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Disable fakeout happening 100% of the time.
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@ -130,7 +130,7 @@ class GameOverSubstate extends MusicBeatSubstate
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{
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hasStartedAnimation = true;
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if (boyfriend.hasAnimation('fakeoutDeath') && (FlxG.random.bool((1 / 4000) * 100) || true))
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if (boyfriend.hasAnimation('fakeoutDeath') && FlxG.random.bool((1 / 4096) * 100))
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{
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boyfriend.playAnimation('fakeoutDeath', true, true);
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}
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