1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-10 08:44:47 +00:00
Funkin/source/funkin/graphics/framebuffer/FixedBitmapData.hx

43 lines
1.2 KiB
Haxe
Raw Normal View History

2023-09-23 18:59:24 +00:00
package funkin.graphics.framebuffer;
import openfl.display.BitmapData;
import openfl.display.DisplayObject;
import openfl.display.DisplayObjectContainer;
import openfl.display.IBitmapDrawable;
import openfl.display.OpenGLRenderer;
import openfl.display3D.textures.TextureBase;
/**
* `BitmapData` is kinda broken so I fixed it.
*/
@:access(openfl.display3D.textures.TextureBase)
@:access(openfl.display.OpenGLRenderer)
class FixedBitmapData extends BitmapData
{
override function __drawGL(source:IBitmapDrawable, renderer:OpenGLRenderer):Void
{
if (Std.isOfType(source, DisplayObject))
{
final object:DisplayObjectContainer = cast source;
renderer.__stage = object.stage;
}
super.__drawGL(source, renderer);
}
/**
* Never use `BitmapData.fromTexture`, always use this.
* @param texture the texture
* @return the bitmap data
*/
public static function fromTexture(texture:TextureBase):FixedBitmapData
{
if (texture == null) return null;
final bitmapData = new FixedBitmapData(texture.__width, texture.__height, true, 0);
bitmapData.readable = false;
bitmapData.__texture = texture;
bitmapData.__textureContext = texture.__textureContext;
bitmapData.image = null;
return bitmapData;
}
}