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fixed certain notes not appearing

This commit is contained in:
Cameron Taylor 2020-10-13 02:36:45 -07:00
parent 9c25489733
commit c106057ec4
3 changed files with 41 additions and 52 deletions

View file

@ -73,7 +73,7 @@ class ChartingState extends MusicBeatState
FlxG.sound.music.pause();
FlxG.sound.music.time = 0;
};
Conductor.changeBPM(120);
Conductor.changeBPM(100);
var saveButton:FlxButton = new FlxButton(0, 0, "Save", function()
{
@ -239,23 +239,11 @@ class ChartingState extends MusicBeatState
{
var daNoteInfo = i[1];
switch (daNoteInfo)
{
case 0:
daNoteInfo = 4;
case 1:
daNoteInfo = 3;
case 2:
daNoteInfo = 1;
case 3:
daNoteInfo = 2;
}
var note:Note = new Note(i[0], daNoteInfo);
note.setGraphicSize(GRID_SIZE, GRID_SIZE);
note.updateHitbox();
note.x = Math.floor(i[1] * GRID_SIZE);
note.y = getYfromStrum(note.strumTime);
note.y = getYfromStrum(note.strumTime) % (Conductor.stepCrochet * sections[curSection].lengthInSteps);
curRenderedNotes.add(note);
}
@ -268,13 +256,16 @@ class ChartingState extends MusicBeatState
private function addNote():Void
{
sections[curSection].notes.push([getStrumTime(dummyArrow.y), Math.floor(FlxG.mouse.x / GRID_SIZE)]);
sections[curSection].notes.push([
getStrumTime(dummyArrow.y) * FlxMath.maxInt(curSection, 1),
Math.floor(FlxG.mouse.x / GRID_SIZE)
]);
updateGrid();
}
function getStrumTime(yPos:Float):Float
{
return FlxMath.remapToRange(yPos, gridBG.y, gridBG.y + gridBG.height, 0, (16 * Conductor.stepCrochet) * FlxMath.maxInt(curSection, 1));
return FlxMath.remapToRange(yPos, gridBG.y, gridBG.y + gridBG.height, 0, 16 * Conductor.stepCrochet);
}
function getYfromStrum(strumTime:Float, ?isNote:Bool = true):Float

View file

@ -54,20 +54,20 @@ class Note extends FlxSprite
updateHitbox();
antialiasing = true;
switch (Math.abs(noteData))
switch (noteData)
{
case 1:
x += swagWidth * 2;
animation.play('greenScroll');
case 2:
x += swagWidth * 3;
animation.play('redScroll');
case 3:
x += swagWidth * 1;
animation.play('blueScroll');
case 4:
case 0:
x += swagWidth * 0;
animation.play('purpleScroll');
case 1:
x += swagWidth * 1;
animation.play('blueScroll');
case 2:
x += swagWidth * 2;
animation.play('greenScroll');
case 3:
x += swagWidth * 3;
animation.play('redScroll');
}
trace(prevNote);

View file

@ -274,34 +274,32 @@ class PlayState extends MusicBeatState
sectionScores[0].push(0);
sectionScores[1].push(0);
var daStrumTime:Float = songNotes[0];
var daStrumTime:Float = songNotes[0] + ((Conductor.stepCrochet * 16) * playerCounter);
trace(daStrumTime);
var daNoteData:Int = songNotes[1];
if (daNoteData != 0)
var daStrumTime:Float = daStrumTime;
var oldNote:Note;
if (unspawnNotes.length > 0)
oldNote = unspawnNotes[Std.int(unspawnNotes.length - 1)];
else
oldNote = null;
var swagNote:Note = new Note(daStrumTime, daNoteData, oldNote);
swagNote.scrollFactor.set(0, 0);
unspawnNotes.push(swagNote);
swagNote.x += ((FlxG.width / 2) * playerCounter); // general offset
if (playerCounter == 1) // is the player
{
var daStrumTime:Float = daStrumTime;
var oldNote:Note;
if (unspawnNotes.length > 0)
oldNote = unspawnNotes[Std.int(unspawnNotes.length - 1)];
else
oldNote = null;
var swagNote:Note = new Note(daStrumTime, daNoteData, oldNote);
swagNote.scrollFactor.set(0, 0);
unspawnNotes.push(swagNote);
swagNote.x += ((FlxG.width / 2) * playerCounter); // general offset
if (playerCounter == 1) // is the player
{
swagNote.mustPress = true;
}
else
{
sectionScores[0][daBeats] += swagNote.noteScore;
}
swagNote.mustPress = true;
}
else
{
sectionScores[0][daBeats] += swagNote.noteScore;
}
}