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move song end into debug block
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@ -2086,6 +2086,8 @@ class PlayState extends MusicBeatState
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FlxG.switchState(new Charting()); */
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#if debug
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if (FlxG.keys.justPressed.ONE)
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endSong();
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if (FlxG.keys.justPressed.EIGHT)
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{
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/* 8 for opponent char
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@ -2342,11 +2344,6 @@ class PlayState extends MusicBeatState
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if (!inCutscene)
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keyShit();
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#if debug
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if (FlxG.keys.justPressed.ONE)
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endSong();
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#end
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}
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function killCombo():Void
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