mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-12-26 23:16:50 +00:00
99 lines
3.6 KiB
Plaintext
99 lines
3.6 KiB
Plaintext
|
0x434101
|
||
|
8B 75 08 8B 46 10 01 46 08 8B 46 14 01 46 0C 6A
|
||
|
20 59 3E 83 A4 8D 7C FF FF FF 00 E2 F5 C6 45 C0
|
||
|
20 C6 45 C4 20 C6 45 C8 30 C6 45 CC 30 C6 45 D0
|
||
|
30 C6 45 D4 20 C6 45 D8 40 C6 45 DC 30 C6 45 E0
|
||
|
40 C6 45 E4 20 C6 45 E8 50 C6 45 EC 30 C6 45 F0
|
||
|
50 C6 45 F4 20 C6 45 F8 60 C6 45 FC 30 C6 45 80
|
||
|
20 C6 45 84 30 C6 45 88 30 C6 45 8C 40 C6 45 90
|
||
|
30 C6 45 94 30 C6 45 98 40 C6 45 9C 40 C6 45 A0
|
||
|
40 C6 45 A4 30 C6 45 A8 50 C6 45 AC 40 C6 45 B0
|
||
|
50 C6 45 B4 30 C6 45 B8 60 C6 45 BC 40 FF 46 64
|
||
|
83 7E 64 01 7E 07 83 66 64 00 FF 46 68 83 7E 68
|
||
|
02 7E 04 83 66 68 00 89 F7 83 C7 54 8B 46 68 C1
|
||
|
E0 04 83 7E 4C 00 75 06 8D 74 05 C0 EB 04 8D 74
|
||
|
05 80 6A 04 59 F3 A5 C9 C3 CC CC CC CC CC CC 64
|
||
|
61 74 61 5C 68 61 73 68 2E 74 78 74 00 CC CC C8
|
||
|
34 01 00 6A 02 6A 05 E8 04 35 05 00 83 C4 04 89
|
||
|
45 DC 68 E0 41 43 00 68 28 E3 49 00 68 40 C7 48
|
||
|
00 8D 85 CC FE FF FF 50 E8 F2 CD 04 00 83 C4 10
|
||
|
68 8C C2 48 00 8D 85 CC FE FF FF 50 E8 CB CD 04
|
||
|
00 83 C4 08 85 C0 75 05 8B 45 DC C9 C3 50 6A 01
|
||
|
6A 20 8D 45 E0 50 E8 09 CD 04 00 83 C4 0C E8 C7
|
||
|
CB 04 00 83 C4 04 31 C9 31 D2 31 DB 30 E4 8A 44
|
||
|
29 E0 3C 30 72 0F 3C 39 77 0B 2C 30 6B DB 0A 66
|
||
|
01 C3 41 EB E9 8B 45 DC 66 89 1C 50 41 42 83 FA
|
||
|
05 7C D7 C9 C3 CC CC CC CC CC CC CC CC CC CC CC
|
||
|
CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC
|
||
|
CC CC CC CC CC CC CC CC CC
|
||
|
|
||
|
0x433CC7
|
||
|
43
|
||
|
0x433EFB
|
||
|
8B 75 08 83 46 14 40 81 7E 14 FF 05 00 00 7E 07
|
||
|
C7 46 14 FF 05 00 00 8B 46 10 01 46 08 8B 46 14
|
||
|
01 46 0C 8B 45 08 89 F7 83 C7 54 8B 46 68 C1 E0
|
||
|
04 83 7E 4C 00 75 06 8D 74 05 D0 EB 04 8D 74 05
|
||
|
A0 6A 04 59 F3 A5 C9 C3 CB 3C 43 00 E7 3C 43 00
|
||
|
59 3E 43 00 BC 3E 43 00 CC CC CC CC CC CC CC CC
|
||
|
CC CC CC CC CC C8 10 00 00 6A 41 5B 6A 05 59 8B
|
||
|
75 08 0F B7 06 6A 08 5F 31 D2 F7 F7 6B D2 20 6B
|
||
|
C0 10 89 55 F0 89 45 F4 83 C2 20 83 C0 10 89 55
|
||
|
F8 89 45 FC 51 6A 08 8D 45 F0 50 6A 08 53 68 1C
|
||
|
F9 48 00 E8 1D 84 FD FF 5B 5B 83 C4 0C 59 83 C3
|
||
