mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-15 19:33:36 +00:00
21 lines
1.4 KiB
Markdown
21 lines
1.4 KiB
Markdown
# Compiling Friday Night Funkin'
|
|
|
|
0. Setup
|
|
- Download Haxe from [Haxe.org](https://haxe.org)
|
|
1. Cloning the Repository: Make sure when you clone, you clone the submodules to get the assets repo:
|
|
- `git clone --recurse-submodules https://github.com/FunkinCrew/funkin.git`
|
|
- If you accidentally cloned without the `assets` submodule (aka didn't follow the step above), you can run `git submodule update --init --recursive` to get the assets in a foolproof way.
|
|
2. Install `hmm` (run `haxelib --global install hmm` and then `haxelib --global run hmm setup`)
|
|
3. Install all haxelibs of the current branch by running `hmm install`
|
|
4. Setup lime: `haxelib run lime setup`
|
|
5. Platform setup
|
|
- For Windows, download the [Visual Studio Build Tools](https://aka.ms/vs/17/release/vs_BuildTools.exe)
|
|
- When prompted, select "Individual Components" and make sure to download the following:
|
|
- MSVC v143 VS 2022 C++ x64/x86 build tools
|
|
- Windows 10/11 SDK
|
|
- Mac: [`lime setup mac` Documentation](https://lime.openfl.org/docs/advanced-setup/macos/)
|
|
- Linux: [`lime setup linux` Documentation](https://lime.openfl.org/docs/advanced-setup/linux/)
|
|
- HTML5: Compiles without any extra setup
|
|
6. If you are targeting for native, you may need to run `lime rebuild PLATFORM` and `lime rebuild PLATFORM -debug`
|
|
7. `lime test PLATFORM` ! Add `-debug` to enable several debug features such as time travel (`PgUp`/`PgDn` in Play State).
|