pause screen polish shit
This commit is contained in:
parent
a6a3db6aa4
commit
e26b5f4cda
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@ -18,5 +18,6 @@ bbpanzu
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Etika
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Etika
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Foamymuffin (insert travis scott lyrics here)
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Foamymuffin (insert travis scott lyrics here)
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SiIvaGunner
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SiIvaGunner
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Masaya Matsuura
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BIT BOY - MIKE WELSH
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BIT BOY - MIKE WELSH
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@ -1,8 +1,8 @@
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package;
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package;
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import Conductor.BPMChangeEvent;
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import Section.SwagSection;
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import Section.SwagSection;
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import Song.SwagSong;
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import Song.SwagSong;
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import Conductor.BPMChangeEvent;
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import flixel.FlxG;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.display.FlxGridOverlay;
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@ -447,21 +447,21 @@ class ChartingState extends MusicBeatState
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var updatedSection:Bool = false;
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var updatedSection:Bool = false;
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/* this function got owned LOL
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/* this function got owned LOL
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function lengthBpmBullshit():Float
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function lengthBpmBullshit():Float
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{
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{
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if (_song.notes[curSection].changeBPM)
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if (_song.notes[curSection].changeBPM)
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return _song.notes[curSection].lengthInSteps * (_song.notes[curSection].bpm / _song.bpm);
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return _song.notes[curSection].lengthInSteps * (_song.notes[curSection].bpm / _song.bpm);
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else
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else
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return _song.notes[curSection].lengthInSteps;
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return _song.notes[curSection].lengthInSteps;
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}*/
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}*/
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function sectionStartTime():Float
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function sectionStartTime():Float
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{
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{
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var daBPM:Int = _song.bpm;
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var daBPM:Int = _song.bpm;
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var daPos:Float = 0;
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var daPos:Float = 0;
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for (i in 0...curSection)
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for (i in 0...curSection)
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{
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{
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if (_song.notes[i].changeBPM) {
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if (_song.notes[i].changeBPM)
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{
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daBPM = _song.notes[i].bpm;
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daBPM = _song.notes[i].bpm;
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}
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}
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daPos += 4 * (1000 * 60 / daBPM);
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daPos += 4 * (1000 * 60 / daBPM);
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@ -744,11 +744,11 @@ class ChartingState extends MusicBeatState
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vocals.pause();
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vocals.pause();
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/*var daNum:Int = 0;
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/*var daNum:Int = 0;
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var daLength:Float = 0;
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var daLength:Float = 0;
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while (daNum <= sec)
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while (daNum <= sec)
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{
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{
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daLength += lengthBpmBullshit();
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daLength += lengthBpmBullshit();
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daNum++;
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daNum++;
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}*/
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}*/
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FlxG.sound.music.time = sectionStartTime();
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FlxG.sound.music.time = sectionStartTime();
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@ -830,7 +830,7 @@ class ChartingState extends MusicBeatState
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}
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}
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else
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else
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{
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{
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//get last bpm
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// get last bpm
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var daBPM:Int = _song.bpm;
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var daBPM:Int = _song.bpm;
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for (i in 0...curSection)
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for (i in 0...curSection)
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if (_song.notes[i].changeBPM)
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if (_song.notes[i].changeBPM)
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@ -975,29 +975,28 @@ class ChartingState extends MusicBeatState
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}
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}
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/*
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/*
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function calculateSectionLengths(?sec:SwagSection):Int
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function calculateSectionLengths(?sec:SwagSection):Int
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{
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var daLength:Int = 0;
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for (i in _song.notes)
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{
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{
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var swagLength = i.lengthInSteps;
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var daLength:Int = 0;
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if (i.typeOfSection == Section.COPYCAT)
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for (i in _song.notes)
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swagLength * 2;
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daLength += swagLength;
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if (sec != null && sec == i)
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{
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{
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trace('swag loop??');
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var swagLength = i.lengthInSteps;
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break;
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if (i.typeOfSection == Section.COPYCAT)
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swagLength * 2;
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daLength += swagLength;
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if (sec != null && sec == i)
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{
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trace('swag loop??');
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break;
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}
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}
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}
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}
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return daLength;
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return daLength;
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}*/
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}*/
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private var daSpacing:Float = 0.3;
