mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-25 16:24:40 +00:00
stage build drag and drop, and removed FAXE bullshiiiit
This commit is contained in:
parent
20f627b98e
commit
a2360dde70
1288
source/Snd.hx
1288
source/Snd.hx
File diff suppressed because it is too large
Load diff
332
source/SndTV.hx
332
source/SndTV.hx
|
@ -1,332 +0,0 @@
|
|||
import h2d.Tweenie.TType;
|
||||
|
||||
//praise delahee, i'll figure out what this shit means later!
|
||||
|
||||
enum TVVar{
|
||||
TVVVolume;
|
||||
TVVPan;
|
||||
}
|
||||
|
||||
@:publicFields
|
||||
class TweenV {
|
||||
static var GUID = 0;
|
||||
var uid = 0;
|
||||
|
||||
var man : SndTV;
|
||||
var parent : Snd;
|
||||
var n : Float;
|
||||
var ln : Float;
|
||||
var speed : Float;
|
||||
var from : Float;
|
||||
var to : Float;
|
||||
var type : TType;
|
||||
var plays : Int; // -1 = infini, 1 et plus = nombre d'exécutions (1 par défaut)
|
||||
var varType : TVVar;
|
||||
var onUpdate : Null<TweenV->Void>;
|
||||
var onEnd : Null<TweenV->Void>;
|
||||
var isDebug = false;
|
||||
|
||||
public inline function new (
|
||||
parent:Snd ,
|
||||
n:Float ,
|
||||
ln:Float ,
|
||||
varType:TVVar,
|
||||
speed:Float ,
|
||||
from:Float ,
|
||||
to:Float ,
|
||||
type:h2d.Tweenie.TType ,
|
||||
plays ,
|
||||
onUpdate ,
|
||||
onEnd
|
||||
) {
|
||||
this.parent = parent ;
|
||||
this.n = n ;
|
||||
this.ln = ln ;
|
||||
this.varType = varType ;
|
||||
this.speed = speed ;
|
||||
this.from = from ;
|
||||
this.to = to ;
|
||||
this.type = type ;
|
||||
this.plays = plays ;
|
||||
this.onUpdate = onUpdate ;
|
||||
this.onEnd = onEnd ;
|
||||
}
|
||||
|
||||
public inline function reset(
|
||||
parent:Snd ,
|
||||
n:Float ,
|
||||
ln:Float ,
|
||||
varType:TVVar,
|
||||
speed:Float ,
|
||||
from:Float ,
|
||||
to:Float ,
|
||||
type:TType ,
|
||||
plays:Int ,
|
||||
onUpdate ,
|
||||
onEnd
|
||||
) {
|
||||
this.parent = parent ;
|
||||
this.n = n ;
|
||||
this.ln = ln ;
|
||||
this.speed = speed ;
|
||||
this.from = from ;
|
||||
this.to = to ;
|
||||
this.type = type ;
|
||||
this.plays = plays ;
|
||||
this.onUpdate = onUpdate ;
|
||||
this.onEnd = onEnd ;
|
||||
this.varType = varType ;
|
||||
isDebug = false;
|
||||
uid = GUID++;
|
||||
}
|
||||
|
||||
public function clear(){
|
||||
n = 0.0;
|
||||
ln = 0.0;
|
||||
speed = 0.0;
|
||||
plays = 0;
|
||||
from = 0.0;
|
||||
to = 0.0;
|
||||
parent = null;
|
||||
onEnd = null;
|
||||
onUpdate = null;
|
||||
isDebug = false;
|
||||
uid = GUID++;
|
||||
}
|
||||
|
||||
|
||||
public
|
||||
inline
|
||||
function apply( val ) {
|
||||
switch(varType){
|
||||
case TVVVolume: {
|
||||
parent.volume = val;
|
||||
#if debug
|
||||
if( isDebug )
|
||||
trace("tv:" + val);
|
||||
#end
|
||||
}
|
||||
case TVVPan: parent.pan = val;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public inline function kill( withCbk = true ) {
|
||||
if ( withCbk )
|
||||
man.terminateTween( this );
|
||||
else
|
||||
