mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-08-20 15:35:13 +00:00
animation playing dropdown menu
This commit is contained in:
parent
ae37e98cdf
commit
52b0f17ac7
|
@ -40,6 +40,12 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
var charInput:FlxUIDropDownMenu;
|
||||
|
||||
var curView:ANIMDEBUGVIEW = SPRITESHEET;
|
||||
|
||||
var spriteSheetView:FlxGroup;
|
||||
var animDropDownMenu:FlxUIDropDownMenu;
|
||||
var dropDownSetup:Bool = false;
|
||||
|
||||
override function create()
|
||||
{
|
||||
Paths.setCurrentLevel('week1');
|
||||
|
@ -54,12 +60,42 @@ class DebugBoundingState extends FlxState
|
|||
bg.scrollFactor.set();
|
||||
add(bg);
|
||||
|
||||
initSpritesheetView();
|
||||
|
||||
// charInput = new FlxInputText(300, 10, 150, "bf", 16);
|
||||
// charInput.focusCam = hudCam;
|
||||
// charInput.cameras = [hudCam];
|
||||
// charInput.scrollFactor.set();
|
||||
|
||||
animDropDownMenu = new FlxUIDropDownMenu(370, 20, FlxUIDropDownMenu.makeStrIdLabelArray(['weed'], true));
|
||||
animDropDownMenu.cameras = [hudCam];
|
||||
add(animDropDownMenu);
|
||||
|
||||
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
|
||||
|
||||
charInput = new FlxUIDropDownMenu(200, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
|
||||
{
|
||||
loadAnimShit(characters[Std.parseInt(str)]);
|
||||
// trace();
|
||||
});
|
||||
// charInput.
|
||||
charInput.cameras = [hudCam];
|
||||
add(charInput);
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
||||
function initSpritesheetView():Void
|
||||
{
|
||||
spriteSheetView = new FlxGroup();
|
||||
add(spriteSheetView);
|
||||
|
||||
var tex = Paths.getSparrowAtlas('characters/temp');
|
||||
// tex.frames[0].uv
|
||||
|
||||
var bf:FlxSprite = new FlxSprite();
|
||||
bf.loadGraphic(tex.parent);
|
||||
add(bf);
|
||||
spriteSheetView.add(bf);
|
||||
|
||||
var swagGraphic:FlxSprite = new FlxSprite().makeGraphic(tex.parent.width, tex.parent.height, FlxColor.TRANSPARENT);
|
||||
|
||||
|
@ -78,30 +114,14 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
txtGrp = new FlxGroup();
|
||||
txtGrp.cameras = [hudCam];
|
||||
add(txtGrp);
|
||||
|
||||
// charInput = new FlxInputText(300, 10, 150, "bf", 16);
|
||||
// charInput.focusCam = hudCam;
|
||||
// charInput.cameras = [hudCam];
|
||||
// charInput.scrollFactor.set();
|
||||
|
||||
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
|
||||
|
||||
charInput = new FlxUIDropDownMenu(200, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
|
||||
{
|
||||
loadAnimShit(characters[Std.parseInt(str)]);
|
||||
// trace();
|
||||
});
|
||||
// charInput.
|
||||
charInput.cameras = [hudCam];
|
||||
txtGrp.add(charInput);
|
||||
spriteSheetView.add(txtGrp);
|
||||
|
||||
addInfo('boyfriend.xml', "");
|
||||
addInfo('Width', bf.width);
|
||||
addInfo('Height', bf.height);
|
||||
|
||||
swagGraphic.antialiasing = true;
|
||||
add(swagGraphic);
|
||||
spriteSheetView.add(swagGraphic);
|
||||
|
||||
FlxG.stage.window.onDropFile.add(function(path:String)
|
||||
{
|
||||
|
@ -119,8 +139,6 @@ class DebugBoundingState extends FlxState
|
|||
bf.loadGraphic(Paths.image('characters/temp'));
|
||||
add(bf);
|
||||
});
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
||||
function addInfo(str:String, value:Dynamic)
|
||||
|
@ -153,6 +171,19 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
if (FlxG.keys.justPressed.ONE)
|
||||
curView = SPRITESHEET;
|
||||
if (FlxG.keys.justReleased.TWO)
|
||||
curView = OFFSETSHIT;
|
||||
|
||||
switch (curView)
|
||||
{
|
||||
case SPRITESHEET:
|
||||
spriteSheetView.visible = true;
|
||||
case OFFSETSHIT:
|
||||
spriteSheetView.visible = false;
|
||||
}
|
||||
|
||||
/* if (charInput.hasFocus && FlxG.keys.justPressed.ENTER)
|
||||
{
|
||||
loadAnimShit();
|
||||
|
@ -173,8 +204,6 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
function loadAnimShit(char:String)
|
||||
{
|
||||
// trace('TRYING TO LOAD - ' + charInput.text);
|
||||
|
||||
if (swagChar != null)
|
||||
{
|
||||
remove(swagChar);
|
||||
|
@ -184,5 +213,27 @@ class DebugBoundingState extends FlxState
|
|||
swagChar = new Character(100, 100, char);
|
||||
swagChar.debugMode = true;
|
||||
add(swagChar);
|
||||
|
||||
var animThing:Array<String> = [];
|
||||
|
||||
for (i in swagChar.animOffsets.keys())
|
||||
{
|
||||
animThing.push(i);
|
||||
trace(i);
|
||||
trace(swagChar.animOffsets[i]);
|
||||
}
|
||||
|
||||
animDropDownMenu.setData(FlxUIDropDownMenu.makeStrIdLabelArray(animThing, true));
|
||||
animDropDownMenu.callback = function(str:String)
|
||||
{
|
||||
swagChar.playAnim(animThing[Std.parseInt(str)]); // trace();
|
||||
};
|
||||
dropDownSetup = true;
|
||||
}
|
||||
}
|
||||
|
||||
enum ANIMDEBUGVIEW
|
||||
{
|
||||
SPRITESHEET;
|
||||
OFFSETSHIT;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue