mirror of
https://github.com/Phantop/LADXHD.git
synced 2024-11-01 04:14:22 +00:00
21 lines
549 B
C#
21 lines
549 B
C#
|
using Microsoft.Xna.Framework;
|
||
|
using ProjectZ.InGame.GameObjects.Base;
|
||
|
|
||
|
namespace ProjectZ.InGame.GameObjects.Things
|
||
|
{
|
||
|
class ObjShadowSetter : GameObject
|
||
|
{
|
||
|
public ObjShadowSetter() : base("editor shadow setter")
|
||
|
{
|
||
|
EditorColor = Color.Red;
|
||
|
}
|
||
|
|
||
|
public ObjShadowSetter(Map.Map map, int posX, int posY, float height, float rotation) : base(map)
|
||
|
{
|
||
|
Map.ShadowHeight = height;
|
||
|
Map.ShadowRotation = rotation;
|
||
|
|
||
|
IsDead = true;
|
||
|
}
|
||
|
}
|
||
|
}
|