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2.1 KiB
2.1 KiB
Changelog
All notable changes will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
- Music playing on the freeplay menu.
- UI sounds on freeplay menu
- Score now shows mid-song.
Changed
- Moved all the intro texts to its own txt file instead of being hardcoded, this allows for much easier customization. File is in the data folder, called "introText.txt", follow the format in there and you're probably good to go!
Fixed
- Cleaned up some charting on South on hard mode
- Fixed some animation timings, should feel both better to play, and watch.
- Maaaybe fixed notes popping up randomly at the top of the screen for a frame or two? If this isn't fixed, uhh yall shout at me lolol
- Animation issue where GF would freak out on the title screen if you returned to it.
[0.2.1.2] - 2020-11-06
Fixed
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
- Difficulty on storymode and in freeplay scores
- Hard mode difficulty on campaign levels have been fixed
[0.2.1.1] - 2020-11-06
Fixed
- Week 2 not unlocking properly
[0.2.1] - 2020-11-06
Added
- Scores to the freeplay menu
- A few new intro boot messages.
- Lightning effect in Spooky stages
- Campaign scores, can now compete on scoreboards for campaign!
- Can now change difficulties in Freeplay mode
Changed
- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
Fixed
- One of the charting bits on South and Spookeez during the intro.
[0.2.0] - 2020-11-01
Added
- Uhh Newgrounds release lolol I always lose track of shit.
[0.1.0] - 2020-10-05
Added
- Uh, everything. This the game's initial gamejam release. We put it out