Funkin/source/Note.hx

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2020-10-03 06:50:15 +00:00
package;
import flixel.FlxSprite;
import flixel.util.FlxColor;
class Note extends FlxSprite
{
public var strumTime:Float = 0;
public var mustPress:Bool = false;
public var noteData:Int = 0;
public function new(strumTime:Float, noteData:Int)
{
super();
this.strumTime = strumTime;
this.noteData = noteData;
makeGraphic(50, 50);
switch (Math.abs(noteData))
{
case 1:
color = FlxColor.GREEN;
case 2:
color = FlxColor.RED;
case 3:
color = FlxColor.BLUE;
case 4:
color = FlxColor.PURPLE;
}
if (noteData < 0)
alpha = 0.6;
}
}