cutscene shit in progress

This commit is contained in:
Cameron Taylor 2021-04-07 20:19:49 -04:00
parent a2ae9bbcd1
commit 1e903523fb
33 changed files with 935 additions and 20 deletions

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<SubTexture name="TANK TALK 1 P20090" x="7473" y="581" width="526" height="571" frameX="-15" frameY="-14" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20091" x="6411" y="581" width="527" height="571" frameX="-14" frameY="-14" frameWidth="556" frameHeight="586"/>
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<SubTexture name="TANK TALK 1 P20093" x="4287" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20094" x="4287" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20095" x="4818" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
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<SubTexture name="TANK TALK 1 P20098" x="5349" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20099" x="5349" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20100" x="5880" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20101" x="5880" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20102" x="5880" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20103" x="5880" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20104" x="5880" y="581" width="527" height="573" frameX="-14" frameY="-12" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20105" x="6942" y="581" width="527" height="571" frameX="-14" frameY="-14" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20106" x="6942" y="581" width="527" height="571" frameX="-14" frameY="-14" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20107" x="2507" y="1731" width="463" height="569" frameX="-50" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20108" x="2507" y="1731" width="463" height="569" frameX="-50" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20109" x="0" y="1164" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20110" x="0" y="1164" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20111" x="484" y="1164" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20112" x="3002" y="1726" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20113" x="3002" y="1726" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20114" x="3486" y="1726" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20115" x="3486" y="1726" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20116" x="6283" y="1730" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20117" x="6283" y="1730" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20118" x="6767" y="1730" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20119" x="6767" y="1730" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20120" x="7251" y="1730" width="480" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20121" x="1616" y="582" width="503" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20122" x="2123" y="582" width="503" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20123" x="1096" y="582" width="516" height="572" frameX="-40" frameY="-13" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20124" x="3970" y="1732" width="429" height="567" frameX="-39" frameY="-18" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20125" x="3970" y="1732" width="429" height="567" frameX="-39" frameY="-18" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20126" x="7735" y="1730" width="435" height="570" frameX="-40" frameY="-15" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20127" x="7735" y="1730" width="435" height="570" frameX="-40" frameY="-15" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20128" x="968" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20129" x="968" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20130" x="1407" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20131" x="1407" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20132" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20133" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20134" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20135" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20136" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20137" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20138" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20139" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20140" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20141" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20142" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20143" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20144" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20145" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
<SubTexture name="TANK TALK 1 P20146" x="1846" y="1732" width="435" height="569" frameX="-40" frameY="-16" frameWidth="556" frameHeight="586"/>
</TextureAtlas>

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@ -50,6 +50,7 @@ class CutsceneCharacter extends FlxTypedGroup<FlxSprite>
cutScene.frames = Paths.getSparrowAtlas('cutsceneStuff/' + imageShit + "-" + daNum);
cutScene.animation.addByPrefix('weed', arrayLMFAOOOO[daNum], 24, false);
cutScene.animation.play('weed');
cutScene.antialiasing = true;
cutScene.animation.finishCallback = function(anim:String)
{

View File

@ -0,0 +1,35 @@
package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import openfl.Assets;
import sys.io.File;
class DebugBoundingState extends FlxState
{
override function create()
{
var bf:FlxSprite = new FlxSprite().loadGraphic(Paths.image('characters/temp'));
add(bf);
FlxG.stage.window.onDropFile.add(function(path:String)
{
trace("DROPPED FILE FROM: " + Std.string(path));
var newPath = "./" + Paths.image('characters/temp');
File.copy(path, newPath);
var swag = Paths.image('characters/temp');
if (bf != null)
remove(bf);
FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
Assets.cache.clear();
bf.loadGraphic(Paths.image('characters/temp'));
add(bf);
});
super.create();
}
}

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@ -1,4 +1,5 @@
package;
#if discord_rpc
import Discord.DiscordClient;
#end
@ -213,6 +214,9 @@ class FreeplayState extends MusicBeatState
changeSelection(1);
}
if (FlxG.mouse.wheel != 0)
changeSelection(-Math.round(FlxG.mouse.wheel / 4));
if (controls.UI_LEFT_P)
changeDiff(-1);
if (controls.UI_RIGHT_P)

