MoonDroid
42a9c43127
chore: Switch all FlxMath.bound
calls to .clamp
calls instead
2025-08-11 21:35:41 -04:00
Karim Akra
f8516cfb4d
Fix sustain trail notes being flipped on upscroll in keyboards on mobile
2025-07-09 13:36:43 -07:00
Kade
8dce8afdfc
add shader teehee
2025-06-17 17:13:43 -05:00
kade-github
5482dee750
Stop everything, kris get the colorTransform
2025-06-17 17:13:43 -05:00
EliteMasterEric
285a607d9a
Stop recreating the Hold Note graphic every time it is revived. This plugs a memory leak.
2025-06-06 20:45:23 -04:00
EliteMasterEric
7e62782fa1
Merge branch 'rewrite/master' into funkin-mobile/main
2025-04-28 13:49:40 -04:00
kade-github
19eb138666
vwooshin for retry
2025-04-25 00:32:07 -04:00
MoonDroid
53794ab4cc
Fix compiling for desktop platforms by adding missing conditionals in some classes.
2025-04-19 16:09:19 +07:00
sector-a
1f22313b8a
Force downscroll mode for Arrows controls scheme
2025-04-17 21:33:58 +03:00
Cameron Taylor
0a911ae607
remove a buncho unused imports
2025-02-17 19:25:33 -05:00
Kade
785c4be88b
[ENHANCEMENT] [MODDING] Several QOL modding changes ( #4009 )
...
* Custom render distance strumline
* Custom note positions
* Custom vertices for holds
* Song Retry Event
Song retry event for pausesubstate.hx
Song retry event for playstate.hx
Song retry event for stage.hx
Song retry event for bopper.hx
Song retry event for song.hx
Scripted class event
Module event
* this should be cast
* Show notesplash toggle
* Formatting and EOF
2025-01-17 15:37:00 -05:00
dombomb64
6e33cac9ec
...Okay it wasn't that simple
2024-09-17 16:47:16 -04:00
lemz
c4855c0ca8
fix hold note
2024-07-12 02:13:15 -04:00
lemz
328e590f92
hold assets are updated aswell
2024-07-12 02:13:13 -04:00
MaybeMaru
16d64991ed
Add missing constants
2024-06-27 03:56:41 -04:00
Burgerballs
21333ee8dc
burgerbugs require burgerfixes
2024-05-15 17:26:03 +01:00
Burgerballs
e5ee6efdf4
redundancy is bad!!!!
2024-05-09 20:01:26 +01:00
Burgerballs
edfde606a1
magical machine of death
2024-05-09 17:51:03 +01:00
EliteMasterEric
e391c02015
Polish note display visuals, and scrap Killer judgement.
2024-01-15 22:10:42 -05:00
EliteMasterEric
313fd55e98
WIP
2024-01-15 14:20:44 -05:00
EliteMasterEric
025fd326bd
Click and drag on a sustain to edit it.
2024-01-12 06:13:34 -05:00
EliteMasterEric
b1c9332830
Fix an issue where hold notes early in a song would not render properly.
2024-01-02 01:33:10 -05:00
EliteMasterEric
ce97a002cb
Reorganize a whole bunch of classes and perform syntax cleanup.
2023-11-07 04:04:22 -05:00
Cameron Taylor
afcb677fac
index on rewrite/bugfix/pause-and-results-fixes: 9b8fc872
song diff menu sort
2023-10-17 00:38:28 -04:00
EliteMasterEric
8dd07d2763
I discovered a new profiling tool and stayed up until 5 AM optimizing shit.
2023-09-13 14:51:12 -04:00
EliteMasterEric
ef1cb10bb3
Merge remote-tracking branch 'origin/bugfix-squash/song-data-parser-rework' into HEAD
2023-09-08 18:23:55 -04:00
EliteMasterEric
f4bc682ea1
Remove funkin.play.song.SongData and refactor app to match.
2023-09-08 17:46:44 -04:00
EliteMasterEric
c78c6439a6
Filled out null safety checks.
2023-08-31 18:47:23 -04:00
EliteMasterEric
979a5ad493
Merge branch 'master' into feature/chart-editor-bpm
2023-08-01 14:08:41 -04:00
EliteMasterEric
6af5259a10
Fix an issue where sustain sprites were not killed when the song was reset.
2023-07-25 21:39:19 -04:00
EliteMasterEric
3c218ec01c
Done with BPM change fixes, currently working on rendering efficiency
2023-07-22 20:16:43 -04:00
EliteMasterEric
16bcf2c767
Rework note sprites to pull note style data
2023-07-13 20:27:45 -04:00
EliteMasterEric
8e071221ff
Work in progress on hold covers
2023-07-05 22:11:58 -04:00
EliteMasterEric
0fac918428
Reworked anti-aliasing code (sprites now default to true)
2023-06-25 12:36:00 -04:00
EliteMasterEric
2cae781984
Sustains are kinda working?
2023-06-22 19:28:39 -04:00
EliteMasterEric
25c70564bd
WIP on new note rendering, inputs.
2023-06-22 01:41:01 -04:00