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36 commits

Author SHA1 Message Date
MoonDroid 42a9c43127 chore: Switch all FlxMath.bound calls to .clamp calls instead 2025-08-11 21:35:41 -04:00
Karim Akra f8516cfb4d Fix sustain trail notes being flipped on upscroll in keyboards on mobile 2025-07-09 13:36:43 -07:00
Kade 8dce8afdfc add shader teehee 2025-06-17 17:13:43 -05:00
kade-github 5482dee750 Stop everything, kris get the colorTransform 2025-06-17 17:13:43 -05:00
EliteMasterEric 285a607d9a Stop recreating the Hold Note graphic every time it is revived. This plugs a memory leak. 2025-06-06 20:45:23 -04:00
EliteMasterEric 7e62782fa1 Merge branch 'rewrite/master' into funkin-mobile/main 2025-04-28 13:49:40 -04:00
kade-github 19eb138666 vwooshin for retry 2025-04-25 00:32:07 -04:00
MoonDroid 53794ab4cc Fix compiling for desktop platforms by adding missing conditionals in some classes. 2025-04-19 16:09:19 +07:00
sector-a 1f22313b8a Force downscroll mode for Arrows controls scheme 2025-04-17 21:33:58 +03:00
Cameron Taylor 0a911ae607 remove a buncho unused imports 2025-02-17 19:25:33 -05:00
Kade 785c4be88b
[ENHANCEMENT] [MODDING] Several QOL modding changes (#4009)
* Custom render distance strumline

* Custom note positions

* Custom vertices for holds

* Song Retry Event

Song retry event for pausesubstate.hx
Song retry event for playstate.hx
Song retry event for stage.hx
Song retry event for bopper.hx
Song retry event for song.hx
Scripted class event
Module event

* this should be cast

* Show notesplash toggle

* Formatting and EOF
2025-01-17 15:37:00 -05:00
dombomb64 6e33cac9ec ...Okay it wasn't that simple 2024-09-17 16:47:16 -04:00
lemz c4855c0ca8 fix hold note 2024-07-12 02:13:15 -04:00
lemz 328e590f92 hold assets are updated aswell 2024-07-12 02:13:13 -04:00
MaybeMaru 16d64991ed Add missing constants 2024-06-27 03:56:41 -04:00
Burgerballs 21333ee8dc burgerbugs require burgerfixes 2024-05-15 17:26:03 +01:00
Burgerballs e5ee6efdf4 redundancy is bad!!!! 2024-05-09 20:01:26 +01:00
Burgerballs edfde606a1 magical machine of death 2024-05-09 17:51:03 +01:00
EliteMasterEric e391c02015 Polish note display visuals, and scrap Killer judgement. 2024-01-15 22:10:42 -05:00
EliteMasterEric 313fd55e98 WIP 2024-01-15 14:20:44 -05:00
EliteMasterEric 025fd326bd Click and drag on a sustain to edit it. 2024-01-12 06:13:34 -05:00
EliteMasterEric b1c9332830 Fix an issue where hold notes early in a song would not render properly. 2024-01-02 01:33:10 -05:00
EliteMasterEric ce97a002cb Reorganize a whole bunch of classes and perform syntax cleanup. 2023-11-07 04:04:22 -05:00
Cameron Taylor afcb677fac index on rewrite/bugfix/pause-and-results-fixes: 9b8fc872 song diff menu sort 2023-10-17 00:38:28 -04:00
EliteMasterEric 8dd07d2763 I discovered a new profiling tool and stayed up until 5 AM optimizing shit. 2023-09-13 14:51:12 -04:00
EliteMasterEric ef1cb10bb3 Merge remote-tracking branch 'origin/bugfix-squash/song-data-parser-rework' into HEAD 2023-09-08 18:23:55 -04:00
EliteMasterEric f4bc682ea1 Remove funkin.play.song.SongData and refactor app to match. 2023-09-08 17:46:44 -04:00
EliteMasterEric c78c6439a6 Filled out null safety checks. 2023-08-31 18:47:23 -04:00
EliteMasterEric 979a5ad493 Merge branch 'master' into feature/chart-editor-bpm 2023-08-01 14:08:41 -04:00
EliteMasterEric 6af5259a10 Fix an issue where sustain sprites were not killed when the song was reset. 2023-07-25 21:39:19 -04:00
EliteMasterEric 3c218ec01c Done with BPM change fixes, currently working on rendering efficiency 2023-07-22 20:16:43 -04:00
EliteMasterEric 16bcf2c767 Rework note sprites to pull note style data 2023-07-13 20:27:45 -04:00
EliteMasterEric 8e071221ff Work in progress on hold covers 2023-07-05 22:11:58 -04:00
EliteMasterEric 0fac918428 Reworked anti-aliasing code (sprites now default to true) 2023-06-25 12:36:00 -04:00
EliteMasterEric 2cae781984 Sustains are kinda working? 2023-06-22 19:28:39 -04:00
EliteMasterEric 25c70564bd WIP on new note rendering, inputs. 2023-06-22 01:41:01 -04:00