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fixed compiler conditional thingie

This commit is contained in:
Cameron Taylor 2021-03-18 16:26:39 -04:00
parent 2419af49d6
commit ea6b7de62d

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@ -95,7 +95,6 @@ class ModdingSubstate extends MusicBeatSubstate
var modList = []; var modList = [];
modFolders = []; modFolders = [];
#if desktop
for (file in FileSystem.readDirectory('./mods')) for (file in FileSystem.readDirectory('./mods'))
{ {
if (FileSystem.isDirectory('./mods/' + file)) if (FileSystem.isDirectory('./mods/' + file))
@ -118,16 +117,18 @@ class ModdingSubstate extends MusicBeatSubstate
loopNum++; loopNum++;
} }
#end #end
} private function organizeByY():Void }
private function organizeByY():Void
{ {
for (i in 0...grpMods.length) for (i in 0...grpMods.length)
{ {
grpMods.members[i].y = 10 + (40 * i); grpMods.members[i].y = 10 + (40 * i);
} }
} }
} class ModMenuItem extends FlxText }
class ModMenuItem extends FlxText
{ {
public var modEnabled:Bool = false; public var modEnabled:Bool = false;
public var daMod:String; public var daMod:String;