Fix notes being choppy.
Also commented out traces that followed Pico's shooting animation and picospeaker.json chart.
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@ -534,7 +534,7 @@ class Character extends FlxSprite
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TankmenBG.animationNotes = animationNotes;
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trace(animationNotes);
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// trace(animationNotes);
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animationNotes.sort(sortAnims);
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}
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@ -597,7 +597,7 @@ class Character extends FlxSprite
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{
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if (Conductor.songPosition > animationNotes[0][0])
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{
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trace('played shoot anim' + animationNotes[0][1]);
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// trace('played shoot anim' + animationNotes[0][1]);
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var shootAnim:Int = 1;
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@ -955,8 +955,8 @@ class PlayState extends MusicBeatState
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}
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else
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{
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Conductor.songPosition = FlxG.sound.music.time + Conductor.offset; // 20 is THE MILLISECONDS??
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// Conductor.songPosition += FlxG.elapsed * 1000;
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// Conductor.songPosition = FlxG.sound.music.time + Conductor.offset; // 20 is THE MILLISECONDS??
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Conductor.songPosition += FlxG.elapsed * 1000;
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if (!paused)
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{
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