Correct total missile count

Ensure that after collecting all missile chests, in any order,
the player will have 54 missiles in the end.
Previously, this number could be 49 (if the +24 chest was collected
first) or 59 (if the Super Missile chest was collected first).

Also fixes the bug where collecting the Super Missile Launcher
as the first missile chest causes the hidden missile drops in
e.g. Egg Corridor and Waterway to never spawn.
This commit is contained in:
periwinkle 2019-08-19 05:14:02 -04:00
parent 695cec4c79
commit 10eb637dd0
2 changed files with 4 additions and 4 deletions

File diff suppressed because one or more lines are too long

View file

@ -95,14 +95,14 @@ Got the last =Puppy=!<WAI0025<NOD<END
<PRI<AM+0010:0005<MSG<TUR
<GIT0011Max missiles increased by 5!<NOD<END
#0033
<FL+2420<AMJ0005:0034
<PRI<MSG<TUR<GIT0010<AM+0010:0010
<FL+2420<FL+0201<AMJ0005:0034
<PRI<MSG<TUR<GIT0010<AM+0010:0005
Got the =Super Missile Launcher=!<WAI0025<NOD<END
#0034
<PRI<MSG<TUR<GIT0010<TAM0005:0010:0000
Your Missiles have been powered up!<WAI0025<NOD<END
#0035
<PRI<FLJ2420:0037<FLJ0201:0036<FL+0201<MSG<TUR<GIT0005<AM+0005:0024
<PRI<FLJ2420:0037<FLJ0201:0036<FL+0201<MSG<TUR<GIT0005<AM+0005:0029
Got the =Missile Launcher=!<WAI0025<NOD<END
#0036
<PRI<AM+0005:0024<MSG<TUR<GIT0006Max missiles increased by 24!<WAI0025<NOD<END