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1925 commits

Author SHA1 Message Date
EliteMasterEric 43cf1e71e2 Disable camera events in the minimal playtest. 2024-03-12 21:35:55 -04:00
EliteMasterEric 66085ff867 Song scripts can now be (optionally) enabled in the Chart Editor playtest 2024-03-12 21:34:50 -04:00
Cameron Taylor 25cb73316c Merge branch 'rewrite/master' into bugfix/html5-array-clone 2024-03-10 13:46:49 -04:00
Cameron Taylor 528b01d739 assets submod 2024-03-10 13:34:40 -04:00
Cameron Taylor fbc5d9955d Merge pull request #380 from FunkinCrew/bugfix/weekend-1-sing-time
Weekend 1: Fix default value for singTime to use correct unit.
2024-03-10 13:28:34 -04:00
EliteMasterEric 09029718aa Fix an issue where story menu characters bop too fast 2024-03-08 21:33:06 -05:00
EliteMasterEric 9284f1495b Fix default value for singTime to use correct unit. 2024-03-08 20:56:34 -05:00
Cameron Taylor 7a5d48b290 Merge branch 'rewrite/master' into feature/blazin-touchups 2024-03-08 16:43:56 -05:00
EliteMasterEric a7b531e57f Fix swapped entries in Blazin' dropdown. 2024-03-08 15:07:10 -05:00
Eric c40919f53f Merge pull request #375 from FunkinCrew/bugfix/html5-video
Use correct resource URL when loading videos
2024-03-08 00:31:10 -05:00
Eric bf6ec0421c Merge branch 'rewrite/master' into result-screen-pitch 2024-03-08 00:30:08 -05:00
Cameron Taylor 427e4810ad faster bf processing... 2024-03-07 03:57:16 -05:00
Mike Welsh b0abef0d52 Use correct resource URL when loading videos
On HTML5, `VideoCutscene` was not stripping the library prefix
from the video file path, causing the video to fail to load.

Fixes FPIQ-281.
2024-03-06 23:37:50 -08:00
Mike Welsh 69b28ca42c Add #if FLX_DEBUG in TrackerUtil
`Tracker.addProfile` only exists when FLX_DEBUG is set, so
add this conditional check to fix non-debug builds.
2024-03-06 22:48:44 -08:00
EliteMasterEric 332a81ec72 No longer miss notes during ending cutscene 2024-03-06 17:22:11 -05:00
EliteMasterEric f671cc8569 Remove DynamicAccessTools entirely. 2024-03-06 14:13:48 -05:00
EliteMasterEric 2fa1d18dce Fix build 2024-03-06 12:29:54 -05:00
EliteMasterEric 7a9bff248e Fix an issue with array.clone() on HTML5 2024-03-06 12:24:25 -05:00
Cameron Taylor b2d3fe17d7 fun lil pitch effect on result scren 2024-03-06 02:56:10 -05:00
Cameron Taylor 1fe554e24e Merge pull request #371 from FunkinCrew/bugfix/FPIQ-286
Remove DynamicTools; fix pause menu on HTML5
2024-03-06 02:30:39 -05:00
Cameron Taylor 60223b3f12 Merge pull request #369 from FunkinCrew/bugfix/offset-toolbox-floats
offset toolbox floats fix
2024-03-06 02:23:16 -05:00
Mike Welsh a516e9199f Remove DynamicTools; fix pause menu on HTML5
Calls intended for `ArrayTools.clone` were being routed to
`DynamicTools.clone` due to the order of `using` statements in
`imports.hx`. This caused the pause menu to break due to arrays
becoming fubar (missing length property).

