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https://github.com/ninjamuffin99/Funkin.git
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save data bullshit
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parent
4d4a724d72
commit
427ca3cb03
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@ -1,11 +1,77 @@
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package;
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import flixel.FlxG;
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import flixel.FlxState;
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import flixel.ui.FlxButton;
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import haxe.Json;
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import openfl.events.Event;
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import openfl.events.IOErrorEvent;
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import openfl.events.IOErrorEvent;
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import openfl.events.IOErrorEvent;
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import openfl.net.FileReference;
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class ChartingState extends FlxState
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class ChartingState extends MusicBeatState
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{
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var _file:FileReference;
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override function create()
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{
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var saveButton:FlxButton = new FlxButton(0, 0, "Save", function()
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{
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// bullshit
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var json = {
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"song": "Bopeebo",
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"bpm": 100,
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"sections": 15
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};
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var data:String = Json.stringify(json);
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if ((data != null) && (data.length > 0))
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{
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_file = new FileReference();
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_file.addEventListener(Event.COMPLETE, onSaveComplete);
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_file.addEventListener(Event.CANCEL, onSaveCancel);
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_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file.save(data, "swag.json");
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}
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});
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saveButton.screenCenter();
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add(saveButton);
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super.create();
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}
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function onSaveComplete(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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FlxG.log.notice("Successfully saved LEVEL DATA.");
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}
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/**
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* Called when the save file dialog is cancelled.
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*/
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function onSaveCancel(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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}
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/**
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* Called if there is an error while saving the gameplay recording.
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*/
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function onSaveError(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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FlxG.log.error("Problem saving Level data");
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}
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}
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@ -9,7 +9,7 @@ class Main extends Sprite
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public function new()
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{
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super();
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addChild(new FlxGame(0, 0, TitleState));
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addChild(new FlxGame(0, 0, ChartingState));
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#if !mobile
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addChild(new FPS(10, 3, 0xFFFFFF));
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@ -15,18 +15,16 @@ class MusicBeatState extends FlxTransitionableState
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super.create();
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}
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private function everyBeat():Void
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override function update(elapsed:Float)
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{
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if (Conductor.songPosition > lastBeat + Conductor.crochet - Conductor.safeZoneOffset
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|| Conductor.songPosition < lastBeat + Conductor.safeZoneOffset)
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{
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if (Conductor.songPosition > lastBeat + Conductor.crochet)
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{
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beatHit();
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}
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}
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everyStep();
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super.update(elapsed);
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}
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/**
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* CHECKS EVERY FRAME
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*/
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private function everyStep():Void
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{
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if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
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@ -43,6 +41,9 @@ class MusicBeatState extends FlxTransitionableState
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{
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totalSteps += 1;
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lastStep += Conductor.stepCrochet;
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if (totalSteps % 4 == 0)
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beatHit();
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}
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public function beatHit():Void
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@ -424,6 +424,9 @@ class PlayState extends MusicBeatState
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openSubState(new PauseSubState());
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}
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FlxG.watch.addQuick('VOL', vocals.amplitudeLeft);
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FlxG.watch.addQuick('VOLRight', vocals.amplitudeRight);
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healthHeads.setGraphicSize(Std.int(FlxMath.lerp(100, healthHeads.width, 0.98)));
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healthHeads.x = healthBar.x + (healthBar.width * (FlxMath.remapToRange(healthBar.percent, 0, 100, 100, 0) * 0.01)) - (healthHeads.width / 2);
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@ -512,8 +515,6 @@ class PlayState extends MusicBeatState
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FlxG.switchState(new PlayState());
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}
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}
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everyBeat();
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everyStep();
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// better streaming of shit
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if (health <= 0)
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@ -1021,6 +1022,17 @@ class PlayState extends MusicBeatState
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}
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}
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override function stepHit()
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{
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if (vocals.time > Conductor.songPosition + Conductor.stepCrochet || vocals.time < Conductor.songPosition - Conductor.stepCrochet)
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{
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vocals.pause();
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vocals.time = Conductor.songPosition;
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vocals.play();
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}
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super.stepHit();
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}
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override function beatHit()
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{
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super.beatHit();
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