man.forceTerminateTween( this) ;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* tween order is not respected
|
||||
*/
|
||||
class SndTV {
|
||||
static var DEFAULT_DURATION = DateTools.seconds(1);
|
||||
public var fps = 60.0;
|
||||
public var isDebug = false;
|
||||
|
||||
var tlist : hxd.Stack<TweenV>;
|
||||
|
||||
public function new() {
|
||||
tlist = new hxd.Stack<TweenV>();
|
||||
tlist.reserve(8);
|
||||
}
|
||||
|
||||
function onError(e) {
|
||||
trace(e);
|
||||
}
|
||||
|
||||
public function count() {
|
||||
return tlist.length;
|
||||
}
|
||||
|
||||
public inline function create(parent:Snd, vartype:TVVar, to:Float, ?tp:h2d.Tweenie.TType, ?duration_ms:Float) : TweenV{
|
||||
return create_(parent, vartype, to, tp, duration_ms);
|
||||
}
|
||||
|
||||
public function exists(p:Snd) {
|
||||
for (t in tlist)
|
||||
if (t.parent == p )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public var pool : hxd.Stack<TweenV> = new hxd.Stack();
|
||||
|
||||
function create_(p:Snd, vartype:TVVar,to:Float, ?tp:h2d.Tweenie.TType, ?duration_ms:Float) : TweenV{
|
||||
if ( duration_ms==null )
|
||||
duration_ms = DEFAULT_DURATION;
|
||||
|
||||
#if debug
|
||||
if ( p == null ) trace("tween2 creation failed to:"+to+" tp:"+tp);
|
||||
#end
|
||||
|
||||
if ( tp==null ) tp = TEase;
|
||||
|
||||
{
|
||||
// on supprime les tweens précédents appliqués à la même variable
|
||||
for(t in tlist.backWardIterator())
|
||||
if(t.parent==p && t.varType == vartype) {
|
||||
forceTerminateTween(t);
|
||||
}
|
||||
}
|
||||
|
||||
var from = switch( vartype ){
|
||||
case TVVVolume : p.volume;
|
||||
case TVVPan : p.pan;
|
||||
}
|
||||
var t : TweenV;
|
||||
if (pool.length == 0){
|
||||
t = new TweenV(
|
||||
p,
|
||||
0.0,
|
||||
0.0,
|
||||
vartype,
|
||||
1 / ( duration_ms*fps/1000 ), // une seconde
|
||||
from,
|
||||
to,
|
||||
tp,
|
||||
1,
|
||||
null,
|
||||
null
|
||||
);
|
||||
}
|
||||
else {
|
||||
t = pool.pop();
|
||||
t.reset(
|
||||
p,
|
||||
0.0,
|
||||
0.0,
|
||||
vartype,
|
||||
1 / ( duration_ms*fps/1000 ), // une seconde
|
||||
from,
|
||||
to,
|
||||
tp,
|
||||
1,
|
||||
null,
|
||||
null
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
if( t.from==t.to )
|
||||
t.ln = 1; // tweening inutile : mais on s'assure ainsi qu'un update() et un end() seront bien appelés
|
||||
|
||||
t.man = this;
|
||||
tlist.push(t);
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
public static inline
|
||||
function fastPow2(n:Float):Float {
|
||||
return n*n;
|
||||
}
|
||||
|
||||
public static inline
|
||||
function fastPow3(n:Float):Float {
|
||||
return n*n*n;
|
||||
}
|
||||
|
||||
public static inline
|
||||
function bezier(t:Float, p0:Float, p1:Float,p2:Float, p3:Float) {
|
||||
return
|
||||
fastPow3(1-t)*p0 +
|
||||
3*( t*fastPow2(1-t)*p1 + fastPow2(t)*(1-t)*p2 ) +
|
||||
fastPow3(t)*p3;
|
||||
}
|
||||
|
||||
// suppression du tween sans aucun appel aux callbacks onUpdate, onUpdateT et onEnd (!)
