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arikawa/voice/session_test.go
diamondburned efde3f4ea6
state, handler: Refactor state storage and sync handlers
This commit refactors a lot of packages.

It refactors the handler package, removing the Synchronous field and
replacing it the AddSyncHandler API, which allows each handler to
control whether or not it should be ran synchronously independent of
other handlers. This is useful for libraries that need to guarantee the
incoming order of events.

It also refactors the store interfaces to accept more interfaces. This
is to make the API more consistent as well as reducing potential useless
copies. The public-facing state API should still be the same, so this
change will mostly concern users with their own store implementations.

Several miscellaneous functions (such as a few in package gateway) were
modified to be more suitable to other packages, but those functions
should rarely ever be used, anyway.

Several tests are also fixed within this commit, namely fixing state's
intents bug.
2021-11-03 15:16:02 -07:00

184 lines
3.9 KiB
Go

package voice
import (
"context"
"encoding/binary"
"io"
"log"
"os"
"runtime"
"strconv"
"sync"
"testing"
"time"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/internal/testenv"
"github.com/diamondburned/arikawa/v3/state"
"github.com/diamondburned/arikawa/v3/utils/wsutil"
"github.com/diamondburned/arikawa/v3/voice/voicegateway"
"github.com/pkg/errors"
)
func TestIntegration(t *testing.T) {
config := testenv.Must(t)
wsutil.WSDebug = func(v ...interface{}) {
_, file, line, _ := runtime.Caller(1)
caller := file + ":" + strconv.Itoa(line)
log.Println(append([]interface{}{caller}, v...)...)
}
s, err := state.New("Bot " + config.BotToken)
if err != nil {
t.Fatal("Failed to create a new state:", err)
}
AddIntents(s.Gateway)
func() {
ctx, cancel := context.WithTimeout(context.Background(), time.Minute)
defer cancel()
if err := s.Open(ctx); err != nil {
t.Fatal("Failed to connect:", err)
}
}()
t.Cleanup(func() { s.Close() })
// Validate the given voice channel.
c, err := s.Channel(config.VoiceChID)
if err != nil {
t.Fatal("Failed to get channel:", err)
}
if c.Type != discord.GuildVoice {
t.Fatal("Channel isn't a guild voice channel.")
}
log.Println("The voice channel's name is", c.Name)
v, err := NewSession(s)
if err != nil {
t.Fatal("Failed to create a new voice session:", err)
}
v.ErrorLog = func(err error) { t.Error(err) }
// Grab a timer to benchmark things.
finish := timer()
// Add handler to receive speaking update beforehand.
v.AddHandler(func(e *voicegateway.SpeakingEvent) {
finish("receiving voice speaking event")
})
// Join the voice channel concurrently.
raceMe(t, "failed to join voice channel", func() (interface{}, error) {
return nil, v.JoinChannel(c.GuildID, c.ID, false, false)
})
t.Cleanup(func() {
log.Println("Leaving the voice channel concurrently.")
raceMe(t, "failed to leave voice channel", func() (interface{}, error) {
return nil, v.Leave()
})
})
finish("joining the voice channel")
// Create a context and only cancel it AFTER we're done sending silence
// frames.
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
t.Cleanup(cancel)
// Trigger speaking.
if err := v.Speaking(voicegateway.Microphone); err != nil {
t.Fatal("failed to start speaking:", err)
}
finish("sending the speaking command")
if err := v.UseContext(ctx); err != nil {
t.Fatal("failed to set ctx into vs:", err)
}
f, err := os.Open("testdata/nico.dca")
if err != nil {
t.Fatal("Failed to open nico.dca:", err)
}
defer f.Close()
var lenbuf [4]byte
// Copy the audio?
for {
if _, err := io.ReadFull(f, lenbuf[:]); err != nil {
if err == io.EOF {
break
}
t.Fatal("failed to read:", err)
}
// Read the integer
framelen := int64(binary.LittleEndian.Uint32(lenbuf[:]))
// Copy the frame.
if _, err := io.CopyN(v, f, framelen); err != nil && err != io.EOF {
t.Fatal("failed to write:", err)
}
}
finish("copying the audio")
}
// raceMe intentionally calls fn multiple times in goroutines to ensure it's not
// racy.
func raceMe(t *testing.T, wrapErr string, fn func() (interface{}, error)) interface{} {
const n = 3 // run 3 times
t.Helper()
// It is very ironic how this method itself is racy.
var wgr sync.WaitGroup
var mut sync.Mutex
var val interface{}
var err error
for i := 0; i < n; i++ {
wgr.Add(1)
go func() {
v, e := fn()
mut.Lock()
val = v
err = e
mut.Unlock()
if e != nil {
log.Println("Potential race test error:", e)
}
wgr.Done()
}()
}
wgr.Wait()
if err != nil {
t.Fatal("Race test failed:", errors.Wrap(err, wrapErr))
}
return val
}
// simple shitty benchmark thing
func timer() func(finished string) {
var then = time.Now()
return func(finished string) {
now := time.Now()
log.Println("Finished", finished+", took", now.Sub(then))
then = now
}
}