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Funkin/.github/workflows/build-shit.yml

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name: build-upload
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on:
workflow_dispatch:
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push:
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jobs:
check_date:
runs-on: [self-hosted, linux]
container: ubuntu:latest
name: Check latest commit
outputs:
should_run: ${{ steps.should_run.outputs.should_run }}
steps:
- name: ensure git cli is installed
run: apt update && apt install sudo git -y
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- uses: actions/checkout@v4
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with:
submodules: 'recursive'
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fetch-depth: 0
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token: ${{ secrets.GH_RO_PAT }}
- name: check whether submodules exist
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run: |
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git config --global --add safe.directory $GITHUB_WORKSPACE
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# debug output
echo gh=${{ github.sha }}
echo head=$(git rev-parse HEAD)
echo art=$(git -C art rev-parse HEAD)
echo assets=$(git -C assets rev-parse HEAD)
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# checks if HEAD commit hash in submodules is diff from current repo, and therefore exists
test $(git rev-parse HEAD) != $(git -C art rev-parse HEAD)
test $(git rev-parse HEAD) != $(git -C assets rev-parse HEAD)
- id: should_run
continue-on-error: true
name: check latest commit is less than a day
if: ${{ github.event_name == 'schedule' }}
run: test -z $(git rev-list --after="24 hours" ${{ github.sha }}) && echo "::set-output name=should_run::false"
create-nightly-html5:
needs: check_date
if: ${{ needs.check_date.outputs.should_run != 'false'}}
runs-on: [self-hosted, linux]
container: ubuntu:latest
steps:
- name: prepare container
run: |
apt update
apt install sudo git curl unzip -y
echo $GITHUB_WORKSPACE
git config --global --add safe.directory $GITHUB_WORKSPACE
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- uses: actions/checkout@v4
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with:
submodules: 'recursive'
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fetch-depth: 0
token: ${{ secrets.GH_RO_PAT }}
- uses: ./.github/actions/setup-haxeshit
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- name: Build game
run: |
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sudo apt-get install -y libx11-dev xorg-dev libgl-dev libxi-dev libxext-dev libasound2-dev libxinerama-dev libxrandr-dev libgl1-mesa-dev
GitHub Actions: Release builds (#140) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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haxelib run lime build html5 -release --times
ls
- uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
GitHub Actions: Release builds (#140) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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build-dir: export/release/html5/bin
target: html5
create-nightly-win:
needs: check_date
if: ${{ needs.check_date.outputs.should_run != 'false'}}
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runs-on: windows-latest
permissions:
contents: write
actions: write
steps:
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- uses: actions/checkout@v4
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with:
submodules: 'recursive'
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fetch-depth: 0
token: ${{ secrets.GH_RO_PAT }}
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- uses: ./.github/actions/setup-haxeshit
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- name: Make HXCPP cache dir
run: |
mkdir -p ${{ runner.temp }}\hxcpp_cache
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- name: Restore build cache
id: cache-build-win
uses: actions/cache@v3
with:
path: |
.haxelib
export
${{ runner.temp }}\hxcpp_cache
key: ${{ runner.os }}-build-win-${{ github.ref_name }}-${{ hashFiles('**/hmm.json') }}
- name: Build game
run: |
GitHub Actions: Release builds (#140) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER
dir
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env:
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HXCPP_COMPILE_CACHE: "${{ runner.temp }}\\hxcpp_cache"
- uses: ./.github/actions/upload-itch
with:
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butler-key: ${{ secrets.BUTLER_API_KEY }}
GitHub Actions: Release builds (#140) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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build-dir: export/release/windows/bin
target: win
# test-unit-win:
# needs: create-nightly-win
# runs-on: windows-latest
# permissions:
# contents: write
# actions: write
# steps:
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# - uses: actions/checkout@v4
# with:
# submodules: 'recursive'
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# fetch-depth: 0
# token: ${{ secrets.GH_RO_PAT }}
# - uses: ./.github/actions/setup-haxeshit
# - name: Run unit tests
# run: |
# cd ./tests/unit/
# ./start-win-native.bat