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Fix a bug where the random event in Week 3 would always trigger

This commit is contained in:
EliteMasterEric 2024-09-09 22:35:02 -04:00
parent e2c287e112
commit 4c1b4859e7
2 changed files with 2 additions and 2 deletions

2
assets

@ -1 +1 @@
Subproject commit 80cfbbdebad184f2f5429677a0ac05f95cef6706
Subproject commit 5a4dea425190d192f4f242a189a8daf5779efb8b

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@ -376,7 +376,7 @@ class BaseCharacter extends Bopper
{
if (isAnimationFinished())
{
trace('Not playing hold (${getCurrentAnimation()}) (${isAnimationFinished()}, ${getCurrentAnimation().endsWith(Constants.ANIMATION_HOLD_SUFFIX)}, ${hasAnimation(getCurrentAnimation() + Constants.ANIMATION_HOLD_SUFFIX)})');
// trace('Not playing hold (${getCurrentAnimation()}) (${isAnimationFinished()}, ${getCurrentAnimation().endsWith(Constants.ANIMATION_HOLD_SUFFIX)}, ${hasAnimation(getCurrentAnimation() + Constants.ANIMATION_HOLD_SUFFIX)})');
}
}