|
||||
public function killWithoutCallbacks(parent:Snd) {
|
||||
for (t in tlist.backWardIterator())
|
||||
if (t.parent==parent ){
|
||||
forceTerminateTween(t);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function terminate(parent:Snd) {
|
||||
for (t in tlist.backWardIterator())
|
||||
if (t.parent==parent){
|
||||
forceTerminateTween(t);
|
||||
}
|
||||
}
|
||||
|
||||
public function forceTerminateTween(t:TweenV) {
|
||||
var tOk = tlist.remove(t);
|
||||
if( tOk ){
|
||||
t.clear();
|
||||
pool.push(t);
|
||||
}
|
||||
}
|
||||
|
||||
public function terminateTween(t:TweenV, ?fl_allowLoop=false) {
|
||||
var v = t.from + (t.to - t.from) * h2d.Tweenie.interp(t.type, 1);
|
||||
t.apply(v);
|
||||
onUpdate(t, 1);
|
||||
|
||||
var ouid = t.uid;
|
||||
|
||||
onEnd(t);
|
||||
|
||||
if( ouid == t.uid ){
|
||||
if( fl_allowLoop && (t.plays==-1 || t.plays>1) ) {
|
||||
if( t.plays!=-1 )
|
||||
t.plays--;
|
||||
t.n = t.ln = 0;
|
||||
}
|
||||
else {
|
||||
forceTerminateTween(t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function terminateAll() {
|
||||
for(t in tlist)
|
||||
t.ln = 1;
|
||||
update();
|
||||
}
|
||||
|
||||
inline
|
||||
function onUpdate(t:TweenV, n:Float) {
|
||||
if ( t.onUpdate!=null )
|
||||
t.onUpdate(t);
|
||||
}
|
||||
|
||||
inline
|
||||
function onEnd(t:TweenV) {
|
||||
if ( t.onEnd!=null )
|
||||
t.onEnd(t);
|
||||
}
|
||||
|
||||
public function update(?tmod = 1.0) {
|
||||
if ( tlist.length > 0 ) {
|
||||
for (t in tlist.backWardIterator() ) {
|
||||
var dist = t.to-t.from;
|
||||
if (t.type==TRand)
|
||||
t.ln+=if(Std.random(100)<33) t.speed * tmod else 0;
|
||||
else
|
||||
t.ln += t.speed * tmod;
|
||||
|
||||
t.n = h2d.Tweenie.interp(t.type, t.ln);
|
||||
|
||||
if ( t.ln<1 ) {
|
||||
// en cours...
|
||||
var val = t.from + t.n*dist;
|
||||
|
||||
t.apply(val);
|
||||
|
||||
onUpdate(t, t.ln);
|
||||
}
|
||||
else // fini !
|
||||
{
|
||||
terminateTween(t, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -10,6 +10,7 @@ import flixel.addons.transition.TransitionData;
|
|||
import flixel.graphics.FlxGraphic;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.input.gamepad.FlxGamepad;
|
||||
import flixel.input.gamepad.id.SwitchJoyconLeftID;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.math.FlxRect;
|
||||
import flixel.system.FlxAssets.FlxGraphicAsset;
|
||||
|
@ -19,6 +20,8 @@ import flixel.tweens.FlxTween;
|
|||
import flixel.util.FlxColor;
|
||||
import flixel.util.FlxTimer;
|
||||
import lime.app.Application;
|
||||
import lime.graphics.Image;
|
||||
import lime.media.AudioContext;
|
||||
import lime.ui.Window;
|
||||
import openfl.Assets;
|
||||
import openfl.display.Sprite;
|
||||
|
@ -170,6 +173,9 @@ class TitleState extends MusicBeatState
|
|||
DiscordClient.shutdown();
|
||||
});
|
||||
#end
|
||||
|
||||
// FlxG.stage.window.borderless = true;
|
||||
// FlxG.stage.window.mouseLock = true;
|
||||
}
|
||||
|
||||
private function client_onMetaData(metaData:Dynamic)
|
||||
|
@ -367,6 +373,40 @@ class TitleState extends MusicBeatState
|
|||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
/*
|
||||
FlxG.watch.addQuick('cur display', FlxG.stage.window.display.id);
|
||||
if (FlxG.keys.justPressed.Y)
|
||||
{
|
||||
// trace(FlxG.stage.window.display.name);
|
||||
|
||||
if (FlxG.gamepads.firstActive != null)
|
||||
{
|
||||
trace(FlxG.gamepads.firstActive.model);
|
||||
FlxG.gamepads.firstActive.id
|
||||
}
|
||||
else
|
||||
trace('gamepad null');
|
||||
|
||||
// FlxG.stage.window.title = Std.string(FlxG.random.int(0, 20000));
|
||||
