1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-10-01 14:59:04 +00:00
Funkin/source/ChartingState.hx

177 lines
3.9 KiB
Haxe
Raw Normal View History

package;
2020-10-10 03:22:07 +00:00
import flixel.FlxG;
2020-10-10 09:28:44 +00:00
import flixel.FlxSprite;
import flixel.FlxState;
2020-10-10 04:22:26 +00:00
import flixel.group.FlxGroup.FlxTypedGroup;
2020-10-10 09:28:44 +00:00
import flixel.text.FlxText;
2020-10-10 03:22:07 +00:00
import flixel.ui.FlxButton;
2020-10-10 04:22:26 +00:00
import flixel.ui.FlxSpriteButton;
import flixel.util.FlxColor;
2020-10-10 03:22:07 +00:00
import haxe.Json;
import openfl.events.Event;
import openfl.events.IOErrorEvent;
import openfl.events.IOErrorEvent;
import openfl.events.IOErrorEvent;
import openfl.net.FileReference;
2020-10-10 03:22:07 +00:00
class ChartingState extends MusicBeatState
{
2020-10-10 03:22:07 +00:00
var _file:FileReference;
2020-10-10 09:28:44 +00:00
var sequencer:FlxTypedGroup<DisplayNote>;
2020-10-10 04:22:26 +00:00
var notes:Array<Dynamic> = [];
2020-10-10 09:28:44 +00:00
var bpmTxt:FlxText;
var strumLine:FlxSprite;
2020-10-10 03:22:07 +00:00
override function create()
{
2020-10-10 09:28:44 +00:00
FlxG.sound.playMusic('assets/music/Fresh.mp3', 0.6);
FlxG.sound.music.pause();
Conductor.changeBPM(120);
2020-10-10 03:22:07 +00:00
var saveButton:FlxButton = new FlxButton(0, 0, "Save", function()
{
2020-10-10 04:22:26 +00:00
saveLevel();
});
saveButton.screenCenter();
add(saveButton);
2020-10-10 03:22:07 +00:00
2020-10-10 09:28:44 +00:00
bpmTxt = new FlxText(20, 20);
add(bpmTxt);
strumLine = new FlxSprite(0, 50).makeGraphic(Std.int(FlxG.width / 2), 4);
add(strumLine);
2020-10-10 04:22:26 +00:00
createStepChart();
2020-10-10 03:22:07 +00:00
2020-10-10 04:22:26 +00:00
super.create();
}
2020-10-10 03:22:07 +00:00
2020-10-10 04:22:26 +00:00
function createStepChart()
{
2020-10-10 09:28:44 +00:00
sequencer = new FlxTypedGroup<DisplayNote>();
2020-10-10 04:22:26 +00:00
add(sequencer);
2020-10-10 09:28:44 +00:00
for (r in 0...4)
2020-10-10 04:22:26 +00:00
{
notes.push([]);
for (i in 0...16)
2020-10-10 03:22:07 +00:00
{
2020-10-10 04:22:26 +00:00
notes[r].push(false);
2020-10-10 09:28:44 +00:00
var seqBtn:DisplayNote = new DisplayNote((35 * r) + 10, (35 * i) + 50, null, function()
2020-10-10 04:22:26 +00:00
{
2020-10-10 09:28:44 +00:00
if (notes[r][i] == 0)
notes[r][i] = 1;
else
notes[r][i] = 0;
2020-10-10 04:22:26 +00:00
});
2020-10-10 09:28:44 +00:00
seqBtn.strumTime = Conductor.stepCrochet * i;
2020-10-10 04:22:26 +00:00
seqBtn.makeGraphic(30, 30, FlxColor.WHITE);
seqBtn.ID = i + (16 * r);
sequencer.add(seqBtn);
2020-10-10 03:22:07 +00:00
}
2020-10-10 04:22:26 +00:00
}
}
override function update(elapsed:Float)
{
2020-10-10 09:28:44 +00:00
Conductor.songPosition = FlxG.sound.music.time;
if (FlxG.sound.music.playing)
{
}
else
{
if (FlxG.keys.pressed.W)
FlxG.sound.music.time -= 900 * FlxG.elapsed;
if (FlxG.keys.pressed.S)
FlxG.sound.music.time += 900 * FlxG.elapsed;
}
if (FlxG.keys.justPressed.SPACE)
2020-10-10 04:22:26 +00:00
{
2020-10-10 09:28:44 +00:00
if (FlxG.sound.music.playing)
{
FlxG.sound.music.pause();
}
else
FlxG.sound.music.play();
}
if (FlxG.keys.justPressed.UP)
Conductor.changeBPM(Conductor.bpm + 1);
if (FlxG.keys.justPressed.DOWN)
Conductor.changeBPM(Conductor.bpm - 1);
bpmTxt.text = "BPM: " + Conductor.bpm;
sequencer.forEach(function(spr:DisplayNote)
{
if (notes[Std.int(spr.ID / 16)][spr.ID % 16] != 0)
2020-10-10 04:22:26 +00:00
spr.alpha = 1;
else
spr.alpha = 0.5;
2020-10-10 09:28:44 +00:00
spr.y = (strumLine.y - (Conductor.songPosition - spr.strumTime) * daSpacing);
2020-10-10 03:22:07 +00:00
});
2020-10-10 04:22:26 +00:00
super.update(elapsed);
}
2020-10-10 09:28:44 +00:00
private var daSpacing:Float = 0.3;
2020-10-10 04:22:26 +00:00
private function saveLevel()
{
var json = {
"song": "Bopeebo",
"bpm": 100,
"sections": 15
};
var data:String = Json.stringify(json);
if ((data != null) && (data.length > 0))
{
_file = new FileReference();
_file.addEventListener(Event.COMPLETE, onSaveComplete);
_file.addEventListener(Event.CANCEL, onSaveCancel);
_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file.save(data, json.song + ".json");
}
}
2020-10-10 03:22:07 +00:00
function onSaveComplete(_):Void
{
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
_file.removeEventListener(Event.CANCEL, onSaveCancel);
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file = null;
FlxG.log.notice("Successfully saved LEVEL DATA.");
}
/**
* Called when the save file dialog is cancelled.
*/
function onSaveCancel(_):Void
{
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
_file.removeEventListener(Event.CANCEL, onSaveCancel);
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file = null;
}
/**
* Called if there is an error while saving the gameplay recording.
*/
function onSaveError(_):Void
{
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
_file.removeEventListener(Event.CANCEL, onSaveCancel);
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file = null;
FlxG.log.error("Problem saving Level data");
}
}