.. |
builtin
|
Merge branch 'master' of github.com:alula/doukutsu-rs
|
2020-10-26 09:36:31 +01:00 |
ggez
|
whoops, it's a pure function
|
2020-10-29 23:47:21 +01:00 |
npc
|
add subpixel camera scrolling
|
2020-10-29 23:14:53 +01:00 |
render
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
scene
|
add subpixel camera scrolling
|
2020-10-29 23:14:53 +01:00 |
sound
|
sfx mixing fix
|
2020-10-27 03:47:58 +01:00 |
bmfont.rs
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
bmfont_renderer.rs
|
colored text and some shameless advertisting
|
2020-09-22 21:31:47 +02:00 |
builtin_fs.rs
|
directional lights lol
|
2020-09-26 01:48:32 +02:00 |
bullet.rs
|
add fireball and snake
|
2020-10-02 03:30:42 +02:00 |
caret.rs
|
balrog and lots of tweaks
|
2020-09-30 05:11:25 +02:00 |
common.rs
|
add subpixel camera scrolling
|
2020-10-29 23:14:53 +01:00 |
encoding.rs
|
shift-jis encoding support
|
2020-09-13 05:30:56 +02:00 |
engine_constants.rs
|
lighting tweaks, optimizations, fan npcs
|
2020-10-26 09:34:54 +01:00 |
entity.rs
|
resizable window and some reorganization
|
2020-09-20 17:27:31 +02:00 |
frame.rs
|
resizable window and some reorganization
|
2020-09-20 17:27:31 +02:00 |
inventory.rs
|
initial switch data support
|
2020-09-25 19:14:52 +02:00 |
lib.rs
|
more precise and less jittery game loop timing
|
2020-10-29 13:22:56 +01:00 |
live_debugger.rs
|
various tweaks
|
2020-09-29 02:43:55 +02:00 |
macros.rs
|
make texture size table case insensitive
|
2020-09-11 14:58:50 +02:00 |
main.rs
|
Initial Android support and some ggez rewrite
|
2020-10-07 16:08:12 +02:00 |
map.rs
|
physics fixes
|
2020-10-01 05:06:18 +02:00 |
menu.rs
|
lightmap thing
|
2020-09-25 21:25:40 +02:00 |
physics.rs
|
physics fixes
|
2020-10-01 05:06:18 +02:00 |
player.rs
|
add subpixel camera scrolling
|
2020-10-29 23:14:53 +01:00 |
player_hit.rs
|
boss preparations
|
2020-10-03 00:11:09 +02:00 |
profile.rs
|
lighting tweaks, optimizations, fan npcs
|
2020-10-26 09:34:54 +01:00 |
rng.rs
|
rng inlining
|
2020-09-05 06:26:01 +02:00 |
shared_game_state.rs
|
more precise and less jittery game loop timing
|
2020-10-29 13:22:56 +01:00 |
stage.rs
|
Initial Android support and some ggez rewrite
|
2020-10-07 16:08:12 +02:00 |
text_script.rs
|
Initial Android support and some ggez rewrite
|
2020-10-07 16:08:12 +02:00 |
texture_set.rs
|
add flipped face support and make the lighting switch like
|
2020-09-25 22:02:35 +02:00 |
touch_controls.rs
|
some stuff related to touch controls
|
2020-10-20 22:45:56 +02:00 |
ui.rs
|
Initial Android support and some ggez rewrite
|
2020-10-07 16:08:12 +02:00 |
weapon.rs
|
add fireball and snake
|
2020-10-02 03:30:42 +02:00 |