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Funkin/source/funkin/ui/debug/charting/util/ChartEditorDropdowns.hx

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package funkin.ui.debug.charting.util;
import funkin.data.notestyle.NoteStyleRegistry;
import funkin.play.notes.notestyle.NoteStyle;
import funkin.data.stage.StageData;
import funkin.play.event.SongEvent;
import funkin.data.stage.StageRegistry;
import funkin.play.character.CharacterData;
import haxe.ui.components.DropDown;
import funkin.play.stage.Stage;
import funkin.play.character.BaseCharacter.CharacterType;
import funkin.data.event.SongEventRegistry;
import funkin.play.character.CharacterData.CharacterDataParser;
/**
* Functions for populating dropdowns based on game data.
* These get used by both dialogs and toolboxes so they're in their own class to prevent "reaching over."
*/
@:nullSafety
@:access(funkin.ui.debug.charting.ChartEditorState)
class ChartEditorDropdowns
{
/**
* Populate a dropdown with a list of characters.
*/
public static function populateDropdownWithCharacters(dropDown:DropDown, charType:CharacterType, startingCharId:String):DropDownEntry
{
dropDown.dataSource.clear();
// TODO: Filter based on charType.
var charIds:Array<String> = CharacterDataParser.listCharacterIds();
var returnValue:DropDownEntry = switch (charType)
{
case BF: {id: "bf", text: "Boyfriend"};
case DAD: {id: "dad", text: "Daddy Dearest"};
default: {
dropDown.dataSource.add({id: "none", text: ""});
{id: "none", text: "None"};
}
}
for (charId in charIds)
{
var character:Null<CharacterData> = CharacterDataParser.fetchCharacterData(charId);
if (character == null) continue;
var value = {id: charId, text: character.name};
if (startingCharId == charId) returnValue = value;
dropDown.dataSource.add(value);
}
dropDown.dataSource.sort('text', ASCENDING);
return returnValue;
}
/**
* Populate a dropdown with a list of stages.
*/
public static function populateDropdownWithStages(dropDown:DropDown, startingStageId:String):DropDownEntry
{
dropDown.dataSource.clear();
var stageIds:Array<String> = StageRegistry.instance.listEntryIds();
var returnValue:DropDownEntry = {id: "mainStage", text: "Main Stage"};
for (stageId in stageIds)
{
var stage:Null<Stage> = StageRegistry.instance.fetchEntry(stageId);
if (stage == null) continue;
var value = {id: stage.id, text: stage.stageName};
if (startingStageId == stageId) returnValue = value;
dropDown.dataSource.add(value);
}
dropDown.dataSource.sort('text', ASCENDING);
return returnValue;
}
public static function populateDropdownWithSongEvents(dropDown:DropDown, startingEventId:String):DropDownEntry
{
dropDown.dataSource.clear();
var returnValue:DropDownEntry = {id: "FocusCamera", text: "Focus Camera"};
var songEvents:Array<SongEvent> = SongEventRegistry.listEvents();
for (event in songEvents)
{
var value = {id: event.id, text: event.getTitle()};
if (startingEventId == event.id) returnValue = value;
dropDown.dataSource.add(value);
}
dropDown.dataSource.sort('text', ASCENDING);
return returnValue;
}
/**
* Given the ID of a dropdown element, find the corresponding entry in the dropdown's dataSource.
*/
public static function findDropdownElement(id:String, dropDown:DropDown):Null<DropDownEntry>
{
// Attempt to find the entry.
for (entryIndex in 0...dropDown.dataSource.size)
{
var entry = dropDown.dataSource.get(entryIndex);
if (entry.id == id) return entry;
}
// Not found.
return null;
}
/**
* Populate a dropdown with a list of note styles.