Using `DynamicTools` is a little dangerous, so remove it in favor
of calling `Reflect.copy` directly.
2024-03-05 23:21:57 -08:00
FabsTheFabs 6bc1eb7278 typo oops 2024-03-06 05:06:57 +00:00
FabsTheFabs 607b5757fd added decimal point to waveform duration 2024-03-06 05:05:03 +00:00
Cameron Taylor 1ebfeb3a89 Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into feature/script-event-note-incoming 2024-03-05 23:57:53 -05:00
EliteMasterEric 1b1834e98b Implement a botplay checkbox in the chart editor 2024-03-05 22:27:07 -05:00
EliteMasterEric 059e1c0e13 Implement onNoteIncoming script event. 2024-03-05 21:48:04 -05:00
Cameron Taylor cdae96d179 Merge branch 'rewrite/master' into bugfix/2hot-explosion-polymod 2024-03-05 14:37:47 -05:00
Cameron Taylor 921ffb6526 Merge pull request #364 from FunkinCrew/bugfix/story-mode-color
Fix issues with story mode colors breaking
2024-03-05 14:35:45 -05:00
Eric e76a94b682 Merge branch 'rewrite/master' into bugfix/2hot-explosion-polymod 2024-03-05 14:11:54 -05:00
EliteMasterEric 9212ea9c90 Script fixes for 2hot explosions breaking Polymod 2024-03-05 02:29:44 -05:00
EliteMasterEric ae5f48c29c Fix issues with story mode colors breaking 2024-03-05 00:22:29 -05:00
Eric 3aa4c23340 Merge branch 'rewrite/master' into bugfix/chart-editor-vocal-crash 2024-03-04 23:00:38 -05:00
Eric 3c88113d93 Merge branch 'rewrite/master' into bugfix/audio-focus 2024-03-04 22:46:14 -05:00
EliteMasterEric 08fb8be419 Redo combine tally implementation 2024-03-04 22:22:19 -05:00
Cameron Taylor acc75c5c5c use totalNotes instead of currentChart.notes.length 2024-03-04 21:25:56 -05:00
EliteMasterEric d0f81add95 Fix a bug where Chart Editor Playtest destroys the vocals and crashes 2024-03-04 21:19:24 -05:00
Cameron Taylor fa72fa44b1 tallies for story mode 2024-03-04 21:18:40 -05:00
Cameron Taylor d2b124efca some highscore tallies debugging stuf in progress 2024-03-04 20:47:23 -05:00
Cameron Taylor 7f4c36c8f4 some checkstyle stuff 2024-03-04 19:03:43 -05:00
Cameron Taylor ae7d8b9046 Merge branch 'rewrite/master' into feature/blazin-animation-work 2024-03-04 18:11:11 -05:00
EliteMasterEric 73cf6b9fd2 Rewrite save data to fix scripted story levels. Add a "pre-transition death delay" 2024-03-04 16:37:42 -05:00
Mike Welsh 5d00f57bfb Properly handle pausing sounds with negative startTime 2024-03-04 03:43:17 -08:00
Mike Welsh 5557dbf28f Avoid unpausing music when debugger is toggled
Workaround a Flixel issue where sounds can unpause after toggling
the Flixel debugger with F2, caused by the debugger throwing a
spurious onFocus event without an onFocusLost event.
2024-03-04 03:22:51 -08:00
Mike Welsh fcce345454 Avoid null reference error with music 2024-03-04 02:26:54 -08:00
Hazel 0a19c7a8cb fix(ci), feat(ci), refactor: i don't need sleep, i need answers (#357)
* hx the codec

* fix(ci,html5): use haxe.Timer instead of Sys.time

* refactor(compat): use haxe.Timer instead of Sys.time(), introduce TimerUtil to reduce code dupe

* fix: redundant types

* refactor(style): use TimerTools in place of haxe.Timer

* refactor: consistent timer code

* feat: build timings

* refactor(ci): cleanup ci configs

* sigh

* sigh, 2

* fix: haxelib deleterepo does not silently fail

* retrigger ci

* verbose output

* debug info after haxelib gti

* force haxelib git override

* more debug info

* force bash

* at least haxelib is consistent now

* fix the runners first, then do that

* update ci-haxe

* it is time?

* deleterepo may fail

* finishing touches
2024-03-02 23:49:27 -05:00
EliteMasterEric 761a3d53df Taunt improvements. 2024-03-02 23:23:52 -05:00
EliteMasterEric f7a3d43e54 Fixes to animation looping and holds 2024-03-02 22:46:13 -05:00
fabs f8481a0efe fixed pico game over loop from playing a duplicate track (#356)
* fixed pico game over loop from playing a duplicate track that persists in menus

* assets submod

---------

Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2024-03-02 13:56:44 -05:00
EliteMasterEric 0294ea0b79 Implemented FlxAnimate characters into Blazin'. 2024-03-01 08:13:06 -05:00