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anim debug bullshit

This commit is contained in:
Cameron Taylor 2021-06-04 02:01:34 -04:00
parent 1fa00fab9b
commit ae37e98cdf
5 changed files with 209 additions and 45 deletions

View file

@ -547,7 +547,7 @@ class Character extends FlxSprite
private function loadOffsetFile(offsetCharacter:String)
{
var daFile:Array<String> = CoolUtil.coolTextFile(Paths.file("images/characters/" + offsetCharacter + "Offsets.txt"));
var daFile:Array<String> = CoolUtil.coolTextFile(Paths.file("images/characters/" + offsetCharacter + "Offsets.txt", TEXT, 'shared'));
for (i in daFile)
{

View file

@ -5,11 +5,14 @@ import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.display.FlxGridOverlay;
import flixel.addons.ui.FlxInputText;
import flixel.addons.ui.FlxUIDropDownMenu;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup;
import flixel.text.FlxText;
import flixel.util.FlxColor;
import flixel.util.FlxSpriteUtil;
import lime.utils.Assets as LimeAssets;
import openfl.Assets;
import sys.io.File;
@ -17,6 +20,17 @@ using flixel.util.FlxSpriteUtil;
class DebugBoundingState extends FlxState
{
/*
TODAY'S TO-DO
- Refactor the animation offset menu to be in this one instead
- Cleaner UI
- Easier to access, test, and export data from.
- Easier movement
- Onion skinning
- Mouse controls??
- Load different characters on the fly
*/
var bg:FlxSprite;
var fileInfo:FlxText;
@ -24,8 +38,12 @@ class DebugBoundingState extends FlxState
var hudCam:FlxCamera;
var charInput:FlxUIDropDownMenu;
override function create()
{
Paths.setCurrentLevel('week1');
hudCam = new FlxCamera();
hudCam.bgColor.alpha = 0;
@ -62,6 +80,22 @@ class DebugBoundingState extends FlxState
txtGrp.cameras = [hudCam];
add(txtGrp);
// charInput = new FlxInputText(300, 10, 150, "bf", 16);
// charInput.focusCam = hudCam;
// charInput.cameras = [hudCam];
// charInput.scrollFactor.set();
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
charInput = new FlxUIDropDownMenu(200, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
{
loadAnimShit(characters[Std.parseInt(str)]);
// trace();
});
// charInput.
charInput.cameras = [hudCam];
txtGrp.add(charInput);
addInfo('boyfriend.xml', "");
addInfo('Width', bf.width);
addInfo('Height', bf.height);
@ -99,8 +133,31 @@ class DebugBoundingState extends FlxState
swagText.text = str + ": " + Std.string(value);
}
function checkLibrary(library:String)
{
trace(Assets.hasLibrary(library));
if (Assets.getLibrary(library) == null)
{
@:privateAccess
if (!LimeAssets.libraryPaths.exists(library))
throw "Missing library: " + library;
// var callback = callbacks.add("library:" + library);
Assets.loadLibrary(library).onComplete(function(_)
{
trace('LOADED... awesomeness...');
// callback();
});
}
}
override function update(elapsed:Float)
{
/* if (charInput.hasFocus && FlxG.keys.justPressed.ENTER)
{
loadAnimShit();
}*/
CoolUtil.mouseCamDrag();
CoolUtil.mouseWheelZoom();
@ -111,4 +168,21 @@ class DebugBoundingState extends FlxState
super.update(elapsed);
}
var swagChar:Character;
function loadAnimShit(char:String)
{
// trace('TRYING TO LOAD - ' + charInput.text);
if (swagChar != null)
{
remove(swagChar);
swagChar.destroy();
}
swagChar = new Character(100, 100, char);
swagChar.debugMode = true;
add(swagChar);
}
}

View file

@ -15,6 +15,7 @@ import flixel.math.FlxPoint;
import flixel.math.FlxRect;
import flixel.system.FlxAssets.FlxGraphicAsset;
import flixel.system.FlxAssets;
import flixel.text.FlxText;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;

View file

@ -7,6 +7,8 @@ import flixel.math.FlxPoint;
class SprStage extends FlxSprite
{
public var imgName:String = '';
public var layer:Int = 0;
public var mousePressing:Bool = false;

