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hotfix for da week 2 unlock

This commit is contained in:
Cameron Taylor 2020-11-06 11:56:41 -08:00
parent 48c482440c
commit 4ba3cfbfdb
3 changed files with 5 additions and 3 deletions

View file

@ -4,7 +4,9 @@ All notable changes will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [0.2.1.1] - 2020-11-06
### Fixed
- Week 2 not unlocking properly
## [0.2.1] - 2020-11-06
### Added

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@ -2,7 +2,7 @@
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.1" company="ninjamuffin99" />
<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.1.1" company="ninjamuffin99" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->

View file

@ -838,7 +838,7 @@ class PlayState extends MusicBeatState
FlxG.switchState(new StoryMenuState());
StoryMenuState.weekUnlocked[1] = true;
StoryMenuState.weekUnlocked[2] = true;
NGio.unlockMedal(60961);
Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);