From 4ba3cfbfdb8d775b6bd95ad4dbf4160a8945a628 Mon Sep 17 00:00:00 2001 From: Cameron Taylor Date: Fri, 6 Nov 2020 11:56:41 -0800 Subject: [PATCH] hotfix for da week 2 unlock --- CHANGELOG.md | 4 +++- Project.xml | 2 +- source/PlayState.hx | 2 +- 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index f6c3d4013..c7576acbe 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,7 +4,9 @@ All notable changes will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). -## [Unreleased] +## [0.2.1.1] - 2020-11-06 +### Fixed +- Week 2 not unlocking properly ## [0.2.1] - 2020-11-06 ### Added diff --git a/Project.xml b/Project.xml index 5e01c8f0c..fb5457ab1 100644 --- a/Project.xml +++ b/Project.xml @@ -2,7 +2,7 @@ - + diff --git a/source/PlayState.hx b/source/PlayState.hx index f22548a7e..8b9de9971 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -838,7 +838,7 @@ class PlayState extends MusicBeatState FlxG.switchState(new StoryMenuState()); - StoryMenuState.weekUnlocked[1] = true; + StoryMenuState.weekUnlocked[2] = true; NGio.unlockMedal(60961); Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);