*/
public static function populateDropdownWithNoteStyles(dropDown:DropDown, startingStyleId:String):DropDownEntry
{
dropDown.dataSource.clear();
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var noteStyleIds:Array<String> = NoteStyleRegistry.instance.listEntryIds();
var returnValue:DropDownEntry = {id: "funkin", text: "Funkin'"};
for (noteStyleId in noteStyleIds)
{
var noteStyle:Null<NoteStyle> = NoteStyleRegistry.instance.fetchEntry(noteStyleId);
if (noteStyle == null) continue;
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// check if the note style has all necessary assets (strums, notes, holdNotes)
if (noteStyle._data?.assets?.noteStrumline == null
|| noteStyle._data?.assets?.note == null
|| noteStyle._data?.assets?.holdNote == null)
{
continue;
}
var value = {id: noteStyleId, text: noteStyle.getName()};
if (startingStyleId == noteStyleId) returnValue = value;
dropDown.dataSource.add(value);
}
dropDown.dataSource.sort('text', ASCENDING);
return returnValue;
}
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public static final NOTE_KINDS:Map<String, String> = [
// Base
"" => "Default",
"~CUSTOM~" => "Custom",
// Weeks 1-7
"mom" => "Mom Sings (Week 5)",
"ugh" => "Ugh (Week 7)",
"hehPrettyGood" => "Heh, Pretty Good (Week 7)",
// Weekend 1
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"weekend-1-punchhigh" => "Punch High (Blazin')",
"weekend-1-punchhighdodged" => "Punch High (Dodge) (Blazin')",
"weekend-1-punchhighblocked" => "Punch High (Block) (Blazin')",
"weekend-1-punchhighspin" => "Punch High (Spin) (Blazin')",
"weekend-1-punchlow" => "Punch Low (Blazin')",
"weekend-1-punchlowdodged" => "Punch Low (Dodge) (Blazin')",
"weekend-1-punchlowblocked" => "Punch Low (Block) (Blazin')",
"weekend-1-punchlowspin" => "Punch High (Spin) (Blazin')",
"weekend-1-picouppercutprep" => "Pico Uppercut (Prep) (Blazin')",
"weekend-1-picouppercut" => "Pico Uppercut (Blazin')",
"weekend-1-blockhigh" => "Block High (Blazin')",
"weekend-1-blocklow" => "Block Low (Blazin')",
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"weekend-1-blockspin" => "Block High (Spin) (Blazin')",
"weekend-1-dodgehigh" => "Dodge High (Blazin')",
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"weekend-1-dodgelow" => "Dodge Low (Blazin')",
"weekend-1-dodgespin" => "Dodge High (Spin) (Blazin')",
"weekend-1-hithigh" => "Hit High (Blazin')",
"weekend-1-hitlow" => "Hit Low (Blazin')",
"weekend-1-hitspin" => "Hit High (Spin) (Blazin')",
"weekend-1-darnelluppercutprep" => "Darnell Uppercut (Prep) (Blazin')",
"weekend-1-darnelluppercut" => "Darnell Uppercut (Blazin')",
"weekend-1-idle" => "Idle (Blazin')",
"weekend-1-fakeout" => "Fakeout (Blazin')",
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"weekend-1-taunt" => "Taunt (If Fakeout) (Blazin')",
"weekend-1-tauntforce" => "Taunt (Forced) (Blazin')",
"weekend-1-reversefakeout" => "Fakeout (Reverse) (Blazin')",
];
public static function populateDropdownWithNoteKinds(dropDown:DropDown, startingKindId:String):DropDownEntry
{
dropDown.dataSource.clear();
var returnValue:DropDownEntry = lookupNoteKind('');
for (noteKindId in NOTE_KINDS.keys())
{
var noteKind:String = NOTE_KINDS.get(noteKindId) ?? 'Unknown';
var value:DropDownEntry = {id: noteKindId, text: noteKind};
if (startingKindId == noteKindId) returnValue = value;
dropDown.dataSource.add(value);
}
dropDown.dataSource.sort('id', ASCENDING);
return returnValue;
}
public static function lookupNoteKind(noteKindId:Null<String>):DropDownEntry
{
if (noteKindId == null) return lookupNoteKind('');
if (!NOTE_KINDS.exists(noteKindId)) return {id: '~CUSTOM~', text: 'Custom'};
return {id: noteKindId ?? '', text: NOTE_KINDS.get(noteKindId) ?? 'Unknown'};
}
/**
* Populate a dropdown with a list of song variations.
*/
public static function populateDropdownWithVariations(dropDown:DropDown, state:ChartEditorState, includeNone:Bool = true):DropDownEntry
{
dropDown.dataSource.clear();
var variationIds:Array<String> = state.availableVariations;
if (includeNone)
{
dropDown.dataSource.add({id: "none", text: ""});
}
var returnValue:DropDownEntry = includeNone ? ({id: "none", text: ""}) : ({id: "default", text: "Default"});
for (variationId in variationIds)
{
dropDown.dataSource.add({id: variationId, text: variationId.toTitleCase()});
}
dropDown.dataSource.sort('text', ASCENDING);
return returnValue;
}
}
/**
* An entry in a dropdown.
*/
typedef DropDownEntry =
{
id:String,
text:String
};