2019-03-15 06:54:40 +00:00
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#0000
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<END
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#0001
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2019-09-02 03:47:56 +00:00
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<PRI<MSG<TUREmpty.<NOD<END
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2019-03-15 06:54:40 +00:00
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#0002
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<AMJ0002:0003<PRI<MSG<TUR<GIT0002<AM+0002:0000
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Got the =Polar Star=!<WAI0025<NOD<END
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#0003
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<PRI<MSG<TUR<GIT0013<TAM0002:0013:0000
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2019-03-16 02:40:09 +00:00
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=Polar Star= became the =Spur=!<WAI0025<NOD<END
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2019-03-15 06:54:40 +00:00
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#0004
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2019-03-16 12:40:34 +00:00
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<PRI
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<MSG<TUR<GIT0003
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2019-03-15 06:54:40 +00:00
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Got the =Fireball=!<WAI0025<NOD<CLR
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2019-03-16 12:40:34 +00:00
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<FLJ2801:0006<FL+2801<AM+0003:0000<END
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2019-03-15 06:54:40 +00:00
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#0005
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2019-03-16 12:40:34 +00:00
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<PRI
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<MSG<TUR<GIT0001
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2019-03-15 06:54:40 +00:00
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Got the =Snake=!<WAI0025<NOD<CLR
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2019-03-16 12:40:34 +00:00
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<FLJ2801:0006<FL+2801<AM+0001:0000<END
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2019-03-15 06:54:40 +00:00
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#0006
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2019-09-03 06:49:23 +00:00
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<PRI<MSG<TURYou may trade the =Fireball=
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2019-03-16 12:40:34 +00:00
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with the =Snake= and vice-versa
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2019-03-22 05:21:50 +00:00
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at the computer in Arthur's House.<WAI0050<NOD<FL+2802<END
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2019-03-15 06:54:40 +00:00
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#0007
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2019-03-29 01:05:54 +00:00
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<PRI<MSG<TUR<GIT0007<AM+0007:0100<FL+2820
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2019-03-15 06:54:40 +00:00
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Got the =Bubbler=!<WAI0025<NOD<END
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#0008
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<PRI<MSG<TUR<GIT0004<AM+0004:0100
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Got the =Machine Gun=!<WAI0025<NOD<END
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#0009
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2019-03-16 12:40:34 +00:00
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<PRI
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<MSG<TUR<GIT0009
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2019-03-15 06:54:40 +00:00
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Got the =Blade=!<WAI0025<NOD<CLR
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<FLJ2810:0011<FL+2810<AM+0009:0000<END
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#0010
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2019-03-16 12:40:34 +00:00
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<PRI
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<MSG<TUR<GIT0012
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2019-03-15 06:54:40 +00:00
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Got the =Nemesis=!<WAI0025<NOD<CLR
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<FLJ2810:0011<FL+2810<AM+0012:0000<END
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#0011
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2019-09-03 06:49:23 +00:00
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<PRI<MSG<TURYou may trade the =Nemesis=
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2019-03-16 12:40:34 +00:00
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with the =Blade= and vice-versa
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2019-03-22 05:21:50 +00:00
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at the computer in Arthur's House.<WAI0050<NOD<FL+2811<END
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2019-03-16 02:40:09 +00:00
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#0012
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<PRI<MSG<TUR<GIT1006Got a =Life Capsule=!<ML+0003
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Max health increased by 3!<WAI0025<NOD<END
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#0013
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<PRI<MSG<TUR<GIT1006Got a =Life Capsule=!<ML+0004
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Max health increased by 4!<WAI0025<NOD<END
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#0014
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<PRI<MSG<TUR<GIT1006Got a =Life Capsule=!<ML+0005
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Max health increased by 5!<WAI0025<NOD<END
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2019-03-15 06:54:40 +00:00
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#0016
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2019-03-16 07:43:05 +00:00
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<PRI<MSG<TUR
