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animation playing dropdown menu
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parent
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commit
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@ -40,6 +40,12 @@ class DebugBoundingState extends FlxState
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var charInput:FlxUIDropDownMenu;
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var curView:ANIMDEBUGVIEW = SPRITESHEET;
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var spriteSheetView:FlxGroup;
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var animDropDownMenu:FlxUIDropDownMenu;
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var dropDownSetup:Bool = false;
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override function create()
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{
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Paths.setCurrentLevel('week1');
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@ -54,12 +60,42 @@ class DebugBoundingState extends FlxState
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bg.scrollFactor.set();
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add(bg);
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initSpritesheetView();
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// charInput = new FlxInputText(300, 10, 150, "bf", 16);
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// charInput.focusCam = hudCam;
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// charInput.cameras = [hudCam];
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// charInput.scrollFactor.set();
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animDropDownMenu = new FlxUIDropDownMenu(370, 20, FlxUIDropDownMenu.makeStrIdLabelArray(['weed'], true));
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animDropDownMenu.cameras = [hudCam];
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add(animDropDownMenu);
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var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
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charInput = new FlxUIDropDownMenu(200, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
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{
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loadAnimShit(characters[Std.parseInt(str)]);
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// trace();
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});
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// charInput.
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charInput.cameras = [hudCam];
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add(charInput);
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super.create();
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}
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function initSpritesheetView():Void
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{
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spriteSheetView = new FlxGroup();
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add(spriteSheetView);
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var tex = Paths.getSparrowAtlas('characters/temp');
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// tex.frames[0].uv
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var bf:FlxSprite = new FlxSprite();
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bf.loadGraphic(tex.parent);
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add(bf);
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spriteSheetView.add(bf);
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var swagGraphic:FlxSprite = new FlxSprite().makeGraphic(tex.parent.width, tex.parent.height, FlxColor.TRANSPARENT);
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@ -78,30 +114,14 @@ class DebugBoundingState extends FlxState
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txtGrp = new FlxGroup();
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txtGrp.cameras = [hudCam];
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add(txtGrp);
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// charInput = new FlxInputText(300, 10, 150, "bf", 16);
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// charInput.focusCam = hudCam;
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// charInput.cameras = [hudCam];
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// charInput.scrollFactor.set();
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var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
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charInput = new FlxUIDropDownMenu(200, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
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{
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loadAnimShit(characters[Std.parseInt(str)]);
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// trace();
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});
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// charInput.
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charInput.cameras = [hudCam];
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txtGrp.add(charInput);
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spriteSheetView.add(txtGrp);
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addInfo('boyfriend.xml', "");
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addInfo('Width', bf.width);
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addInfo('Height', bf.height);
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swagGraphic.antialiasing = true;
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add(swagGraphic);
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spriteSheetView.add(swagGraphic);
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FlxG.stage.window.onDropFile.add(function(path:String)
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{
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@ -119,8 +139,6 @@ class DebugBoundingState extends FlxState
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bf.loadGraphic(Paths.image('characters/temp'));
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add(bf);
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});
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super.create();
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}
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function addInfo(str:String, value:Dynamic)
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@ -153,6 +171,19 @@ class DebugBoundingState extends FlxState
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override function update(elapsed:Float)
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{
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if (FlxG.keys.justPressed.ONE)
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curView = SPRITESHEET;
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if (FlxG.keys.justReleased.TWO)
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curView = OFFSETSHIT;
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switch (curView)
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{
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case SPRITESHEET:
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spriteSheetView.visible = true;
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case OFFSETSHIT:
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spriteSheetView.visible = false;
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}
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/* if (charInput.hasFocus && FlxG.keys.justPressed.ENTER)
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{
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loadAnimShit();
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@ -173,8 +204,6 @@ class DebugBoundingState extends FlxState
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function loadAnimShit(char:String)
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{
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// trace('TRYING TO LOAD - ' + charInput.text);
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if (swagChar != null)
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{
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remove(swagChar);
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@ -184,5 +213,27 @@ class DebugBoundingState extends FlxState
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swagChar = new Character(100, 100, char);
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swagChar.debugMode = true;
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add(swagChar);
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var animThing:Array<String> = [];
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for (i in swagChar.animOffsets.keys())
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{
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animThing.push(i);
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trace(i);
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trace(swagChar.animOffsets[i]);
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}
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animDropDownMenu.setData(FlxUIDropDownMenu.makeStrIdLabelArray(animThing, true));
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animDropDownMenu.callback = function(str:String)
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{
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swagChar.playAnim(animThing[Std.parseInt(str)]); // trace();
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};
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dropDownSetup = true;
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}
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}
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enum ANIMDEBUGVIEW
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{
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SPRITESHEET;
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OFFSETSHIT;
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}
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