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Funkin/CHANGELOG.md

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2020-10-09 21:24:20 +00:00
# Changelog
All notable changes will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
2020-11-06 21:51:11 +00:00
## [0.2.1.2] - 2020-11-06
### Fixed
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
2020-11-06 21:51:28 +00:00
- Difficulty on storymode and in freeplay scores
2020-11-07 03:39:21 +00:00
- Hard mode difficulty on campaign levels have been fixed
2020-11-06 19:56:41 +00:00
## [0.2.1.1] - 2020-11-06
### Fixed
- Week 2 not unlocking properly
## [0.2.1] - 2020-11-06
### Added
- Scores to the freeplay menu
- A few new intro boot messages.
- Lightning effect in Spooky stages
- Campaign scores, can now compete on scoreboards for campaign!
2020-11-06 10:31:33 +00:00
- Can now change difficulties in Freeplay mode
### Changed
2020-11-06 11:17:40 +00:00
- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
### Fixed
- One of the charting bits on South and Spookeez during the intro.
## [0.2.0] - 2020-11-01
### Added
- Uhh Newgrounds release lolol I always lose track of shit.
## [0.1.0] - 2020-10-05
2020-10-09 21:24:20 +00:00
### Added
- Uh, everything. This the game's initial gamejam release. We put it out