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Funkin/source/DebugBoundingState.hx

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2021-04-08 00:19:49 +00:00
package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import openfl.Assets;
import sys.io.File;
class DebugBoundingState extends FlxState
{
override function create()
{
var bf:FlxSprite = new FlxSprite().loadGraphic(Paths.image('characters/temp'));
add(bf);
FlxG.stage.window.onDropFile.add(function(path:String)
{
trace("DROPPED FILE FROM: " + Std.string(path));
var newPath = "./" + Paths.image('characters/temp');
File.copy(path, newPath);
var swag = Paths.image('characters/temp');
if (bf != null)
remove(bf);
FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
Assets.cache.clear();
bf.loadGraphic(Paths.image('characters/temp'));
add(bf);
});
super.create();
}
}