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.. | ||
import.hx | ||
README.md | ||
ScriptedFlxAtlasSprite.hx | ||
ScriptedFlxRuntimeShader.hx | ||
ScriptedFlxSprite.hx | ||
ScriptedFlxSpriteGroup.hx | ||
ScriptedFlxState.hx | ||
ScriptedFlxSubState.hx | ||
ScriptedFlxTransitionableState.hx | ||
ScriptedFlxUIState.hx | ||
ScriptedFunkinSprite.hx | ||
ScriptedMusicBeatState.hx | ||
ScriptedMusicBeatSubState.hx |
modding.base
This package is used to allow modders to create scripted classes which extend these base classes.
For example, one script can extend FlxSprite and another can call ScriptedFlxSprite.init('ClassName')
.
Most of these scripted class stubs are not used by the game itself, so this package has been explicitly marked to be ignored by DCE.