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Funkin/source/funkin/play/scoring
Hundrec 2425054940 Clamp clear percent to avoid floating point errors
A clear percent higher than 100% would play the rank slam animation of a pink P over an E, but the P would immediately revert to an E.
This change makes sure any values above 100% become exactly 100%.

Update Scoring.hx

Update Scoring.hx

Co-Authored-By: Kolo <67389779+koloindacrib@users.noreply.github.com>
2025-08-22 00:02:53 +08:00
..
Scoring.hx Clamp clear percent to avoid floating point errors 2025-08-22 00:02:53 +08:00