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2019-03-15 06:54:40 +00:00
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Do you want to save?<YNJ0000<FL+0431<SVP<CLRGame saved.<NOD<END
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#0017
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2019-03-16 07:43:05 +00:00
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<PRI<SAT<FLJ0201:0018
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2019-03-15 06:54:40 +00:00
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<LI+1000<SOU0020<AE+<MSG
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Health refilled.<NOD<END
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#0018
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<PRI
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<LI+1000<SOU0020<AE+<MSG
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Health and missiles refilled.<NOD<END
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#0019
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2019-09-08 03:21:48 +00:00
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<KEY<MSG<TUR
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Do you want to rest?<YNJ0000<FAO0004<CMU0000<WAI0020<CLR<TUR.....<NOD<CLO
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2019-03-15 06:54:40 +00:00
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<WAI0050
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2019-09-08 03:21:48 +00:00
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<LI+1000<SOU0020<MYD0002<MSG<TUR
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2019-03-15 06:54:40 +00:00
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Health restored.<NOD<CLO<RMU<FAI0004<END
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2020-02-26 05:14:33 +00:00
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2019-03-16 02:40:09 +00:00
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#0020
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2020-02-26 05:14:33 +00:00
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<FL+0274<IT+0014<FLJ5006:0026<EVE0021
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2019-03-16 02:40:09 +00:00
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#0021
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2020-02-26 19:20:34 +00:00
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<FLJ5004:0025<FLJ5003:0024<FLJ5002:0023<FLJ5001:0022
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2020-02-26 05:14:33 +00:00
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<PRI<MSG<TUR<GIT1014<FL+5001
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Got a =Puppy=!<WAI0025<NOD<END
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#0022
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2019-03-16 02:40:09 +00:00
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<PRI<MSG<TUR<GIT1014<FL+5002
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Got a second =Puppy=!<WAI0025<NOD<END
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2020-02-26 05:14:33 +00:00
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#0023
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2019-03-16 02:40:09 +00:00
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<PRI<MSG<TUR<GIT1014<FL+5003
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Got a third =Puppy=!<WAI0025<NOD<END
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2020-02-26 05:14:33 +00:00
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#0024
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2019-03-16 12:40:34 +00:00
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<PRI<MSG<TUR<GIT1014<FL+5004
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2019-03-16 02:40:09 +00:00
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Got a fourth =Puppy=!<WAI0025<NOD<END
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2020-02-26 05:14:33 +00:00
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#0025
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2019-03-16 12:40:34 +00:00
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<PRI<MSG<TUR<GIT1014<FL+5005<FL+0593
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2019-03-16 02:40:09 +00:00
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Got the last =Puppy=!<WAI0025<NOD<END
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2020-02-26 05:14:33 +00:00
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#0026
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<SNP0136:0000:0000:0000<EVE0021
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2019-03-15 06:54:40 +00:00
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#0030
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2019-03-22 06:09:56 +00:00
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<PRI<FLJ2420:0032<FLJ0201:0031<FL+0201<AM+0005:0010<MSG<TUR
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<GIT0005Got the =Missile Launcher=!<WAI0025<NOD<END
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2019-03-15 06:54:40 +00:00
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#0031
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2019-03-22 06:09:56 +00:00
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<PRI<AM+0005:0005<MSG<TUR
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Add back some of the original dialogue (#68)
* Add dialogue to Balrog 1 fight
* Give a short dialogue to Jack
* Add dialogue to Igor
* Add dialogue to Sue (Egg No. 00)
* Add dialogue in Power Room
* Add dialogue to bomb cutscene
* Add initial Curly encounter dialogue
* Add pre-Curly fight dialogue
Also shorten the leftmost Mimiga's dialogue in case a player
accidentally talks to them
* Add pre-Omega boss dialogue
* Add Jenka2 dialogue
* Add a small amount of pre-Toroko+ cutscene dialogue
* Add dialogue to Labyrinth entry cutscene
* Add pre-Balrog (Labyrinth) fight dialogue
* Add dialogue to Core cutscenes
* Tweak Waterway Cabin cutscenes
* Add a line of dialogue before the Ma Pignon fight
I would very much appreciate a cue before a boss spawns right
in front of my face, thank you very much :3
* Remove the line about Sunstones
Nobody even knows what they are, anyways (Keepo)
* Add a little more dialogue to Kazuma (Egg No. 00)
* Restore Itoh's signature line
* Add dialogue to boss rush cutscenes
* Add some ending scene dialogue
Also, there's not really any need for the ending cutscenes to be
<SAT'ed (and the best ending one isn't anyways), so I removed it
from the normal ending cutscene as well.
