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And add a bit of error handling to CharSelectGF & CharSelectSubState Co-Authored-By: Linus Torvalds <torvalds@linux-foundation.org>
27 lines
738 B
Haxe
27 lines
738 B
Haxe
package funkin.util;
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// This may or may not already be imported via imports.hx...
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import flixel.system.debug.watch.Tracker;
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import flixel.FlxG;
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/**
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* Utility class that helps manage adding profiles to the flixel debugger tracker
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*/
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@:nullSafety
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class TrackerUtil
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{
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/**
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* Adds profiles to the debugger to help track certain game objects.
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* NOTE: This isn't the full list of profiles made, as sometimes they're made
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* on in various places in code for random debugging purposes!
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* Might be good to put them all here though!
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*/
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public static function initTrackers():Void
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{
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#if FLX_DEBUG
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Tracker.addProfile(new TrackerProfile(Highscore, ['tallies']));
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FlxG.console.registerClass(Highscore);
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#end
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}
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}
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