EliteMasterEric
7f18eb62d7
Moved can explosion animation to weekend1 library so it's preloaded.
2024-04-20 23:04:08 -04:00
EliteMasterEric
823baa3326
Add new album roll animation (again)
2024-04-04 16:30:04 -04:00
EliteMasterEric
51d36ea25e
Work in progress on fixing Boyfriend's spook/tv animations
2024-03-24 04:53:05 -04:00
EliteMasterEric
1f81e92827
Scrapped the weird FlxAltasSprite stuff and just used a tween. Also fixed some bugs with story menu
2024-03-21 00:38:52 -04:00
EliteMasterEric
36a9c29720
Work in progress on custom album art for freeplay
2024-03-20 14:37:24 -04:00
EliteMasterEric
f7a3d43e54
Fixes to animation looping and holds
2024-03-02 22:46:13 -05:00
EliteMasterEric
0294ea0b79
Implemented FlxAnimate characters into Blazin'.
2024-03-01 08:13:06 -05:00
EliteMasterEric
77ff261be1
Make functions non-inline so they work on HScript
2024-02-16 13:08:34 -05:00
EliteMasterEric
9209bac02c
Port improved AtlasSprite from char-select-rebase
2024-02-14 03:27:34 -05:00
Eric
21f44edf1d
New crash handler + Additional null safety for ChartEditorState ( #130 )
...
* A bunch of smaller syntax tweaks.
* New crash handler catches and logs critical errors!
* Chart editor now has null safety enabled.
* Fix -W build issue.
* Actually update hmm.json to use the crash handling branch
* Fix issues causing crash handler to trigger
2023-08-28 15:03:29 -04:00
EliteMasterEric
24c9786166
Merge branch 'master' into feature/new-input-system-yay
2023-07-10 18:16:16 -04:00
EliteMasterEric
0fac918428
Reworked anti-aliasing code (sprites now default to true)
2023-06-25 12:36:00 -04:00
Cameron Taylor
dbab5a912d
death alt easter egg
2023-05-31 03:03:10 -04:00
Cameron Taylor
f411cdac88
different result screen in progress
2023-04-16 15:33:20 -04:00
EliteMasterEric
9455689de9
Adobe animate fixes
2023-02-22 15:26:01 -05:00
EliteMasterEric
cdd8cd2ed2
Basic working tankman sprites and cutscenes
2023-02-21 20:58:15 -05:00
EliteMasterEric
a598d88152
WIP
2023-02-02 18:08:30 -05:00