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Fix a bug where the random event in Week 3 would always trigger
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@ -1 +1 @@
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Subproject commit 80cfbbdebad184f2f5429677a0ac05f95cef6706
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Subproject commit 5a4dea425190d192f4f242a189a8daf5779efb8b
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@ -376,7 +376,7 @@ class BaseCharacter extends Bopper
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{
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if (isAnimationFinished())
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{
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trace('Not playing hold (${getCurrentAnimation()}) (${isAnimationFinished()}, ${getCurrentAnimation().endsWith(Constants.ANIMATION_HOLD_SUFFIX)}, ${hasAnimation(getCurrentAnimation() + Constants.ANIMATION_HOLD_SUFFIX)})');
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// trace('Not playing hold (${getCurrentAnimation()}) (${isAnimationFinished()}, ${getCurrentAnimation().endsWith(Constants.ANIMATION_HOLD_SUFFIX)}, ${hasAnimation(getCurrentAnimation() + Constants.ANIMATION_HOLD_SUFFIX)})');
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}
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}
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