2023-09-16 22:39:20 +00:00
|
|
|
package funkin.graphics.framebuffer;
|
|
|
|
|
|
|
|
import flixel.FlxCamera;
|
2023-09-23 18:59:24 +00:00
|
|
|
import flixel.util.FlxColor;
|
2023-09-16 22:39:20 +00:00
|
|
|
import openfl.Lib;
|
2023-09-23 18:59:24 +00:00
|
|
|
import openfl.display.BitmapData;
|
2023-09-16 22:39:20 +00:00
|
|
|
import openfl.display3D.textures.TextureBase;
|
2023-09-23 18:59:24 +00:00
|
|
|
import openfl.geom.Matrix;
|
|
|
|
import openfl.geom.Rectangle;
|
2023-09-16 22:39:20 +00:00
|
|
|
|
2023-09-17 12:11:11 +00:00
|
|
|
/**
|
|
|
|
* A single frame buffer. Used by `FrameBufferManager`.
|
|
|
|
*/
|
2023-09-16 22:39:20 +00:00
|
|
|
class FrameBuffer
|
|
|
|
{
|
|
|
|
/**
|
|
|
|
* The bitmap data of the frame buffer.
|
|
|
|
*/
|
|
|
|
public var bitmap(default, null):BitmapData = null;
|
|
|
|
|
|
|
|
var texture:TextureBase;
|
|
|
|
final camera:FlxCamera;
|
|
|
|
final spriteCopies:Array<SpriteCopy> = [];
|
|
|
|
|
|
|
|
public function new()
|
|
|
|
{
|
|
|
|
camera = new FlxCamera();
|
2023-09-17 11:45:10 +00:00
|
|
|
camera.antialiasing = false;
|
2023-09-16 22:39:20 +00:00
|
|
|
camera.bgColor = FlxColor.TRANSPARENT;
|
2023-09-17 11:45:10 +00:00
|
|
|
@:privateAccess camera.flashSprite.stage = Lib.current.stage;
|
2023-09-16 22:39:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a frame buffer with the given size.
|
|
|
|
* @param width the width
|
|
|
|
* @param height the height
|
2023-09-17 11:45:10 +00:00
|
|
|
* @param bgColor the background color
|
2023-09-16 22:39:20 +00:00
|
|
|
*/
|
2023-09-17 11:45:10 +00:00
|
|
|
public function create(width:Int, height:Int, bgColor:FlxColor):Void
|
2023-09-16 22:39:20 +00:00
|
|
|
{
|
|
|
|
dispose();
|
2023-09-17 12:11:11 +00:00
|
|
|
texture = Lib.current.stage.context3D.createTexture(width, height, BGRA, true);
|
2023-09-23 18:59:24 +00:00
|
|
|
bitmap = FixedBitmapData.fromTexture(texture);
|
2023-09-17 11:45:10 +00:00
|
|
|
camera.bgColor = bgColor;
|
2023-09-16 22:39:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Makes the internal camera follows the target camera.
|
|
|
|
* @param target the target camera
|
|
|
|
*/
|
|
|
|
public function follow(target:FlxCamera):Void
|
|
|
|
{
|
2023-09-17 11:45:10 +00:00
|
|
|
camera.x = target.x;
|
|
|
|
camera.y = target.y;
|
|
|
|
camera.width = target.width;
|
|
|
|
camera.height = target.height;
|
|
|
|
camera.scroll.x = target.scroll.x;
|
|
|
|
camera.scroll.y = target.scroll.y;
|
2023-09-16 22:39:20 +00:00
|
|
|
camera.setScale(target.scaleX, target.scaleY);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Locks the frame buffer and clears the buffer.
|
|
|
|
*/
|
|
|
|
@:access(flixel.FlxCamera)
|
|
|
|
public function lock():Void
|
|
|
|
{
|
|
|
|
camera.clearDrawStack();
|
|
|
|
camera.canvas.graphics.clear();
|
|
|
|
camera.fill(camera.bgColor.to24Bit(), camera.useBgAlphaBlending, camera.bgColor.alphaFloat);
|
2023-09-17 11:45:10 +00:00
|
|
|
#if FLX_DEBUG
|
|
|
|
camera.debugLayer.graphics.clear();
|
|
|
|
#end
|
2023-09-16 22:39:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Renders all sprite copies.
|
|
|
|
*/
|
2023-09-17 11:45:10 +00:00
|
|
|
@:access(flixel.FlxCamera)
|
2023-09-16 22:39:20 +00:00
|
|
|
public function render():Void
|
|
|
|
{
|
|
|
|
for (spriteCopy in spriteCopies)
|
|
|
|
{
|
|
|
|
spriteCopy.render(camera);
|
|
|
|
}
|
2023-09-17 11:45:10 +00:00
|
|
|
camera.render();
|
2023-09-16 22:39:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Unlocks the frame buffer and makes the bitmap ready to use.
|
|
|
|
*/
|
|
|
|
public function unlock():Void
|
|
|
|
{
|
|
|
|
bitmap.fillRect(new Rectangle(0, 0, bitmap.width, bitmap.height), 0);
|
|
|
|
bitmap.draw(camera.flashSprite, new Matrix(1, 0, 0, 1, camera.flashSprite.x, camera.flashSprite.y));
|
|
|
|
}
|
|
|
|
|
2023-09-17 12:11:11 +00:00
|
|
|
/**
|
|
|
|
* Diposes stuff. Call `create` again if you want to reuse the instance.
|
|
|
|
*/
|
2023-09-16 22:39:20 +00:00
|
|
|
public function dispose():Void
|
|
|
|
{
|
|
|
|
if (texture != null)
|
|
|
|
{
|
|
|
|
texture.dispose();
|
|
|
|
texture = null;
|
|
|
|
bitmap.dispose();
|
|
|
|
bitmap = null;
|
|
|
|
}
|
2023-09-23 18:59:24 +00:00
|
|
|
spriteCopies.resize(0);
|
2023-09-16 22:39:20 +00:00
|
|
|
}
|
|
|
|
|
2023-09-17 12:11:11 +00:00
|
|
|
/**
|
|
|
|
* Adds a sprite copy to the frame buffer.
|
|
|
|
* @param spriteCopy the sprite copy
|
|
|
|
*/
|
2023-09-16 22:39:20 +00:00
|
|
|
public function addSpriteCopy(spriteCopy:SpriteCopy):Void
|
|
|
|
{
|
|
|
|
spriteCopies.push(spriteCopy);
|
|
|
|
}
|
|
|
|
}
|