View file

@ -1,5 +1,6 @@
package ui.stageBuildShit;
import flixel.FlxCamera;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.addons.display.FlxGridOverlay;
@ -7,21 +8,30 @@ import flixel.group.FlxGroup;
import flixel.input.mouse.FlxMouseButton.FlxMouseButtonID;
import flixel.input.mouse.FlxMouseEventManager;
import flixel.math.FlxPoint;
import flixel.text.FlxText;
import flixel.ui.FlxButton;
import flixel.util.FlxColor;
import flixel.util.FlxSort;
import flixel.util.FlxTimer;
class StageBuilderState extends MusicBeatState
{
private var hudGrp:FlxGroup;
var textInfo:FlxText;
private var sprGrp:FlxTypedGroup<SprStage>;
// var snd:Sound;
// var sndChannel:SoundChannel;
var hudCam:FlxCamera;
override function create()
{
hudCam = new FlxCamera();
hudCam.bgColor.alpha = 0;
FlxG.cameras.add(hudCam, false);
super.create();
FlxG.mouse.visible = true;
@ -70,8 +80,14 @@ class StageBuilderState extends MusicBeatState
add(sprGrp);
hudGrp = new FlxGroup();
hudGrp.cameras = [hudCam];
add(hudGrp);
textInfo = new FlxText(10, 80, 0, "", 24);
textInfo.setFormat(Paths.font("vcr.ttf"), 20, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
textInfo.scrollFactor.set();
hudGrp.add(textInfo);
var imgBtn:FlxButton = new FlxButton(20, 20, "Load Image", loadImage);
hudGrp.add(imgBtn);
@ -106,8 +122,11 @@ class StageBuilderState extends MusicBeatState
awesomeImg.loadGraphic(Paths.image('stageBuild/stageTempImg'), false, 0, 0, true);
awesomeImg.layer = sprGrp.members.length;
awesomeImg.imgName = fileName;
sprGrp.add(awesomeImg);
curFocus = MOVEMENTS;
});
// Load the image shit by
@ -148,6 +167,101 @@ class StageBuilderState extends MusicBeatState
override function update(elapsed:Float)
{
if (FlxG.keys.justPressed.H)
hudGrp.visible = !hudGrp.visible;
if (FlxG.keys.justPressed.ESCAPE)
{
if (curFocus == ATTRIBUTES)
curFocus = MOVEMENTS;
else
curFocus = ATTRIBUTES;
}
switch (curFocus)
{
case MOVEMENTS:
movementControls();
case ATTRIBUTES:
attributeControls();
default:
}
if (FlxG.keys.justPressed.DELETE)
{
if (curSelectedSpr != null)
sprGrp.remove(curSelectedSpr, true);
}
CoolUtil.mouseCamDrag();
if (FlxG.keys.pressed.CONTROL)
CoolUtil.mouseWheelZoom();
if (isShaking)
{
FlxG.stage.window.x = Std.int(shakePos.x + (FlxG.random.float(-1, 1) * shakeIntensity));
FlxG.stage.window.y = Std.int(shakePos.y + (FlxG.random.float(-1, 1) * shakeIntensity));
shakeIntensity -= 30 * elapsed;
if (shakeIntensity <= 0)
{
isShaking = false;
shakeIntensity = 60;
FlxG.stage.window.x = Std.int(shakePos.x);
FlxG.stage.window.y = Std.int(shakePos.y);
}
}
if (curTool == GRABBING && FlxG.mouse.justReleased)
{
moveSprPos([
curSelectedSpr.x - curSelectedSpr.oldPos.x,
curSelectedSpr.y - curSelectedSpr.oldPos.y
]);
}
if (FlxG.keys.justPressed.Z && actionQueue.length > 0)
{
// trace('UNDO - QUEUE LENGTH: ' + actionQueue.length);
isUndoRedo = true;
var daFunc = actionQueue.pop();
var daValue = posQueue.pop();
daFunc(daValue);
}
super.update(elapsed);
}
function attributeControls():Void
{
textInfo.alpha = 1;
if (FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.RIGHT)
{
if (FlxG.keys.justPressed.LEFT)
{
curSelectedSpr.scrollFactor.x -= 0.1;
curSelectedSpr.scrollFactor.y -= 0.1;
}
if (FlxG.keys.justPressed.RIGHT)
{
curSelectedSpr.scrollFactor.x += 0.1;
curSelectedSpr.scrollFactor.y += 0.1;
}
updateTextInfo();
}
}
function movementControls():Void
{
textInfo.alpha = 0.5;
if (FlxG.keys.justPressed.CONTROL)
{
tempTool = curTool;
@ -196,52 +310,10 @@ class StageBuilderState extends MusicBeatState
if (curSelectedSpr != null)
moveLayer(-1);
}
if (FlxG.keys.justPressed.DELETE)
{
if (curSelectedSpr != null)
sprGrp.remove(curSelectedSpr, true);
}
CoolUtil.mouseCamDrag();
if (FlxG.keys.pressed.CONTROL)
CoolUtil.mouseWheelZoom();
if (isShaking)
{
FlxG.stage.window.x = Std.int(shakePos.x + (FlxG.random.float(-1, 1) * shakeIntensity));
FlxG.stage.window.y = Std.int(shakePos.y + (FlxG.random.float(-1, 1) * shakeIntensity));
shakeIntensity -= 30 * elapsed;
if (shakeIntensity <= 0)
{
isShaking = false;
shakeIntensity = 60;
FlxG.stage.window.x = Std.int(shakePos.x);
FlxG.stage.window.y = Std.int(shakePos.y);
}
}
if (curTool == GRABBING && FlxG.mouse.justReleased)
{
moveSprPos([
curSelectedSpr.x - curSelectedSpr.oldPos.x,
curSelectedSpr.y - curSelectedSpr.oldPos.y
]);
}
if (FlxG.keys.justPressed.Z && actionQueue.length > 0)
{
// trace('UNDO - QUEUE LENGTH: ' + actionQueue.length);
isUndoRedo = true;
actionQueue.pop()(posQueue.pop());
}
super.update(elapsed);
}
var curFocus:FOCUS = MOVEMENTS;
static public function changeTool(newTool:TOOLS)
{
curTool = newTool;
@ -264,6 +336,14 @@ class StageBuilderState extends MusicBeatState
{
undoRedoCheck(changeCurSelected, curSelectedSpr);
curSelectedSpr = spr;
updateTextInfo();
}
function updateTextInfo()
{
textInfo.text = curSelectedSpr.imgName;
textInfo.text += ' - parallax: ' + curSelectedSpr.scrollFactor;
}
// base check to see if its in a state of undo or redo
@ -301,6 +381,7 @@ class StageBuilderState extends MusicBeatState
// trace(xDiff);
// trace(yDiff);
// usually set to false for the MOUSE DRAG, merely to track movements from the mouse
if (forceMove)
{
curSelectedSpr.x += xDiff;
@ -353,6 +434,12 @@ class StageBuilderState extends MusicBeatState
}
}
enum FOCUS
{
ATTRIBUTES;
MOVEMENTS;
}
enum TOOLS
{
SELECT;