.. |
api
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Updated compile defines to use feature flag system
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2024-08-26 18:01:36 -04:00 |
audio
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Merge pull request #782 from FunkinCrew/cyn0x8/funkinsound-persist
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2024-09-22 13:30:17 -04:00 |
data
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Merge branch 'justkolosaki/char-select-gf' into rewrite/master
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2024-09-20 18:11:14 -04:00 |
effects
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revert extra flxtrail function
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2024-09-22 10:57:00 -04:00 |
graphics
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Create shader for Week 5 once and reuse it rather than recreating it every frame.
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2024-09-23 21:41:48 -04:00 |
input
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Replace all instances of openfl/lime Assets with funkin.Assets
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2024-09-18 05:04:32 -04:00 |
modding
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Merge pull request #793 from FunkinCrew/cyn0x8/module-ondestroy-fix
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2024-09-25 19:24:48 -04:00 |
play
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Merge branch 'rewrite/master' into nebulazorua/classic-camera-fix
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2024-09-25 08:48:20 -04:00 |
save
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Merge branch 'lemz1/fps-setting' into rewrite/master
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2024-09-19 23:56:04 -04:00 |
ui
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Merge remote-tracking branch 'origin/bugfix/input-offsets-crash' into rewrite/master
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2024-09-23 18:48:22 -04:00 |
util
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Merge remote-tracking branch 'origin/feature/tracy' into rewrite/master
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2024-09-23 17:41:01 -04:00 |
Assets.hx
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Add a bunch of other functions to funkin.Assets, and add documentation
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2024-09-18 05:03:04 -04:00 |
Conductor.hx
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Rework offset+vocal sync handling to fix the "Swing Mode" bug
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2024-09-21 06:33:47 -04:00 |
Highscore.hx
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Bunch of results screen fixes
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2024-04-01 21:59:53 -04:00 |
import.hx
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Replace all instances of openfl/lime Assets with funkin.Assets
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2024-09-18 05:04:32 -04:00 |
InitState.hx
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Cleanup character unlock impl and queue it for after Story Mode is completed.
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2024-09-05 17:54:03 -04:00 |
Paths.hx
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Replace all instances of openfl/lime Assets with funkin.Assets
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2024-09-18 05:04:32 -04:00 |
PlayerSettings.hx
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A bunch of checkstyle fixes
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2024-03-16 22:20:22 -04:00 |
Preferences.hx
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Tweaks to framerate preference
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2024-09-18 03:13:21 -04:00 |