// FlxG.stage.window.setIcon(Image.fromFile('assets/images/icon16.png'));
|
||||
// FlxG.stage.window.readPixels;
|
||||
|
||||
if (FlxG.stage.window.width == Std.int(FlxG.stage.window.display.bounds.width))
|
||||
{
|
||||
FlxG.stage.window.width = 1280;
|
||||
FlxG.stage.window.height = 720;
|
||||
FlxG.stage.window.y = 30;
|
||||
}
|
||||
else
|
||||
{
|
||||
FlxG.stage.window.width = Std.int(FlxG.stage.window.display.bounds.width);
|
||||
FlxG.stage.window.height = Std.int(FlxG.stage.window.display.bounds.height);
|
||||
FlxG.stage.window.x = Std.int(FlxG.stage.window.display.bounds.x);
|
||||
FlxG.stage.window.y = Std.int(FlxG.stage.window.display.bounds.y);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
#if debug
|
||||
if (FlxG.keys.justPressed.EIGHT)
|
||||
FlxG.switchState(new CutsceneAnimTestState());
|
||||
|
@ -386,10 +426,8 @@ class TitleState extends MusicBeatState
|
|||
if (FlxG.sound.music != null)
|
||||
Conductor.songPosition = FlxG.sound.music.time;
|
||||
// FlxG.watch.addQuick('amp', FlxG.sound.music.amplitude);
|
||||
|
||||
if (FlxG.keys.justPressed.F)
|
||||
FlxG.fullscreen = !FlxG.fullscreen;
|
||||
|
||||
var pressedEnter:Bool = FlxG.keys.justPressed.ENTER;
|
||||
|
||||
#if mobile
|
||||
|
@ -399,49 +437,39 @@ class TitleState extends MusicBeatState
|
|||
pressedEnter = true;
|
||||
}
|
||||
#end
|
||||
|
||||
var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
if (gamepad.justPressed.START)
|
||||
pressedEnter = true;
|
||||
|
||||
#if switch
|
||||
if (gamepad.justPressed.B)
|
||||
pressedEnter = true;
|
||||
#end
|
||||
}
|
||||
|
||||
if (pressedEnter && !transitioning && skippedIntro)
|
||||
{
|
||||
if (FlxG.sound.music != null)
|
||||
FlxG.sound.music.onComplete = null;
|
||||
// netStream.play(Paths.file('music/kickstarterTrailer.mp4'));
|
||||
NGio.unlockMedal(60960);
|
||||
|
||||
// If it's Friday according to da clock
|
||||
if (Date.now().getDay() == 5)
|
||||
NGio.unlockMedal(61034);
|
||||
|
||||
titleText.animation.play('press');
|
||||
|
||||
FlxG.camera.flash(FlxColor.WHITE, 1);
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'), 0.7);
|
||||
|
||||
transitioning = true;
|
||||
// FlxG.sound.music.stop();
|
||||
|
||||
#if newgrounds
|
||||
if (!OutdatedSubState.leftState)
|
||||
{
|
||||
NGio.checkVersion(function(version)
|
||||
{
|
||||
// Check if version is outdated
|
||||
|
||||
var localVersion:String = "v" + Application.current.meta.get('version');
|
||||
var onlineVersion = version.split(" ")[0].trim();
|
||||
|
||||
if (version.trim() != onlineVersion)
|
||||
{
|
||||
trace('OLD VERSION!');
|
||||
|
@ -451,7 +479,6 @@ class TitleState extends MusicBeatState
|
|||
{
|
||||
// FlxG.switchState(new MainMenuState());
|
||||
}
|
||||
|
||||
// REDO FOR ITCH/FINAL SHIT
|
||||
FlxG.switchState(new MainMenuState());
|
||||
});
|
||||
|
@ -461,7 +488,6 @@ class TitleState extends MusicBeatState
|
|||
#end
|
||||
// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
|
||||
}
|
||||
|
||||
if (pressedEnter && !skippedIntro && initialized)
|
||||
skipIntro();
|
||||
/*
|
||||
|
@ -479,16 +505,12 @@ class TitleState extends MusicBeatState
|
|||
|
||||
// if (FlxG.keys.justPressed.SPACE)
|
||||
// swagShader.hasOutline = !swagShader.hasOutline;
|
||||
|
||||
if (controls.UI_LEFT)
|
||||
swagShader.update(-elapsed * 0.1);
|
||||
|
||||
if (controls.UI_RIGHT)
|
||||
swagShader.update(elapsed * 0.1);
|
||||
|
||||
if (!cheatActive && skippedIntro)
|
||||
cheatCodeShit();
|
||||
|
||||
super.update(elapsed);
|
||||
}
|
||||
|
||||
|
|
11
source/ui/stageBuildShit/SprStage.hx
Normal file
11
