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Funkin/source/funkin/modding/base/ScriptedFlxAtlasSprite.hx

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2023-04-16 17:12:51 +00:00
package funkin.modding.base;
/**
* A script that can be tied to an FlxAtlasSprite
* Create a scripted class that extends FlxAtlasSprite to use this.
*/
@:hscriptClass
class ScriptedFlxAtlasSprite extends funkin.graphics.adobeanimate.FlxAtlasSprite implements HScriptedClass {}