* Update Polymod to fix async script loading.
* Got into the Main Menu but playstate doesn't work
* Got into PlayState but GF script breaks!
---------
Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
* Initial test suite
* Fix some build warnings
* Implemented working unit tests with coverage
* Reduced some warnings
* Fix a mac-specific issue
* Add 2 additional unit test classes.
* Multiple new unit tests
* Some fixins
* Remove auto-generated file
* WIP on hiding ignored tests
* Added list of debug hotkeys
* Remove old website
* Remove empty file
* Add more unit tests
* Fix bug where arrows would nudge BF
* Fix bug where ctrl/alt would flash capsules
* Fixed bug where bf-old easter egg broke
* Remove duplicate lines
* More test-related stuff
* Some code cleanup
* Add mocking and a test assets folder
* More TESTS!
* Update Hmm...
* Update artist on Monster
* More minor fixes to individual functions
* 1.38% unit test coverage!
* Even more tests? :O
* More unit test work
* Rework migration for BaseRegistry
* gameover fix
* Fix an issue with Lime
* Fix issues with version parsing on data files
* 100 total unit tests!
* Added even MORE unit tests!
* Additional test tweaks :3
* Fixed tests on windows by updating libraries.
* A bunch of smaller syntax tweaks.
* New crash handler catches and logs critical errors!
* Chart editor now has null safety enabled.
* Null safety on all tests
* New Level data test
* Generate proper code coverage reports!
* Disable null safety on ChartEditorState for unit testing
* Update openfl to use latest fixes for crash reporting
* Added unit test to Github Workflow
* Updated unit tests to compile with null safety enabled by inlining assertions.
* Added coverage gutters as a recommended extension
* Impreovements to tests involving exceptions
* Disable a few incomplete tests.
* Add scripts for building unit coverage reports on linux
* GitHub Actions now creates release builds (for improved performance when testing)
---------
Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
* Initial test suite
* Fix some build warnings
* Implemented working unit tests with coverage
* Reduced some warnings
* Fix a mac-specific issue
* Add 2 additional unit test classes.
* Multiple new unit tests
* Some fixins
* Remove auto-generated file
* WIP on hiding ignored tests
* Added list of debug hotkeys
* Remove old website
* Remove empty file
* Add more unit tests
* Fix bug where arrows would nudge BF
* Fix bug where ctrl/alt would flash capsules
* Fixed bug where bf-old easter egg broke
* Remove duplicate lines
* More test-related stuff
* Some code cleanup
* Add mocking and a test assets folder
* More TESTS!
* Update Hmm...
* Update artist on Monster
* More minor fixes to individual functions
* 1.38% unit test coverage!
* Even more tests? :O
* More unit test work
* Rework migration for BaseRegistry
* gameover fix
* Fix an issue with Lime
* Fix issues with version parsing on data files
* 100 total unit tests!
* Added even MORE unit tests!
* Additional test tweaks :3
* Fixed tests on windows by updating libraries.
* A bunch of smaller syntax tweaks.
* New crash handler catches and logs critical errors!
* Chart editor now has null safety enabled.
* Null safety on all tests
* New Level data test
* Generate proper code coverage reports!
* Disable null safety on ChartEditorState for unit testing
* Update openfl to use latest fixes for crash reporting
* Added unit test to Github Workflow
* Updated unit tests to compile with null safety enabled by inlining assertions.
* Added coverage gutters as a recommended extension
* Impreovements to tests involving exceptions
* Disable a few incomplete tests.
* Add scripts for building unit coverage reports on linux
---------
Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>