View File

@ -20,6 +20,7 @@ import flixel.addons.transition.FlxTransitionableState;
import flixel.graphics.atlas.FlxAtlas;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.group.FlxGroup;
import flixel.math.FlxMath;
import flixel.math.FlxPoint;
import flixel.math.FlxRect;
@ -121,6 +122,7 @@ class PlayState extends MusicBeatState
var wiggleShit:WiggleEffect = new WiggleEffect();
var tankmanRun:FlxTypedGroup<TankmenBG>;
var gfCutsceneLayer:FlxGroup;
var talking:Bool = true;
var songScore:Int = 0;
@ -731,6 +733,9 @@ class PlayState extends MusicBeatState
add(gf);
gfCutsceneLayer = new FlxGroup();
add(gfCutsceneLayer);
// Shitty layering but whatev it works LOL
if (curStage == 'limo')
add(limo);
@ -872,6 +877,7 @@ class PlayState extends MusicBeatState
schoolIntro(doof);
case 'thorns':
schoolIntro(doof);
default:
startCountdown();
}
@ -880,6 +886,11 @@ class PlayState extends MusicBeatState
{
switch (curSong.toLowerCase())
{
case 'ugh':
ughIntro();
case 'stress':
stressIntro();
default:
startCountdown();
}
@ -888,6 +899,126 @@ class PlayState extends MusicBeatState
super.create();
}
function ughIntro()
{
dad.visible = false;
var tankCutscene:FlxSprite = new FlxSprite(-20, 320);
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong1');
tankCutscene.animation.addByPrefix('wellWell', 'TANK TALK 1 P1', 24, false);
tankCutscene.animation.addByPrefix('killYou', 'TANK TALK 1 P2', 24, false);
tankCutscene.animation.play('wellWell');
tankCutscene.antialiasing = true;
add(tankCutscene);
camHUD.visible = false;
FlxG.camera.zoom *= 1.2;
camFollow.y += 100;
FlxG.sound.play(Paths.sound('wellWellWell'));
new FlxTimer().start(3, function(tmr:FlxTimer)
{
camFollow.x += 800;
camFollow.y += 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.27, {ease: FlxEase.quadInOut});
new FlxTimer().start(1.5, function(bep:FlxTimer)
{
boyfriend.playAnim('singUP');
// play sound
FlxG.sound.play(Paths.sound('bfBeep'));
});
new FlxTimer().start(3, function(swaggy:FlxTimer)
{
camFollow.x -= 800;
camFollow.y -= 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.5, {ease: FlxEase.quadInOut});
tankCutscene.animation.play('killYou');
FlxG.sound.play(Paths.sound('killYou'));
new FlxTimer().start(6.1, function(swagasdga:FlxTimer)
{
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
new FlxTimer().start((Conductor.crochet / 1000) * 5, function(money:FlxTimer)
{
dad.visible = true;
remove(tankCutscene);
});
cameraMovement();
startCountdown();
camHUD.visible = true;
});
});
});
}
function stressIntro()
{
for (i in 0...5)
{
var dummyLoader:FlxSprite = new FlxSprite();
dummyLoader.loadGraphic(Paths.image('cutsceneStuff/gfHoldup-' + i));
add(dummyLoader);
dummyLoader.alpha = 0.01;
dummyLoader.y = FlxG.height - 20;
}
camFollow.setPosition(gf.x + 350, gf.y + 560);
var bfCatchGf:FlxSprite = new FlxSprite(boyfriend.x - 10, boyfriend.y - 90);
bfCatchGf.frames = Paths.getSparrowAtlas('cutsceneStuff/bfCatchesGF');
bfCatchGf.animation.addByPrefix('catch', 'BF catches GF', 24, false);
bfCatchGf.antialiasing = true;
add(bfCatchGf);
bfCatchGf.visible = false;
var cutsceneSound:FlxSound = new FlxSound();
cutsceneSound.loadEmbedded(Paths.sound('stressCutscene'));
cutsceneSound.play();
// cutsceneSound.onComplete = startCountdown;
new FlxTimer().start(15.1, function(tmr:FlxTimer)
{
camFollow.y -= 170;
FlxTween.tween(FlxG.camera, {zoom: FlxG.camera.zoom * 1.3}, 2.1, {
ease: FlxEase.quadInOut,
onComplete: function(twen:FlxTween)
{
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, 0.7, {ease: FlxEase.elasticOut});
}
});
new FlxTimer().start(2.2, function(swagTimer:FlxTimer)
{
camFollow.y += 170;
boyfriend.visible = false;
bfCatchGf.visible = true;
bfCatchGf.animation.play('catch');
bfCatchGf.animation.finishCallback = function(anim:String)
{
bfCatchGf.visible = false;
boyfriend.visible = true;
};
});
gf.visible = false;
var cutsceneShit:CutsceneCharacter = new CutsceneCharacter(210, 70, 'gfHoldup');
gfCutsceneLayer.add(cutsceneShit);
// add(cutsceneShit);
new FlxTimer().start(20, function(alsoTmr:FlxTimer)
{
startCountdown();
gfCutsceneLayer.remove(cutsceneShit);
});
});
}
function initDiscord():Void
{
#if discord_rpc
@ -1003,6 +1134,8 @@ class PlayState extends MusicBeatState
function startCountdown():Void
{
gf.visible = true;
inCutscene = false;
generateStaticArrows(0);

View File

@ -56,26 +56,6 @@ class TitleState extends MusicBeatState
// FlxG.bitmap.clearCache();
#end
/*
FlxG.stage.window.onDropFile.add(function(path:String)
{
trace("DROPPED FILE FROM: " + Std.string(path));
var newPath = "./" + Paths.image('gfDanceTitle');
File.copy(path, newPath);
var swag = Paths.image('gfDanceTitle');
if (gfDance != null)
remove(gfDance);
FlxG.bitmap.removeByKey(Paths.image('gfDanceTitle'));
Assets.cache.clear();
gfDance.loadGraphic(Paths.image('gfDanceTitle'));
add(gfDance);
});
*/
swagShader = new ColorSwap();
FlxG.sound.muteKeys = [ZERO];