Funkin/source/BGSprite.hx

20 lines
398 B
Haxe

package;
import flixel.FlxSprite;
class BGSprite extends FlxSprite
{
/**
Cool lil utility thing just so that it can easy do antialiasing and scrollfactor bullshit
*/
public function new(image:String, x:Float = 0, y:Float = 0, parX:Float = 1, parY:Float = 1)
{
super(x, y);
loadGraphic(Paths.image(image));
scrollFactor.set(parX, parY);
antialiasing = true;
active = false;
}
}