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Sashanoraa 484925cd65 Fix touch delay on mobile
This fixes the touch delay on mobile in my testing.

Source:
https://developers.google.com/web/updates/2013/12/300ms-tap-delay-gone-away
This say the CSS fix doesn't work on Firefox but it does in my testing.

Signed-off-by: Sashanoraa <sasha@noraa.gay>
2022-02-07 04:51:29 -05:00
screenshots Added a README 2022-02-06 11:54:23 -05:00
site Fix touch delay on mobile 2022-02-07 04:51:29 -05:00
src Define ELOS 2022-02-06 14:41:22 -05:00
.editorconfig Added a README 2022-02-06 11:54:23 -05:00
.gitattributes Added a README 2022-02-06 11:54:23 -05:00
.gitignore Added a .gitignore 2022-02-02 18:25:53 -05:00
elm.json Model some download buttons 2022-02-02 19:51:31 -05:00
LICENSE-CNPL-NA.md Added licensing information 2022-02-06 12:22:35 -05:00
LICENSE-FAFOL.md Added licensing information 2022-02-06 12:22:35 -05:00
LICENSE.md Added licensing information 2022-02-06 12:22:35 -05:00
Makefile Wrap everything up in a pretty site 2022-02-02 14:31:07 -05:00
README.md Added link to README 2022-02-06 12:56:01 -05:00

For Good, Not Evil

For Good, Not Evil ― An ELOS License Builder

Since the penning of the GPL, Free and Open Source software has led the charge of software for a better world, and it splash it has made is unparalleled.

The world of today is not the world our free software licenses were written for. The licenses we created to protect freedom are being taken advantage of by institutions like ICE and surveillance states to take away the freedom of others.

It's time to reclaim our software in the name of freedom.

This project is an ELOS, or Ethically Licensed Open Source, license builder, for building licenses that help build a commons that nurtures freedom instead of taking it.

We aim to spread awareness of the variety of different ELOS licenses that are out there, and help people find one that fits their needs. Hopefully, we can create an approachable license repository to help people get started in ELOS without needing to navigate the forest of licenses and legalese that might otherwise be a barrier.

Try it out!

We're not ready for release yet, but you can check out a demo at goodnotevil.alchemi.dev

A brief aside about the project name

We named our project "For Good, Not Evil ― An ELOS License Builder". Some might recognize the phrase, "For Good, Not Evil," from the JSON license.

Arguably one of the first ELOS licenses, the JSON license (yes that JSON) is nearly identical to the MIT license, except for the addition of one small phrase.

The Software shall be used for Good, not Evil.

This tiny phrase sparked a startling amount of controversy, including IBM explicitly acquiring a license to use JSON for Evil. [source @ 39:45]

At some point in time, you have to wonder, why is it such a bold statement to not want to see your software used for evil, and what does it say about the state of open source that so many think such a thing is impossible?

By using this phrase, we don't want to claim it as our own. To the contrary, nothing would make me happier than to see it used as a battle cry for any developers who are sick of being told that writing for the commons means giving up the hope of making a better world.

Building

This project is built using Elm, Sass, and HTML. To build it on your own, you'll need to install

  • elm
  • Sass (rubygem-sass on Fedora)
  • uglify-js (uglify-js on Fedora)
  • make (make on Fedora)

Then, clone the git repo and run make to build the site to the site/ directory

For development, you may want to use the commands

ls src/**.elm | entr elm make src/Main.elm --output site/elm.min.js

and

sass --watch site/styles.scss

to automatically recompile assets as you work on the project.