mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2025-08-31 19:04:55 +00:00
164 lines
3.8 KiB
Haxe
164 lines
3.8 KiB
Haxe
package funkin.mobile.ui;
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import flixel.FlxG;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxSignal;
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import funkin.audio.FunkinSound;
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import funkin.util.HapticUtil;
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class FunkinBackButton extends FunkinButton
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{
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public var onConfirmStart(default, null):FlxSignal = new FlxSignal();
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public var onConfirmEnd(default, null):FlxSignal = new FlxSignal();
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public var enabled:Bool = true;
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public var confirming(get, never):Bool;
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function get_confirming():Bool
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{
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return _confirming;
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}
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var _confirming:Bool = false;
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public var restingOpacity:Float;
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var instant:Bool = false;
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var held:Bool = false;
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/**
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* Creates a new FunkinBackButton instance.
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*
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* @param x The x position of the object.
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* @param y The y position of the object.
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* @param color Button's optional color.
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* @param confirmCallback An optional callback function that will be triggered when the object is clicked.
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* @param restingOpacity An optional float that is the alpha the button will be when not selected/hovered over.
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* @param instant An optional flag that makes the button not play the full animation before calling the callback.
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*/
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public function new(?x:Float = 0, ?y:Float = 0, ?color:FlxColor = FlxColor.WHITE, ?confirmCallback:Void->Void, ?restingOpacity:Float = 0.3,
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instant:Bool = false):Void
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{
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super(x, y);
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frames = Paths.getSparrowAtlas("backButton");
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animation.addByIndices('idle', 'back', [0], "", 24, false);
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animation.addByIndices('hold', 'back', [5], "", 24, false);
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animation.addByIndices('confirm', 'back', [6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22], "", 24, false);
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animation.play("idle");
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scale.set(0.7, 0.7);
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updateHitbox();
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this.color = color;
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this.restingOpacity = restingOpacity;
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this.instant = instant;
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this.alpha = restingOpacity;
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this.ignoreDownHandler = true;
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onUp.add(playConfirmAnim);
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onDown.add(playHoldAnim);
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onOut.add(playOutAnim);
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onConfirmEnd.add(confirmCallback);
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}
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function playHoldAnim():Void
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{
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if (confirming || held || !enabled) return;
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held = true;
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FlxTween.cancelTweensOf(this);
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HapticUtil.vibrate(0, 0.01, 0.5);
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animation.play('hold');
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alpha = 1;
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}
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function playConfirmAnim():Void
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{
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if (!enabled) return;
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if (instant)
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{
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onConfirmEnd.dispatch();
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return;
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}
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else if (confirming)
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{
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return;
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}
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_confirming = true;
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FlxTween.cancelTweensOf(this);
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HapticUtil.vibrate(0, 0.05, 0.5);
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animation.play('confirm');
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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onConfirmStart.dispatch();
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animation.onFinish.addOnce(function(name:String) {
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if (name != 'confirm') return;
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_confirming = false;
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held = false;
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onConfirmEnd.dispatch();
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});
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}
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function playOutAnim():Void
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{
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if (confirming || !enabled) return;
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FlxTween.cancelTweensOf(this);
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HapticUtil.vibrate(0, 0.01, 0.2);
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animation.play('idle');
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FlxTween.tween(this, {alpha: restingOpacity}, 0.5,
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{
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ease: FlxEase.expoOut,
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onComplete: function(tween:FlxTween):Void {
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held = false;
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}
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});
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}
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public function resetCallbacks():Void
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{
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onUp.removeAll();
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onDown.removeAll();
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onOut.removeAll();
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_confirming = false;
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held = false;
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onUp.add(playConfirmAnim);
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onDown.add(playHoldAnim);
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onOut.add(playOutAnim);
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}
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override public function update(elapsed:Float):Void
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{
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#if android
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if (FlxG.android.justReleased.BACK) onConfirmEnd.dispatch();
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#end
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super.update(elapsed);
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}
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override function destroy():Void
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{
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super.destroy();
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onConfirmStart.removeAll();
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onConfirmEnd.removeAll();
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if (animation != null && animation.onFinish != null) animation.onFinish.removeAll();
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}
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}
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