* Add <TURs in Prefab House
* Tweak Balfrog cutscene dialogue
The narrative I'm going for here is "Misery shows up and tries to
start a conversation/confrontation, but then Balrog drops in
suddenly, so Misery abruptly ends the conversation, turns Balrog
into a frog, and then silently leaves".
Dunno if this quite achives that, but it's the best I could do
using only snippets of the vanilla dialogue.
* Adjust wait time after "It won't STOOOOOOOOP!!"
* Give Curly something to say upon entering Dark Place
Because having her stay silent doesn't quite feel right
* Re-<SAT best ending Seal Chamber cutscene
I'm still not satisfied with how the best ending sequence as a whole
is handled, but I don't know how to make it better.
* Move Puu Black boss triggers lower (for speedrunning purposes)
In the vanilla speedruns, the strat for Puu Black is to shoot
four Fireballs while jumping to the chest from the door,
so that the boss falls right into them when it spawns.
In rando, there's a bit of a delay between opening the chest
and the boss spawn, so this strat isn't quite as effective.
Moving the triggers down makes the boss spawn timing a little
closer to vanilla, so that the speedrun strat actually works.
* Shorten dialogue and add <TURs in a few (mostly non-mandatory) places
This doesn't cover all of them, but it does cover all of the remaining
unchecked boxes in cave-story-randomizer/cave-story-randomizer#49.
* Work around <TUR text-scrolling bug in Jenka's dialogue
* Add more humor
by taking (and/or omitting) fragments of the vanilla dialogue in
amusing ways
* Fix some bugs that I accidentally created (oops)
Also fix Dr. Gero's dialogue (he was saying "Go look for some
medicine" even after giving him the Cure-All), and remove the
sparkly thing at the bottom of Plantation (Kanpachi was supposed
to have fished it out).
* Speed up dialogue in a couple more places
* Shorten Ballos's dialogue
* Add the same <WAI0025 delay after item gets to the missile expansions
* More delay tweaks
* A couple more text speedups
I should really stop doing this before it gets too out of hand :P
* Alex Jebailey had nothing to do with this
But heavens, that felt good :3
2020-02-26 06:25:40 +00:00
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<GIT0006Max missiles increased by 5!<WAI0025<NOD<END
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2019-03-15 06:54:40 +00:00
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#0032
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2019-03-22 06:09:56 +00:00
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|
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<PRI<AM+0010:0005<MSG<TUR
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Add back some of the original dialogue (#68)
* Add dialogue to Balrog 1 fight
* Give a short dialogue to Jack
* Add dialogue to Igor
* Add dialogue to Sue (Egg No. 00)
* Add dialogue in Power Room
* Add dialogue to bomb cutscene
* Add initial Curly encounter dialogue
* Add pre-Curly fight dialogue
Also shorten the leftmost Mimiga's dialogue in case a player
accidentally talks to them
* Add pre-Omega boss dialogue
* Add Jenka2 dialogue
* Add a small amount of pre-Toroko+ cutscene dialogue
* Add dialogue to Labyrinth entry cutscene
* Add pre-Balrog (Labyrinth) fight dialogue
* Add dialogue to Core cutscenes
* Tweak Waterway Cabin cutscenes
* Add a line of dialogue before the Ma Pignon fight
I would very much appreciate a cue before a boss spawns right
in front of my face, thank you very much :3
* Remove the line about Sunstones
Nobody even knows what they are, anyways (Keepo)
* Add a little more dialogue to Kazuma (Egg No. 00)
* Restore Itoh's signature line
* Add dialogue to boss rush cutscenes
* Add some ending scene dialogue
Also, there's not really any need for the ending cutscenes to be
<SAT'ed (and the best ending one isn't anyways), so I removed it
from the normal ending cutscene as well.
* Add <TURs in Prefab House
* Tweak Balfrog cutscene dialogue
The narrative I'm going for here is "Misery shows up and tries to
start a conversation/confrontation, but then Balrog drops in
suddenly, so Misery abruptly ends the conversation, turns Balrog
into a frog, and then silently leaves".
