:0048<INI
2019-03-15 06:54:40 +00:00
#0048
<SMC<LDP
2019-03-15 06:54:40 +00:00
#0049
<CLO<FAO0004<ESC
#0051
<PRI<MSG<TUR<GIT1001<IT+0001
Got =Arthur's Key=!<WAI0025<NOD<END
#0052
<PRI<MSG<TUR<GIT1002<IT+0002<EQ+0002
Got the =Map System=!<WAI0025<NOD<END
#0053
<PRI<MSG<TUR<GIT1003<IT+0003
Got =Santa's Key=!<WAI0025<NOD<END
#0054
<PRI<MSG<TUR<GIT1004<IT+0004
Got the =Silver Locket=!<WAI0025<NOD<END
#0055
<PRI<MSG<TUR<GIT1005<IT+0005
Got the =Beast Fang=!<WAI0025<NOD<END
#0057
<PRI<MSG<TUR<GIT1007<IT+0007
Got the =ID Card=!<WAI0025<NOD<END
#0058
<PRI<MSG<TUR<GIT1008<IT+0008
Got the =Jellyfish Juice=!<WAI0025<NOD<END
#0059
<PRI<MSG<TUR<GIT1009<IT+0009
Got the =Rusty Key=!<WAI0025<NOD<END
#0060
<PRI<MSG<TUR<GIT1010<IT+0010
Got the =Gum Key=!<WAI0025<NOD<END
#0061
<PRI<MSG<TUR<GIT1011<IT+0011
Got the =Gum Base=!<WAI0025<NOD<END
#0062
<PRI<MSG<TUR<GIT1012<IT+0012
Got the =Charcoal=!<WAI0025<NOD<END
#0063
<PRI<MSG<TUR<GIT1013<IT+0013
Got the =Explosive=!<WAI0025<NOD<END
#0064
<EVE0020
2019-03-15 06:54:40 +00:00
#0065
<PRI<MSG<TUR<GIT1015<IT+0015
Got the =Life Pot=!<WAI0025<NOD<END
#0066
<PRI<MSG<TUR<GIT1016<IT+0016
Got the =Cure-All=!<WAI0025<NOD<END
#0067
<PRI<MSG<TUR<GIT1017<IT+0017
Got the =Clinic Key=!<WAI0025<NOD<END
#0068
<ITJ0018:0073
<PRI<MSG<TUR<GIT1018<IT+0018<EQ+0001<FL+0742
Got the =Booster v0.8=!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0069
<PRI<MSG<TUR<GIT1019<IT+0019<EQ+0004
Got the =Arms Barrier=!<WAI0025<NOD<END
#0070
<PRI<MSG<TUR<GIT1020<IT+0020<EQ+0008
Got the =Turbocharge=!<WAI0025<NOD<END
#0071
<PRI<MSG<TUR<GIT1021<IT+0021<EQ+0016<FL+2900
2019-03-15 06:54:40 +00:00
Got =Curly's Air Tank=!<WAI0025<NOD<END
#0072
<PRI<MSG<TUR<GIT1022<IT+0022
Got the =Nikumaru Counter=!<WAI0025<NOD<END
#0073
<PRI<MSG<TUR<GIT1023<IT+0023<IT-0018<EQ+0032<EQ-0001<FL+0743<FL-0742
Got the =Booster v2.0=!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0074
<IT+0024<EQ+0064<FL+1020
<PRI<MSG<TUR<GIT1024
2019-03-15 06:54:40 +00:00
Got the =Mimiga Mask=!<WAI0025<NOD<END
#0075
<PRI<MSG<TUR<GIT1025<IT+0025
Got the =Teleporter Room Key=!<WAI0025<NOD<END
#0076
<PRI<MSG<TUR<GIT1026<IT+0026
Got =Sue's Letter=!<WAI0025<NOD<END
#0077
<PRI<MSG<TUR<GIT1027<IT+0027
Got the =Controller=!<WAI0025<NOD<END
#0078
<PRI<MSG<TUR<GIT1028<IT+0028
Got the =Broken Sprinkler=!<WAI0025<NOD<END
#0079
<PRI<MSG<TUR<GIT1029<IT+0029
Got the =Sprinkler=!<WAI0025<NOD<END
#0080
<PRI<MSG<TUR<GIT1030<IT+0030
Got the =Tow Rope=!<WAI0025<NOD<END
#0081
<PRI<MSG<TUR<GIT1031<IT+0031
Got the =Clay Figure Medal=!<WAI0025<NOD<END
#0082
<PRI<MSG<TUR<GIT1032<IT+0032
Got the =Little Man=!<WAI0025<NOD<END
#0083
<PRI<MSG<TUR<GIT1033<IT+0033
Got the =Mushroom Badge=!<WAI0025<NOD<END
#0084
<PRI<MSG<TUR<GIT1034<IT+0034
Got =Ma Pignon=!<WAI0025<NOD<END
#0085
<PRI<MSG<TUR<GIT1035<IT+0035
Got =Curly's Underwear=!<WAI0025<NOD<END
2019-03-15 06:54:40 +00:00
#0086
<PRI<MSG<TUR<GIT1036<IT+0036
Got the =Alien Medal=!<WAI0025<NOD<END
#0087
<PRI<MSG<TUR<GIT1037<IT+0037
Got =Chaco's Lipstick=!<WAI0025<NOD<END
#0088
2019-03-16 12:40:34 +00:00
<PRI<MSG<TUR<GIT1038<IT+0038<EQ+0128<FL+0722
2019-03-15 06:54:40 +00:00
Got the =Whimsical Star=!<WAI0025<NOD<END
#0089
<PRI<MSG<TUR<GIT1039<IT+0039
Got the =Iron Bond=!<WAI0025<NOD<END