2023-10-29T03:14:36Z - 2024-04-29T03:14:36Z

Overview

0 Active Pull Requests
12 Active Issues
Excluding merges, 1 author has pushed 1 commit to main and 1 commit to all branches. On main, 6 files have changed and there have been 22 additions and 23 deletions.

12 Issues created by 1 user

Opened #1 Couldn't find neighbor area in CBase::setDefenseLocation() pops up at beginning of game 2023-11-29 16:59:20 +00:00

Opened #2 Try to have overlords avoid being attacked 2023-11-29 17:01:23 +00:00

Opened #3 Static defense shouldn't block units from getting out 2023-11-29 17:02:07 +00:00

Opened #4 Blinded overlords should return home and be unassigned from scouting 2023-11-29 17:02:53 +00:00

Opened #5 Squad shouldn't sit at a destroyed base 2023-11-29 17:07:28 +00:00

Opened #6 Expansion logic isn't working correctly 2023-11-29 17:08:24 +00:00

Opened #7 Logic to assign/unassign gas miners isn't working 2023-11-29 17:09:20 +00:00

Opened #8 Scouting needs to improve (vague, I know) 2023-11-29 17:11:03 +00:00

Opened #9 Logic for pulling workers to defend is way too aggressive 2023-11-29 17:17:26 +00:00

Opened #10 Attack squads should group up before attacking 2023-11-30 18:38:28 +00:00

Opened #11 Attack squads should retreat when they're going to lose a fight 2023-11-30 18:47:39 +00:00

Opened #12 Bot is slow to find remaining buildings after all bases have been destroyed 2023-11-30 18:50:35 +00:00