From 4c1b4859e77ac0634b1500002624fc053e188de8 Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Mon, 9 Sep 2024 22:35:02 -0400 Subject: [PATCH] Fix a bug where the random event in Week 3 would always trigger --- assets | 2 +- source/funkin/play/character/BaseCharacter.hx | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/assets b/assets index 80cfbbdeb..5a4dea425 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit 80cfbbdebad184f2f5429677a0ac05f95cef6706 +Subproject commit 5a4dea425190d192f4f242a189a8daf5779efb8b diff --git a/source/funkin/play/character/BaseCharacter.hx b/source/funkin/play/character/BaseCharacter.hx index 28b2dbee2..bce7f0d98 100644 --- a/source/funkin/play/character/BaseCharacter.hx +++ b/source/funkin/play/character/BaseCharacter.hx @@ -376,7 +376,7 @@ class BaseCharacter extends Bopper { if (isAnimationFinished()) { - trace('Not playing hold (${getCurrentAnimation()}) (${isAnimationFinished()}, ${getCurrentAnimation().endsWith(Constants.ANIMATION_HOLD_SUFFIX)}, ${hasAnimation(getCurrentAnimation() + Constants.ANIMATION_HOLD_SUFFIX)})'); + // trace('Not playing hold (${getCurrentAnimation()}) (${isAnimationFinished()}, ${getCurrentAnimation().endsWith(Constants.ANIMATION_HOLD_SUFFIX)}, ${hasAnimation(getCurrentAnimation() + Constants.ANIMATION_HOLD_SUFFIX)})'); } }