Dunno if this quite achives that, but it's the best I could do
using only snippets of the vanilla dialogue.
* Adjust wait time after "It won't STOOOOOOOOP!!"
* Give Curly something to say upon entering Dark Place
Because having her stay silent doesn't quite feel right
* Re-<SAT best ending Seal Chamber cutscene
I'm still not satisfied with how the best ending sequence as a whole
is handled, but I don't know how to make it better.
* Move Puu Black boss triggers lower (for speedrunning purposes)
In the vanilla speedruns, the strat for Puu Black is to shoot
four Fireballs while jumping to the chest from the door,
so that the boss falls right into them when it spawns.
In rando, there's a bit of a delay between opening the chest
and the boss spawn, so this strat isn't quite as effective.
Moving the triggers down makes the boss spawn timing a little
closer to vanilla, so that the speedrun strat actually works.
* Shorten dialogue and add <TURs in a few (mostly non-mandatory) places
This doesn't cover all of them, but it does cover all of the remaining
unchecked boxes in cave-story-randomizer/cave-story-randomizer#49.
* Work around <TUR text-scrolling bug in Jenka's dialogue
* Add more humor
by taking (and/or omitting) fragments of the vanilla dialogue in
amusing ways
* Fix some bugs that I accidentally created (oops)
Also fix Dr. Gero's dialogue (he was saying "Go look for some
medicine" even after giving him the Cure-All), and remove the
sparkly thing at the bottom of Plantation (Kanpachi was supposed
to have fished it out).
* Speed up dialogue in a couple more places
* Shorten Ballos's dialogue
* Add the same <WAI0025 delay after item gets to the missile expansions
* More delay tweaks
* A couple more text speedups
I should really stop doing this before it gets too out of hand :P
* Alex Jebailey had nothing to do with this
But heavens, that felt good :3
2020-02-26 06:25:40 +00:00
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<GIT0011Max missiles increased by 5!<WAI0025<NOD<END
|
2019-03-15 06:54:40 +00:00
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#0033
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2020-02-28 01:12:15 +00:00
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<FL+2421<AMJ0005:0034<EVE0030
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2019-03-15 06:54:40 +00:00
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#0034
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2020-02-28 01:12:15 +00:00
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<PRI<FL+2420<FL-2421<MSG<TUR<GIT0010<TAM0005:0010:0000
|
2019-03-15 06:54:40 +00:00
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Your Missiles have been powered up!<WAI0025<NOD<END
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#0035
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2019-08-19 09:14:02 +00:00
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<PRI<FLJ2420:0037<FLJ0201:0036<FL+0201<MSG<TUR<GIT0005<AM+0005:0029
|
2019-03-15 06:54:40 +00:00
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Got the =Missile Launcher=!<WAI0025<NOD<END
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#0036
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2019-03-22 06:09:56 +00:00
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<PRI<AM+0005:0024<MSG<TUR<GIT0006Max missiles increased by 24!<WAI0025<NOD<END
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2019-03-15 06:54:40 +00:00
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#0037
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2019-03-22 06:09:56 +00:00
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<PRI<AM+0010:0024<MSG<TUR<GIT0011Max missiles increased by 24!<WAI0025<NOD<END
|
2020-02-28 01:12:15 +00:00
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#0038
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<FLJ2421:0034<EVE0030
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2019-03-15 06:54:40 +00:00
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#0040
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<KEY<CMU0000<WAI0040<PRI<WAI0040<CMU0003
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2019-09-02 03:47:56 +00:00
