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Merge branch 'develop' into fps-setting

This commit is contained in:
lemz 2024-05-25 01:16:34 +02:00
commit f86a163692
5 changed files with 33 additions and 6 deletions

12
.github/labeler.yml vendored Normal file
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@ -0,0 +1,12 @@
# Add Documentation tag to PR's changing markdown files, or anyhting in the docs folder
Documentation:
- changed-files:
- any-glob-to-any-file:
- any-glob-to-any-file:
- docs/*
- '**/*.md'
# Adds Haxe tag to PR's changing haxe code files
Haxe:
- changed-files:
- any-glob-to-any-file: '**/*.hx'

14
.github/workflows/labeler.yml vendored Normal file
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@ -0,0 +1,14 @@
name: "Pull Request Labeler"
on:
- pull_request_target
jobs:
labeler:
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v5
with:
sync-labels: true

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@ -1730,12 +1730,7 @@ class PlayState extends MusicBeatSubState
*/
function initStrumlines():Void
{
var noteStyleId:String = switch (currentStageId)
{
case 'school': 'pixel';
case 'schoolEvil': 'pixel';
default: Constants.DEFAULT_NOTE_STYLE;
}
var noteStyleId:String = currentChart.noteStyle;
var noteStyle:NoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyleId);
if (noteStyle == null) noteStyle = NoteStyleRegistry.instance.fetchDefault();

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@ -373,6 +373,10 @@ class HealthIcon extends FunkinSprite
// Don't flip BF's icon here! That's done later.
this.animation.add(Idle, [0], 0, false, false);
this.animation.add(Losing, [1], 0, false, false);
if (animation.numFrames >= 3)
{
this.animation.add(Winning, [2], 0, false, false);
}
}
function correctCharacterId(charId:Null<String>):String

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@ -104,6 +104,8 @@ class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
if (event.data?.id == null) return;
chartEditorState.currentSongNoteStyle = event.data.id;
};
var startingValueNoteStyle = ChartEditorDropdowns.populateDropdownWithNoteStyles(inputNoteStyle, chartEditorState.currentSongMetadata.playData.noteStyle);
inputNoteStyle.value = startingValueNoteStyle;
inputBPM.onChange = function(event:UIEvent) {
if (event.value == null || event.value <= 0) return;