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private var daSpacing:Float = 0.3;
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function loadLevel():Void
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function loadLevel():Void
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@ -6,6 +6,13 @@ using StringTools;
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class CoolUtil
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class CoolUtil
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{
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{
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public static var difficultyArray:Array<String> = ['EASY', "NORMAL", "HARD"];
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public static function difficultyString():String
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{
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return difficultyArray[PlayState.storyDifficulty];
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}
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public static function coolTextFile(path:String):Array<String>
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public static function coolTextFile(path:String):Array<String>
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{
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{
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var daList:Array<String> = Assets.getText(path).trim().split('\n');
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var daList:Array<String> = Assets.getText(path).trim().split('\n');
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@ -1,123 +1,117 @@
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package;
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package;
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import openfl.utils.Assets as OpenFlAssets;
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import openfl.utils.AssetType;
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import flixel.FlxG;
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import flixel.FlxG;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.graphics.frames.FlxAtlasFrames;
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import openfl.utils.AssetType;
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import openfl.utils.Assets as OpenFlAssets;
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class Paths
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class Paths
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{
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{
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inline public static var SOUND_EXT = #if web "mp3" #else "ogg" #end;
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inline public static var SOUND_EXT = #if web "mp3" #else "ogg" #end;
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static var currentLevel:String;
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static var currentLevel:String;
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static public function setCurrentLevel(name:String)
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static public function setCurrentLevel(name:String)
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{
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{
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currentLevel = name.toLowerCase();
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currentLevel = name.toLowerCase();
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}
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}
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static function getPath(file:String, type:AssetType, library:Null<String>)
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static function getPath(file:String, type:AssetType, library:Null<String>)
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{
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{
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if (library != null)
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if (library != null)
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return getLibraryPath(file, library);
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return getLibraryPath(file, library);
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if (currentLevel != null)
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if (currentLevel != null)
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{
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{
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var levelPath = getLibraryPathForce(file, currentLevel);
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var levelPath = getLibraryPathForce(file, currentLevel);
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if (OpenFlAssets.exists(levelPath, type))
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if (OpenFlAssets.exists(levelPath, type))
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return levelPath;
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return levelPath;
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levelPath = getLibraryPathForce(file, "shared");
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levelPath = getLibraryPathForce(file, "shared");
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if (OpenFlAssets.exists(levelPath, type))
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if (OpenFlAssets.exists(levelPath, type))
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return levelPath;
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return levelPath;
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}
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}
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return getPreloadPath(file);
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return getPreloadPath(file);
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}
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}
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static public function getLibraryPath(file:String, library = "preload")
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static public function getLibraryPath(file:String, library = "preload")
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{
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{
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return if (library == "preload" || library == "default")
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return if (library == "preload" || library == "default") getPreloadPath(file); else getLibraryPathForce(file, library);
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getPreloadPath(file);
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else
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getLibraryPathForce(file, library);
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}
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}
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inline static function getLibraryPathForce(file:String, library:String)
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inline static function getLibraryPathForce(file:String, library:String)
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{
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{
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return '$library:assets/$library/$file';
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return '$library:assets/$library/$file';
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}
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}
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inline static function getPreloadPath(file:String)
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inline static function getPreloadPath(file:String)
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{
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{
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return 'assets/$file';
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return 'assets/$file';
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}
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}
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inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
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inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
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{
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{
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return getPath(file, type, library);
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return getPath(file, type, library);
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}
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}
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inline static public function txt(key:String, ?library:String)
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inline static public function txt(key:String, ?library:String)
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{
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{
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return getPath('data/$key.txt', TEXT, library);
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return getPath('data/$key.txt', TEXT, library);
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}
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}
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inline static public function xml(key:String, ?library:String)
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inline static public function xml(key:String, ?library:String)
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{
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{
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return getPath('data/$key.xml', TEXT, library);
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return getPath('data/$key.xml', TEXT, library);
