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45 commits

Author SHA1 Message Date
MaybeMaru 8d1bfa105c Update PureColor.hx 2025-08-21 18:30:01 -05:00
sector-a d44966efd2 Prevent AA calculations if AA_STAGES are 0 in DropShadow shaders 2025-07-21 18:02:18 -04:00
Lasercar 87a09cae21 Null safe some graphics classes 2025-06-25 08:36:19 -04:00
KarimAkra fffea09270 Chore: rename Desktop with Native in places where the stuff apply for both Mobile & Desktop 2025-05-06 18:08:26 -04:00
Cameron Taylor dd1b09a293 same shader fix but on the DropShadowScreenspace 2025-03-31 19:25:10 -04:00
Cameron Taylor 6b321b72ae fix the ternary operator for DropShadowShader 2025-03-31 15:37:39 -04:00
fabs c6966c2b63 screenspace shader 2025-03-29 21:47:39 +00:00
Cameron Taylor 6e463e0188 debug: add simple result screen debug mode 2025-03-25 14:48:31 -04:00
Cameron Taylor 3370e0186d redo the dropshadowshader's for loop for proper glsl version 100 crud... 2025-03-05 16:57:39 -05:00
fabs 9121e98428 tweaks to drop shadow shader + editable antialias amount 2025-03-05 16:57:39 -05:00
Cameron Taylor 0a911ae607 remove a buncho unused imports 2025-02-17 19:25:33 -05:00
fabs 9bc217d3f5 add web support for altMaskImage 2025-02-12 01:51:19 +00:00
fabs 11d6c0bc88 add web support to swappedImage 2025-02-12 01:51:09 +00:00
fabs 9923e29901 wip drop shadow/rimlight shader 2025-02-07 12:51:05 -05:00
Cameron Taylor 1189c226ee some selection shader stuff in progress 2024-10-10 13:28:00 -04:00
Cameron Taylor 097dbf5bb4 feat: Added InverseDotsShader that emulates flash selections 2024-10-10 13:28:00 -04:00
EliteMasterEric ec9b5db210 Create shader for Week 5 once and reuse it rather than recreating it every frame. 2024-09-23 21:41:48 -04:00
EliteMasterEric 1beb21e57a Replace all instances of openfl/lime Assets with funkin.Assets 2024-09-18 05:04:32 -04:00
FabsTheFabs 03d9416ab1 texture swap shader 2024-09-10 07:26:15 +01:00
Cameron Taylor 5c44e61ce1 assets submod 2024-09-05 00:20:55 -04:00
FabsTheFabs b58bd07fd2 rain shader recolor support 2024-09-03 19:16:58 +01:00
FabsTheFabs 0c809c828e color tint for angle mask shader 2024-08-30 01:03:11 +01:00
FabsTheFabs 0d3fa41b29 blue fade shader 2024-08-23 13:35:50 +01:00
FabsTheFabs a0ab216617 merged rain shader stuff from 'feature/week2-erect-bg-rain' 2024-07-18 06:04:19 +01:00
FabsTheFabs ad93706b1d adjust color shader 2024-07-18 05:23:37 +01:00
FabsTheFabs 28068b1a86 updating more stuff 2024-07-01 22:17:55 -04:00
Cameron Taylor 1e3ef61fc9 freeplay bg nicer AA and proper sizing 2024-06-11 15:57:45 -04:00
EliteMasterEric d4f113df59 Fix a conflict between a shader variable name and a function on some graphics cards. 2024-05-08 14:23:33 -04:00
EliteMasterEric f474bc32a5 Merge remote-tracking branch 'origin/rewrite/master' into input-offsets 2024-04-24 21:54:45 -04:00
Cameron Taylor e33f14ea5c options screen menu bg fix 2024-04-24 12:11:37 -04:00
EliteMasterEric 9a874d5293 Fix for weird HSV colors 2024-04-04 19:45:57 -04:00
Cameron Taylor 77b65ba68c shader var renames for hashlink 2024-03-27 21:32:13 -04:00
Cameron Taylor 923f8f423e swag truthers we are BACK 2024-02-13 03:32:20 -05:00
EliteMasterEric bd4103fd11 Merge remote-tracking branch 'origin/rewrite/master' into feature/hashlink-hot-reload 2024-02-13 03:06:20 -05:00
EliteMasterEric e37fc09e89 Hashlink actually working! 2024-02-13 03:03:11 -05:00
Cameron Taylor 360ba69496 shaderslmfao fix 2023-12-18 20:49:01 -05:00
shr 7fcf4c4175 added custom blend feature 2023-12-18 20:15:40 -05:00
shr dc8dfeb336 add lightmaps 2023-12-18 20:15:40 -05:00
shr bc20b81723 squiiish 2023-12-18 20:15:40 -05:00
shr ab7ba485cb added GrabbableCamera 2023-12-18 20:15:40 -05:00
shr 9fc3a46b48 shader update 2023-12-18 20:15:40 -05:00
shr 95b03debb3 still buggy 2023-12-18 20:15:40 -05:00
shr eb27c679c3 update shader 2023-12-18 20:15:40 -05:00
Cameron Taylor 32ec724da6 rainshader prototype 2023-12-18 20:15:40 -05:00
EliteMasterEric ce97a002cb Reorganize a whole bunch of classes and perform syntax cleanup. 2023-11-07 04:04:22 -05:00