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<MSG<TUR
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2019-03-15 06:54:40 +00:00
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You have died.<NOD<CLRWant to retry?<YNJ0049<CLO
|
2019-07-10 20:57:27 +00:00
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<FAO0001<WAI0050<FLJ0431:0048<INI
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2019-03-15 06:54:40 +00:00
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#0041
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<KEY<CMU0000<HMC<WAI0040<PRI<WAI0040<CMU0003
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2019-09-02 03:47:56 +00:00
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<MSG<TUR
|
2019-03-15 06:54:40 +00:00
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You have drowned.<NOD<CLRWant to retry?<YNJ0049<CLO
|
2019-07-10 20:57:27 +00:00
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<FAO0001<WAI0050<FLJ0431:0048<INI
|
2019-03-15 06:54:40 +00:00
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#0042
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<KEY<CMU0000<WAI0040<PRI<WAI0040<CMU0003
|
2019-09-02 03:47:56 +00:00
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<MSG<TUR<HMC
|
2019-03-15 06:54:40 +00:00
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|
You were never seen again...<NOD<CLRWant to retry?<YNJ0049<CLO
|
2019-07-10 20:57:27 +00:00
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|
|
<FAO0001<WAI0050<FLJ0431:0048<INI
|
2019-03-15 06:54:40 +00:00
|
|
|
#0048
|
2019-07-10 20:57:27 +00:00
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<SMC<LDP
|
2019-03-15 06:54:40 +00:00
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#0049
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<CLO<FAO0004<ESC
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#0051
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<PRI<MSG<TUR<GIT1001<IT+0001
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Got =Arthur's Key=!<WAI0025<NOD<END
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#0052
|
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<PRI<MSG<TUR<GIT1002<IT+0002<EQ+0002
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Got the =Map System=!<WAI0025<NOD<END
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#0053
|
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<PRI<MSG<TUR<GIT1003<IT+0003
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Got =Santa's Key=!<WAI0025<NOD<END
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#0054
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<PRI<MSG<TUR<GIT1004<IT+0004
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Got the =Silver Locket=!<WAI0025<NOD<END
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#0055
|
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<PRI<MSG<TUR<GIT1005<IT+0005
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Got the =Beast Fang=!<WAI0025<NOD<END
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#0057
|
|
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<PRI<MSG<TUR<GIT1007<IT+0007
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Got the =ID Card=!<WAI0025<NOD<END
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#0058
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|
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<PRI<MSG<TUR<GIT1008<IT+0008
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Got the =Jellyfish Juice=!<WAI0025<NOD<END
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#0059
|
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<PRI<MSG<TUR<GIT1009<IT+0009
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Got the =Rusty Key=!<WAI0025<NOD<END
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#0060
|
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<PRI<MSG<TUR<GIT1010<IT+0010
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Got the =Gum Key=!<WAI0025<NOD<END
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#0061
|
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<PRI<MSG<TUR<GIT1011<IT+0011
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Got the =Gum Base=!<WAI0025<NOD<END
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#0062