|
28 83 C6 02 E2 BC C9 C3 CC CC
|
||
|
|
||
|
0x40F9B5
|
||
|
F4
|
||
|
0x40FD8A
|
||
|
E8 61 44 02 00 89 85 0C FE FF FF 83 A5 64 FF FF
|
||
|
FF 00 83 A5 E4 FE FF FF 00 83 A5 9C FE FF FF 00
|
||
|
68 20 20 20 00 E8 FC CA FF FF 89 45 C0 58
|
||
|
0x40FF0D
|
||
|
55
|
||
|
0x40FF52
|
||
|
10
|
||
|
0x40FF8F
|
||
|
2A
|
||
|
0x40FF99
|
||
|
20
|
||
|
0x410141
|
||
|
CF
|
||
|
0x4102FB
|
||
|
FF 75 C4 8D 85 FC FE FF FF 50 FF B5 0C FF FF FF
|
||
|
6A 74 68 1C F9 48 00 E8 A9 C0 FF FF 83 C4 14 6A
|
||
|
00 6A 00 E8 9D A8 FF FF 83 C4 08 FF B5 0C FE FF
|
||
|
FF E8 2F 3C 02 00 83 C4 04 83 BD 9C FE FF FF 00
|
||
|
74 0C 6A 08 6A 10 E8 EA A0 00 00 83 C4 04 E8 22
|
||
|
20 00 00 FF 35 58 E4 49 00 E8 E7 AF FF FF 83 C4
|
||
|
04 85 C0 0F 85 A0 FB FF FF EB 57 6A 00 E8 73 0B
|
||
|
01 00 83 C4 04 FF 15 24 C1 48 00 89 85 E8 FE FF
|
||
|
FF FF 15 24 C1 48 00 8B 8D E8 FE FF FF 81 C1 E8
|
||
|
03 00 00 39 C8 73 28 6A 00 68 1C F9 48 00 E8 42
|
||
|
C6 FF FF 83 C4 08 E8 CA 1F 00 00 FF 35 58 E4 49
|
||
|
00 E8 8F AF FF FF 83 C4 04 85 C0 75 C4 EB 03 6A
|
||
|
03 58 50 FF B5 0C FE FF FF E8 C2 0E 07 00 83 C4
|
||
|
04 58 C9 C3 45 01 41 00 98 01 41 00 EB 01 41 00
|
||
|
3E 02 41 00 8E 02 41 00 CC CC CC CC CC CC CC CC
|
||
|
CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC
|
||
|
CC CC CC CC CC
|
||
|
|
||
|
----------Specifications:
|
||
|
|
||
|
The hack reads the first 5 item numbers listed in data\hash.txt, and displays them on the title screen in order.
|
||
|
The item numbers in data\hash.txt can be separated by any non-numerical character.
|
||
|
If data\hash.txt does not exist, the title screen will display item 0 in all 5 slots.
|
||
|
|
||
|
The hack optimises NPCs 64 and 65's velocity and frame code.
|
||
|
|
||
|
004341F0 - load items from hash.txt
|
||
|
00433F60 - render title screen items
|
||
|
|
||
|
----------Limitations:
|
||
|
|
||
|
If you enter item numbers in hash.txt over 65535, it will not work properly.
|
||
|
If hash.txt is more than 31 bytes large, a buffer will overflow, and the game will likely crash. That said, due to the previous limitation, this should never happen.
|
||
|
|
||
|
----------Info:
|
||
|
|
||
|
This is version 1.2 of the "Titlescreen Hash Display" hack, created by zxin and commissioned by duncathan_salt.
|