kora-bot/Source/Analysis.cpp

308 lines
6.4 KiB
C++

#include "Analysis.h"
double Analysis::analyze(TechType tech)
{
double score = 0;
return score;
}
double Analysis::analyze(BWAPI::UnitType unit)
{
double score = 0;
double likelihoodToAttack = Military::likelihoodToAttack();
switch (unit)
{
case UnitTypes::Zerg_Drone:
score = analyzeDrone(likelihoodToAttack);
break;
case UnitTypes::Zerg_Evolution_Chamber:
score = analyzeEvoChamber(likelihoodToAttack);
break;
case UnitTypes::Zerg_Extractor:
score = analyzeGas();
break;
case UnitTypes::Zerg_Hatchery:
score = analyzeHatchery(likelihoodToAttack);
break;
case UnitTypes::Zerg_Hive:
score = analyzeHive();
break;
case UnitTypes::Zerg_Hydralisk:
score = analyzeHydralisk(likelihoodToAttack);
break;
case UnitTypes::Zerg_Hydralisk_Den:
score = analyzeHydraDen();
break;
case UnitTypes::Zerg_Lair:
score = analyzeLair();
break;
case UnitTypes::Zerg_Mutalisk:
score = analyzeMutalisk();
break;
case UnitTypes::Zerg_Overlord:
score = analyzeOverlord(likelihoodToAttack);
break;
case UnitTypes::Zerg_Queens_Nest:
score = analyzeQueensNest();
break;
case UnitTypes::Zerg_Spawning_Pool:
score = analyzeSpawningPool();
break;
case UnitTypes::Zerg_Spire:
score = analyzeSpire();
break;
case UnitTypes::Zerg_Spore_Colony:
score = analyzeSpore();
break;
case UnitTypes::Zerg_Sunken_Colony:
score = analyzeSunken();
break;
case UnitTypes::Zerg_Ultralisk:
score = analyzeUltralisk();
break;
case UnitTypes::Zerg_Ultralisk_Cavern:
score = analyzeUltraCavern();
break;
case UnitTypes::Zerg_Zergling:
score = analyzeZergling();
break;
}
return score;
}
double Analysis::analyze(UpgradeType upgrade)
{
double score = 0;
switch (upgrade)
{
case UpgradeTypes::Grooved_Spines:
score = analyzeHydraRange();
break;
case UpgradeTypes::Metabolic_Boost:
score = analyzeLingSpeed();
break;
case UpgradeTypes::Muscular_Augments:
score = analyzeHydraSpeed();
break;
case UpgradeTypes::Pneumatized_Carapace:
score = analyzeOverlordSpeed();
break;
case UpgradeTypes::Zerg_Carapace:
score = analyzeGroundArmor();
break;
case UpgradeTypes::Zerg_Missile_Attacks:
score = analyzeMissile();
break;
}
return score;
}
double Analysis::analyzeDrone(double likelihoodToAttack)
{
double score = 0;
if (Util::countUnits(Macro::selfID, UnitTypes::Zerg_Drone) < 65)
{
score = 1;
}
score -= Util::eggCount(UnitTypes::Zerg_Drone) * 0.02;
if (likelihoodToAttack > 0.7) score -= 0.4;
return score;
}
double Analysis::analyzeEvoChamber(double likelihoodToAttack)
{
double score = 1.0;
if (Military::likelihoodToAttack() > 0.7) score -= 0.4;
return 1.0;
}
double Analysis::analyzeGas()
{
return 1.0;
}
double Analysis::analyzeGroundArmor()
{
return 1.0;
}
double Analysis::analyzeHatchery(double likelihoodToAttack)
{
double score = 0;
if (Macro::newBase)
{
score = 2;
}
else
{
score = 2;
}
return score - likelihoodToAttack;
}
double Analysis::analyzeHive()
{
return 0.8;
}
double Analysis::analyzeHydraDen()
{
double score = 0;
if (Util::countUnits(Macro::selfID, UnitTypes::Zerg_Hydralisk_Den) == 0)
{
score += 0.7;
if (Broodwar->self()->supplyUsed() >= 38) score += 0.5;
}
return score;
}
double Analysis::analyzeHydralisk(double likelihoodToAttack)
{
if (Broodwar->self()->supplyUsed() > Broodwar->self()->supplyTotal()) return 0;
double score = 0.8;
score -= Util::eggCount(UnitTypes::Zerg_Hydralisk) * 0.1;
//if (Military::likelihoodToAttack() > 0.7) score += 0.3;
if (likelihoodToAttack < 0.2) score -= 0.4;
if (!Macro::enemyIDs.empty())
{
score += Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Protoss_Zealot) * 0.02;
score += Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Firebat) * 0.02;
}
return score;
}
double Analysis::analyzeHydraRange()
{
return 1.0;
}
double Analysis::analyzeHydraSpeed()
{
return 1.0;
}
double Analysis::analyzeLair()
{
return 0.8;
}
double Analysis::analyzeLingSpeed()
{
return 1.0;
}
double Analysis::analyzeMissile()
{
return 1.0;
}
double Analysis::analyzeMutalisk()
{
double score = 0.7;
score -= Util::eggCount(UnitTypes::Zerg_Mutalisk) * 0.1;
if (!Macro::enemyIDs.empty())
{
score -= Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Protoss_Corsair) * 0.05;
score -= Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Valkyrie) * 0.05;
int staticD = Util::getStaticDCount(Macro::enemyIDs.front(), "air");
score += (0.5 - (staticD * 0.05));
}
return score;
}
double Analysis::analyzeOverlord(double likelihoodToAttack)
{
double score = 1.5;
if (likelihoodToAttack > 0.7) score -= 0.1;
return score;
}
double Analysis::analyzeOverlordSpeed()
{
return 1.0;
}
double Analysis::analyzeQueensNest()
{
return 1.0;
}
double Analysis::analyzeSpawningPool()
{
double score = 0;
if (Util::countUnits(Macro::selfID, UnitTypes::Zerg_Spawning_Pool) == 0)
{
score += 0.7;
if (Broodwar->self()->supplyUsed() >= 24) score += 0.5;
}
return score;
}
double Analysis::analyzeSpire()
{
return 1.0;
}
double Analysis::analyzeSpore()
{
return 1.0;
}
double Analysis::analyzeSunken()
{
return 1.3;
}
double Analysis::analyzeUltraCavern()
{
return 1.0;
}
double Analysis::analyzeUltralisk()
{
double score = 0.6;
score -= Util::eggCount(UnitTypes::Zerg_Ultralisk) * 0.1;
return score;
}
double Analysis::analyzeZergling()
{
double score = 0.6;
score -= Util::eggCount(UnitTypes::Zerg_Zergling) * 0.1;
if (!Macro::enemyIDs.empty())
{
score -= Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Protoss_Zealot) * 0.05;
score -= Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Firebat) * 0.05;
}
else
{
score += Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Protoss_Dragoon) * 0.05;
score += Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Machine_Shop) * 0.2;
score += Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Siege_Tank_Siege_Mode) * 0.1;
score += Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Siege_Tank_Tank_Mode) * 0.1;
}
if (Util::countUnits(Macro::enemyIDs.front(), UnitTypes::Terran_Factory) > 0)
{
score += 0.2;
}
return score;
}