source/ui/stageBuildShit/SprStage.hx
Normal file
|
@ -0,0 +1,11 @@
|
|||
package ui.stageBuildShit;
|
||||
|
||||
import flixel.FlxSprite;
|
||||
|
||||
class SprStage extends FlxSprite
|
||||
{
|
||||
public function new(?x:Float = 0, ?y:Float = 0)
|
||||
{
|
||||
super(x, y);
|
||||
}
|
||||
}
|
|
@ -5,7 +5,10 @@ import flixel.FlxSprite;
|
|||
import flixel.addons.display.FlxGridOverlay;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.system.FlxSound;
|
||||
import flixel.ui.FlxButton;
|
||||
import flixel.util.FlxTimer;
|
||||
import openfl.Assets;
|
||||
|
||||
class StageBuilderState extends MusicBeatState
|
||||
{
|
||||
|
@ -19,6 +22,8 @@ class StageBuilderState extends MusicBeatState
|
|||
|
||||
FlxG.mouse.visible = true;
|
||||
|
||||
// var snd:Sound = new Sound();
|
||||
|
||||
var bg:FlxSprite = FlxGridOverlay.create(10, 10);
|
||||
add(bg);
|
||||
|
||||
|
@ -30,6 +35,54 @@ class StageBuilderState extends MusicBeatState
|
|||
|
||||
var imgBtn:FlxButton = new FlxButton(20, 20, "Load Image", loadImage);
|
||||
hudGrp.add(imgBtn);
|
||||
|
||||
var saveSceneBtn:FlxButton = new FlxButton(20, 50, "Save Scene", saveScene);
|
||||
hudGrp.add(saveSceneBtn);
|
||||
|
||||
#if desktop
|
||||
FlxG.stage.window.onDropFile.add(function(path:String)
|
||||
{
|
||||
trace("DROPPED FILE FROM: " + Std.string(path));
|
||||
|
||||
var fileName:String = path.split('\\').pop();
|
||||
var fileNameNoExt:String = fileName.split('.')[0];
|
||||
|
||||
var newPath = './' + Paths.image('stageBuild/' + fileNameNoExt);
|
||||
// sys.io.File.copy(path, newPath);
|
||||
// trace(sys.io.File.getBytes(Std.string(path)).toString());
|
||||
|
||||
// FlxG.bitmap.add('assets/preload/images/stageBuild/eltonJohn.png');
|
||||
|
||||
sys.io.File.copy(path, './' + Paths.image('stageBuild/stageTempImg'));
|
||||
|
||||
var fo = sys.io.File.write(newPath);
|
||||
|
||||
fo.write(sys.io.File.getBytes(path));
|
||||
|
||||
new FlxTimer().start(1, function(tmr)
|
||||
{
|
||||
var awesomeImg:SprStage = new SprStage();
|
||||
awesomeImg.loadGraphic(Paths.image('stageBuild/stageTempImg'), false, 0, 0, true);
|
||||
|
||||
sprGrp.add(awesomeImg);
|
||||
});
|
||||
|
||||
// Load the image shit by
|
||||
// 1. reading the image file names
|
||||
// 2. copy to stage temp like normal?
|
||||
|
||||
// var awesomeImg:FlxSprite = new FlxSprite().loadGraphic(Paths.image('stageBuild/swag'));
|
||||
// sprGrp.add(awesomeImg);
|
||||
// var swag = Paths.image('characters/temp');
|
||||
|
||||
// if (bf != null)
|
||||
// remove(bf);
|
||||
// FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
|
||||
|
||||
// bf.loadGraphic(Paths.image('characters/temp'));
|
||||
// add(bf);
|
||||
});
|
||||
#end
|
||||
}
|
||||
|
||||
function loadImage():Void
|
||||
|
@ -39,6 +92,11 @@ class StageBuilderState extends MusicBeatState
|
|||
sprGrp.add(img);
|
||||
}
|
||||
|
||||
function saveScene():Void
|
||||
{
|
||||
// trace();
|
||||
}
|
||||
|
||||
var oldCamPos:FlxPoint = new FlxPoint();
|
||||
var oldMousePos:FlxPoint = new FlxPoint();
|
||||
|
||||
|
@ -52,8 +110,8 @@ class StageBuilderState extends MusicBeatState
|
|||
|
||||
if (FlxG.mouse.pressedMiddle)
|
||||
{
|
||||
FlxG.camera.scroll.x = oldCamPos.x + (FlxG.mouse.screenX - oldMousePos.x);
|
||||
FlxG.camera.scroll.y = oldCamPos.y + (FlxG.mouse.screenY - oldMousePos.y);
|
||||
FlxG.camera.scroll.x = oldCamPos.x - (FlxG.mouse.screenX - oldMousePos.x);
|
||||
FlxG.camera.scroll.y = oldCamPos.y - (FlxG.mouse.screenY - oldMousePos.y);
|
||||
}
|
||||
|
||||
super.update(elapsed);
|
||||
|
|
Loading…
Reference in a new issue