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13 commits

Author SHA1 Message Date
EliteMasterEric d0ef34ced6 Merge branch 'master' into feature/new-input-system-yay 2023-07-26 22:00:14 -04:00
EliteMasterEric 39cd304ef2 Expanded shortcut list, fixed build errors 2023-07-03 12:51:27 -04:00
EliteMasterEric 0fac918428 Reworked anti-aliasing code (sprites now default to true) 2023-06-25 12:36:00 -04:00
EliteMasterEric 338342ad5e Tweaks and improvements to the animation editor 2023-06-13 17:13:14 -04:00
EliteMasterEric e68f9ca9a1 Validated formatting of 203 HX files. 2023-06-08 16:30:45 -04:00
EliteMasterEric 317c127730 Deprecation warning fixes (no actual logic changes tho) 2023-05-25 18:33:39 -04:00
EliteMasterEric 634258535c Applied new code style to source/ and assets/data/ 2023-01-22 22:25:45 -05:00
EliteMasterEric 6b3c15348b Autosave and save-on-quit for chart editor 2023-01-02 17:40:53 -05:00
Cameron Taylor 43b952b321 char input haxeUI stuff 2022-09-08 16:39:31 -04:00
Cameron Taylor e15815afa8 initial haxeui for character offset editor 2022-09-08 04:03:50 -04:00
Eric Myllyoja 3634346072 Stable, only position adjustments needed. 2022-03-25 22:30:37 -04:00
Eric Myllyoja 386e8db830 Ported all base game characters 2022-03-23 01:18:23 -04:00
Eric Myllyoja 404b2b648e Modified every file in the codebase to solve a single bug. 2022-03-08 03:13:53 -05:00
Renamed from source/ui/animDebugShit/DebugBoundingState.hx (Browse further)