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}
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}
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inline static public function json(key:String, ?library:String)
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inline static public function json(key:String, ?library:String)
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{
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{
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return getPath('data/$key.json', TEXT, library);
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return getPath('data/$key.json', TEXT, library);
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}
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}
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static public function sound(key:String, ?library:String)
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static public function sound(key:String, ?library:String)
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{
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{
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return getPath('sounds/$key.$SOUND_EXT', SOUND, library);
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return getPath('sounds/$key.$SOUND_EXT', SOUND, library);
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}
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}
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inline static public function soundRandom(key:String, min:Int, max:Int, ?library:String)
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inline static public function soundRandom(key:String, min:Int, max:Int, ?library:String)
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{
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{
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return sound(key + FlxG.random.int(min, max), library);
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return sound(key + FlxG.random.int(min, max), library);
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}
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}
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inline static public function music(key:String, ?library:String)
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inline static public function music(key:String, ?library:String)
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{
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{
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return getPath('music/$key.$SOUND_EXT', MUSIC, library);
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return getPath('music/$key.$SOUND_EXT', MUSIC, library);
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}
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}
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inline static public function voices(song:String)
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inline static public function voices(song:String)
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{
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{
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return 'songs:assets/songs/${song.toLowerCase()}/Voices.$SOUND_EXT';
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return 'songs:assets/songs/${song.toLowerCase()}/Voices.$SOUND_EXT';
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}
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}
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inline static public function inst(song:String)
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inline static public function inst(song:String)
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{
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{
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return 'songs:assets/songs/${song.toLowerCase()}/Inst.$SOUND_EXT';
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return 'songs:assets/songs/${song.toLowerCase()}/Inst.$SOUND_EXT';
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}
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}
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inline static public function image(key:String, ?library:String)
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inline static public function image(key:String, ?library:String)
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{
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{
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return getPath('images/$key.png', IMAGE, library);
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return getPath('images/$key.png', IMAGE, library);
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}
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}
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inline static public function font(key:String)
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inline static public function font(key:String)
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{
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{
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return 'assets/fonts/$key';
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return 'assets/fonts/$key';
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}
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}
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inline static public function getSparrowAtlas(key:String, ?library:String)
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inline static public function getSparrowAtlas(key:String, ?library:String)
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{
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{
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return FlxAtlasFrames.fromSparrow(image(key, library), file('images/$key.xml', library));
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return FlxAtlasFrames.fromSparrow(image(key, library), file('images/$key.xml', library));
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}
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}
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inline static public function getPackerAtlas(key:String, ?library:String)
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inline static public function getPackerAtlas(key:String, ?library:String)
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{
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{
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return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library));
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return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library));
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}
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}
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}
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}
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@ -8,6 +8,9 @@ import flixel.addons.transition.FlxTransitionableState;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.input.keyboard.FlxKey;
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import flixel.input.keyboard.FlxKey;
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import flixel.system.FlxSound;
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import flixel.system.FlxSound;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxColor;
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class PauseSubState extends MusicBeatSubstate
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class PauseSubState extends MusicBeatSubstate
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@ -30,10 +33,24 @@ class PauseSubState extends MusicBeatSubstate
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FlxG.sound.list.add(pauseMusic);
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FlxG.sound.list.add(pauseMusic);
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var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
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var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
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bg.alpha = 0.6;
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bg.alpha = 0;
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bg.scrollFactor.set();
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bg.scrollFactor.set();
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add(bg);
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add(bg);
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var levelInfo:FlxText = new FlxText(20, 15, 0, "", 32);
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levelInfo.text += PlayState.SONG.song;
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levelInfo.text += '\n' + CoolUtil.difficultyString();
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levelInfo.scrollFactor.set();
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levelInfo.setFormat(Paths.font("vcr.ttf"), 32);
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levelInfo.updateHitbox();
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add(levelInfo);
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levelInfo.alpha = 0;
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levelInfo.x = FlxG.width - (levelInfo.width + 20);
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FlxTween.tween(bg, {alpha: 0.6}, 0.4, {ease: FlxEase.quartInOut});
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FlxTween.tween(levelInfo, {alpha: 1, y: 20}, 0.4, {ease: FlxEase.quartInOut, startDelay: 0.3});
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grpMenuShit = new FlxTypedGroup<Alphabet>();
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grpMenuShit = new FlxTypedGroup<Alphabet>();
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add(grpMenuShit);
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add(grpMenuShit);
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