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<PRI<MSG<TUR<GIT1012<IT+0012
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Got the =Charcoal=!<WAI0025<NOD<END
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#0063
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<PRI<MSG<TUR<GIT1013<IT+0013
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Got the =Explosive=!<WAI0025<NOD<END
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2019-03-16 02:40:09 +00:00
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#0064
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<EVE0020
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2019-03-15 06:54:40 +00:00
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#0065
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<PRI<MSG<TUR<GIT1015<IT+0015
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Got the =Life Pot=!<WAI0025<NOD<END
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#0066
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<PRI<MSG<TUR<GIT1016<IT+0016
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Got the =Cure-All=!<WAI0025<NOD<END
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#0067
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<PRI<MSG<TUR<GIT1017<IT+0017
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Got the =Clinic Key=!<WAI0025<NOD<END
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|
#0068
|
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<ITJ0018:0073
|
2020-02-28 07:13:18 +00:00
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<PRI<MSG<TUR<GIT1018<IT+0018<EQ+0001<FL+0742
|
2019-03-16 07:43:05 +00:00
|
|
|
Got the =Booster v0.8=!<WAI0025<NOD<END
|
2019-03-15 06:54:40 +00:00
|
|
|
#0069
|
|
|
|
<PRI<MSG<TUR<GIT1019<IT+0019<EQ+0004
|
|
|
|
Got the =Arms Barrier=!<WAI0025<NOD<END
|
|
|
|
#0070
|
|
|
|
<PRI<MSG<TUR<GIT1020<IT+0020<EQ+0008
|
|
|
|
Got the =Turbocharge=!<WAI0025<NOD<END
|
|
|
|
#0071
|
2019-07-10 20:57:27 +00:00
|
|
|
<PRI<MSG<TUR<GIT1021<IT+0021<EQ+0016<FL+2900
|
2019-03-15 06:54:40 +00:00
|
|
|
Got =Curly's Air Tank=!<WAI0025<NOD<END
|
|
|
|
#0072
|
|
|
|
<PRI<MSG<TUR<GIT1022<IT+0022
|
|
|
|
Got the =Nikumaru Counter=!<WAI0025<NOD<END
|
|
|
|
#0073
|
2020-02-28 07:13:18 +00:00
|
|
|
<PRI<MSG<TUR<GIT1023<IT+0023<IT-0018<EQ+0032<EQ-0001<FL+0743<FL-0742
|
2019-03-16 07:43:05 +00:00
|
|
|
Got the =Booster v2.0=!<WAI0025<NOD<END
|
2019-03-15 06:54:40 +00:00
|
|
|
#0074
|
2020-02-28 07:13:18 +00:00
|
|
|
<IT+0024<EQ+0064<FL+1020
|
|
|
|
<PRI<MSG<TUR<GIT1024
|
2019-03-15 06:54:40 +00:00
|
|
|
Got the =Mimiga Mask=!<WAI0025<NOD<END
|
|
|
|
#0075
|
|
|
|
<PRI<MSG<TUR<GIT1025<IT+0025
|
|
|
|
Got the =Teleporter Room Key=!<WAI0025<NOD<END
|
|
|
|
#0076
|
|
|
|
<PRI<MSG<TUR<GIT1026<IT+0026
|
|
|
|
Got =Sue's Letter=!<WAI0025<NOD<END
|
|
|
|
#0077
|
|
|
|
<PRI<MSG<TUR<GIT1027<IT+0027
|
|
|
|
Got the =Controller=!<WAI0025<NOD<END
|
|
|
|
#0078
|
|
|
|
<PRI<MSG<TUR<GIT1028<IT+0028
|
|
|
|
Got the =Broken Sprinkler=!<WAI0025<NOD<END
|
|
|
|
#0079
|
|
|
|
<PRI<MSG<TUR<GIT1029<IT+0029
|
|
|
|
Got the =Sprinkler=!<WAI0025<NOD<END
|
|
|
|
#0080
|
|
|
|
<PRI<MSG<TUR<GIT1030<IT+0030
|
|
|
|
Got the =Tow Rope=!<WAI0025<NOD<END
|
|
|
|
#0081
|
|
|
|
<PRI<MSG<TUR<GIT1031<IT+0031
|
|
|
|
Got the =Clay Figure Medal=!<WAI0025<NOD<END
|
|
|
|
#0082
|
|
|
|
<PRI<MSG<TUR<GIT1032<IT+0032
|
|
|
|
Got the =Little Man=!<WAI0025<NOD<END
|
|
|
|
#0083
|
|
|
|
<PRI<MSG<TUR<GIT1033<IT+0033
|
|
|
|
Got the =Mushroom Badge=!<WAI0025<NOD<END
|
|
|
|
#0084
|
|
|
|
<PRI<MSG<TUR<GIT1034<IT+0034
|
|
|
|
Got =Ma Pignon=!<WAI0025<NOD<END
|
|
|
|
#0085
|
|
|
|
<PRI<MSG<TUR<GIT1035<IT+0035
|
2019-03-16 07:43:05 +00:00
|
|
|
Got =Curly's Underwear=!<WAI0025<NOD<END
|
2019-03-15 06:54:40 +00:00
|
|
|
#0086
|
|
|
|
<PRI<MSG<TUR<GIT1036<IT+0036
|
|
|
|
Got the =Alien Medal=!<WAI0025<NOD<END
|
|
|
|
#0087
|
|
|
|
<PRI<MSG<TUR<GIT1037<IT+0037
|
|
|
|
Got =Chaco's Lipstick=!<WAI0025<NOD<END
|
|
|
|
#0088
|
2019-03-16 12:40:34 +00:00
|
|
|
<PRI<MSG<TUR<GIT1038<IT+0038<EQ+0128<FL+0722
|
2019-03-15 06:54:40 +00:00
|
|
|
Got the =Whimsical Star=!<WAI0025<NOD<END
|
|
|
|
#0089
|
|
|
|
<PRI<MSG<TUR<GIT1039<IT+0039
|
|
|
|
Got the =Iron Bond=!<WAI0025<NOD<END
|
|
|
|
|