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Merge pull request #2452 from eltociear/patch-1

Update ScriptEventType.hx
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Eric 2024-07-11 03:56:07 -04:00 committed by GitHub
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@ -20,7 +20,7 @@ enum abstract ScriptEventType(String) from String to String
var DESTROY = 'DESTROY'; var DESTROY = 'DESTROY';
/** /**
* Called when the relevent object is added to the game state. * Called when the relevant object is added to the game state.
* This assumes all data is loaded and ready to go. * This assumes all data is loaded and ready to go.
* *
* This event is not cancelable. * This event is not cancelable.