This commit refactors the whole package gateway as well as utils/ws
(formerly utils/wsutil) and voice/voicegateway. The new refactor
utilizes a design pattern involving a concurrent loop and an arriving
event channel.
An additional change was made to the way gateway events are typed.
Before, pretty much any type will satisfy a gateway event type, since
the actual type was just interface{}. The new refactor defines a
concrete interface that events can implement:
type Event interface {
Op() OpCode
EventType() EventType
}
Using this interface, the user can easily add custom gateway events
independently of the library without relying on string maps. This adds a
lot of type safety into the library and makes type-switching on Event
types much more reasonable.
Gateway error callbacks are also almost entirely removed in favor of
custom gateway events. A catch-all can easily be added like this:
s.AddHandler(func(err error) {
log.Println("gateway error:, err")
})
This commit refactors a lot of packages.
It refactors the handler package, removing the Synchronous field and
replacing it the AddSyncHandler API, which allows each handler to
control whether or not it should be ran synchronously independent of
other handlers. This is useful for libraries that need to guarantee the
incoming order of events.
It also refactors the store interfaces to accept more interfaces. This
is to make the API more consistent as well as reducing potential useless
copies. The public-facing state API should still be the same, so this
change will mostly concern users with their own store implementations.
Several miscellaneous functions (such as a few in package gateway) were
modified to be more suitable to other packages, but those functions
should rarely ever be used, anyway.
Several tests are also fixed within this commit, namely fixing state's
intents bug.
This commit gets rid of all the code that previously managed different
voice sessions in different guilds. This is because there is rarely ever
a need for this, and most bots that need this could do their own
keeping.
This change, although removes some features off of the package, adds a
lot of clarity on what to do exactly when it comes to connecting to a
voice channel.
In order to make the migration process a bit easier, an example has been
added which guides through using the voice.Session API.